Home¶
Welcome to the Third-Party Developer(s) Documentation for EVE Online.¶
This is a new community supported repository for instructions and guidance that is useful for those making third-party tools for EVE.
It is intended to always be a living document, and the plan is for it to be frequently updated to reflect changes in the APIs and/or services. At present it is very much a work in progress and much of the content is yet to be written. The main focus so far has been on the SSO and CREST, as these are new services, which have not yet had extensive third party documentation efforts, and get asked about frequently on the technology lab forums.
Contributing¶
There is a lot of work to be done on this site and any contributions are welcome. The docs are hosted on a GitHub repository, where anyone can fork it, commit changes and submit a pull request to get your changes onto the site.
The source files are written in markdown, which is very easy to get started using. There is a fairly good introduction to markdown available from GitHub.
There is a contributors file, as well as more info on contributing to the documentation on the repository.
Guidelines and References¶
Developer License¶
All use of Authenticated CREST is subject to the terms of the Developer License.
To use Authenticated CREST, you will need to enable your account on the developer site. You must have paid for eve at some point in the past and you will need to agree to the Developer License.
Licensing FAQs¶
- Can I charge people real life money for my application? A) No.
- Can I charge people ISK (the in-game currency) for access to my application? A) Yes.
- Can I generate revenue via ads in my application? A) Yes, however you must follow CCP’s guidelines for monetization of videos
- Am I allowed to collect donations from users of my application? A) Yes, as long as they are purely voluntary. “Donations” may not be mandatory, and you cannot require a donation to unlock premium access or special items.
Guidelines¶
- If you want to do something and have to ask “I know this is bad but maybe they will let me do it anyways.” Just don’t do it.
- Obey the posted rate limits, especially true for the XML API as that requires us to manually un-ban you, which will take more time.
- Obey the cachedUntil values on the XML API.
- Provide a good User-Agent header.
Formulas¶
Warp-in Points¶
A warp-in point is where your ship will land in space when warping to an object.
Many external factors may disrupt a warp, e.g. warp disruption fields, insufficient electrical capacity, warp jitter, etc.; these formulas do not account for these phenomenas, they assume perfect conditions.
Ordinary Objects¶
An ordinary object is any object that does not fall withing any of the other categories described below.
Let the 3D vectors \( p_d \) and \( p_s \) represent the object’s position and the warp’s origin, respectively; and \( \vec{v} \) the directional vector from \( p_s \) to \( p_d \). Let \( r \) be the object’s radius.
The object’s warp-in point is the vector \( p_s + \vec{v} - r\hat{v} \).
Large Objects¶
A large object is any celestial body whose radius exceeds 90 kilometres (180 kilometres in diameter), except planets.
Let \( x \), \( y \), and \( z \) represent the object’s coordinates. Let \( r \) be the object’s radius.
The object’s warp-in point is the vector \( \left(x + (r + 5000000)\cos{r} \\, y + 1.3r - 7500 \\, z - (r + 5000000)\sin{r} \\ \right). \)
Planets¶
The warp-in point of a planet is determined by the planet’s ID, its location, and radius.
Let \( x \), \( y \), and \( z \) represent the planet’s coordinates. Let \( r \) be the planet’s radius.
The planet’s warp-in point is the vector \( \left(x + d \sin{\theta}, y + \frac{1}{2} r \sin{j}, z - d \cos{\theta}\right) \) where:
Now, \( j \) is a special snowflake. Its value is the Python equivalent of
(random.Random(planetID).random() - 1.0) / 3.0
.
Example Implementation¶
import math
import random
def warpin(id, x, y, z, r):
j = (random.Random(id).random() - 1.0) / 3.0
t = math.asin(x/abs(x) * (z/math.sqrt(x**2 + z**2))) + j
s = 20.0 * (1.0/40.0 * (10 * math.log10(r/10**6) - 39))**20.0 + 1.0/2.0
s = max(0.5, min(s, 10.5))
d = r*(s + 1) + 1000000
return (x + d * math.sin(t), y + 1.0/2.0 * r * math.sin(j), z - d * math.cos(t))
Single Sign-On (SS0)¶
Introduction¶
What is the SSO¶
Simply put, SSOs are a way for users to log into one web site using their username and password from another web site. For example, if go to https://www.goodreads.com/ and try to sign in they will ask you if you want to sign in with Facebook, Twitter, Google, or even Amazon. For Goodreads this is great because it means they don’t have to worry about trying to manage your username and password information. It also has the nice advantage of making it a lot easier for you as a user to sign into their site as you don’t need to register or keep track of multiple extra account names and passwords.
For EVE Online, the SSO means that you can sign into a web site that has integrated the EVE SSO and confirm you are a specific character. While signing into a site you will be asked which character you wish to authenticate with and the web site that let you sign in with the EVE SSO will get confirmation from CCP that you own that character. The original web site will only ever get your character, they never see your account name or password. The original web site will not know what account that character is on or have any way, from us at least, of linking that character to any other character on the same account.
Registering for the SSO¶
To use the SSO in your app, you must first register it at the developers’ site. When you create a new application here it will give you a client ID and secret key, which are used in the authentication flow.
You are required to supply a callback URL and this is the only location the login server will redirect back to after the user has authorised the login (see the authentication flow for details).
You will also be asked to select what authentication scopes your application will ask for. At present, the only one is publicData, which gives access to market orders.
Errors¶
Please note:
If too many HTTP requests are done to an SSO endpoint within a set time interval the SSO will return a HTTP 409 response (being vague on the number of requests and time on purpose as we will be tuning these values).
Test Server¶
All instances of https://login.eveonline.com can be swapped for https://sisilogin.testeveonline.com when trying to use Sisi.
Login Images¶
When creating a button to direct users to login to your site or application with the EVE SSO please use one of the following images for the button. This helps create consistency for EVE players and when they view your site or application will more easily be able to quickly identify that it supports the EVE SSO.
Authentication Flow¶
Implementing the SSO¶
The recommended flow for web applications where the client secret can be stored on a server is the Authorization Code Grant documented here.
For those users that don’t feel like reading the standard the authentication is really just a series of HTTPS requests and redirects described in this document.
Redirect to the SSO¶
When a user clicks the “login” button on a your website you need to redirect the user with HTTP 302 redirect to https://login.eveonline.com/oauth/authorize
with the following query string parameters:
- response_type - Must be set to “code”.
- redirect_uri - After authentication the user will be redirected to this URL on your website, it must match the definition on file in the SSO.P
- client_id - A string identifier for the client, provided by CCP.
- scope - The requested scopes as a space delimited string.
- state (OPTIONAL but recommended) - An opaque value used by the client to maintain state between the request and callback. The SSO includes this value when redirecting back to the 3rd party website. While not required, it is important to use this for security reasons. http://www.thread-safe.com/2014/05/the-correct-use-of-state-parameter-in.html explains why the state parameter is needed.
The user will need to authenticate with a username/password on the SSO and select the character that your web site will be given access to. If the user has previously logged in to some other website the authentication has already been done, this is single sign-on after all, and they will just need to select a character and approve the required scopes.
The SSO will redirect the user back to the provided callback_uri
with an authorization code and the state as query string parameters.
That will look something like this: https://3rdpartysite.com/callback?code=gEyuYF_rf...ofM0&state=uniquestate123
- code - The Authorization code.
- state - The state parameter that was sent in the original request to the SSO.
Verify the authorization code¶
At this point in time your website has the authorization code. The only thing the authorization code is good for is to obtain an access token.
It is also important to note that the authorization code is single use only.
The you need to make an HTTP POST to https://login.eveonline.com/oauth/token
to exchange the authorization code with an access token, and it looks like this:
POST https://login.eveonline.com/oauth/token HTTP/1.1
Authorization: Basic bG9...ZXQ=
Content-Type: application/x-www-form-urlencoded
Host: login.eveonline.com
grant_type=authorization_code&code=gEyuYF_rf...ofM0
- Authorization HTTP header: This is the string “Basic” plus the string {client_id}:{client_secret} Base64 encoded
- NOTE: It is very important to make sure there are no spaces or newline characters in the string that is being Base64 encoded. If in doubt, try to Base64 encode these sample values and compare to the one below.
- Example values:
- client_id = 3rdparty_clientid
- client_secret=jkfopwkmif90e0womkepowe9irkjo3p9mkfwe
- Concatenated to become: 3rdparty_clientid:jkfopwkmif90e0womkepowe9irkjo3p9mkfwe
- Resulting in Base64-encoded Authorization header
- Authorization: Basic M3JkcGFydHlfY2xpZW50aWQ6amtmb3B3a21pZjkwZTB3b21rZXBvd2U5aXJram8zcDlta2Z3ZQ==
- grant_type=authorization_code: This is fixed and doesn’t change
- code: The authorization code obtained in Step 1. Make sure there are no extra spaces or newline characters at the end of the HTTP body.
A successful verification request will yield a response in JSON format similar to the following:
{
"access_token": "uNEEh...a\_WpiaA2",
"token_type": "Bearer",
"expires_in": 300,
"refresh_token": null
}
The access token returned is valid for 1200 seconds, or 20 minutes.
Refresh Tokens¶
If any valid scope was requested in the initial redirect to the SSO, a refresh token will be returned by the token endpoint, along with the access token. While the access token will expire after a set interval - currently 20 minutes, the refresh token can be stored and used indefinitely. (Users can revoke access for individual apps on the support site)
To get a new access token you make a POST request to “https://login.eveonline.com/oauth/token” with the following params:
grant_type=refresh_token&refresh_token=USERS_REFRESH_TOKEN
You also need to include the same Authentication header (base64 encoded) as you used for the first call to the token endpoint. Example:
Authorization: Basic [Base64 encoded client_id:client_secret]
So your call will look like
POST https://login.eveonline.com/oauth/token HTTP/1.1
Authorization: Basic bG9...ZXQ=
Content-Type: application/x-www-form-urlencoded
Host: login.eveonline.com
grant_type=refresh_token&refresh_token=gEyuYF_rf...ofM0
The json formatted response should contain a new access token for that user, along with the time until it expires.
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
SSO For Browser Apps¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Non-Browser Apps¶
Obtaining Character ID¶
Once you have obtained an access token, you can ask the login server for some details of the character that was used to authenticate.
This step is entirely optional, as all you need to authenticate to CREST is the access token and these details can also be obtained from CREST by going CREST root -> TokenDecode -> Character.
To get the character ID from the SSO server make an HTTP GET request to https://login.eveonline.com/oauth/verify that looks like this:
GET https://login.eveonline.com/oauth/verify HTTP/1.1
User-Agent: ...
Authorization: Bearer uNEEh...a_WpiaA2
Host: login.eveonline.com
Important parameters are:
Authorization header - “Bearer” plus the access token from step 2 A successful request will yield a response in JSON format similar to the following:
{
"CharacterID": 273042051,
"CharacterName": "CCP illurkall",
"ExpiresOn": "2014-05-23T15:01:15.182864Z",
"Scopes": " ",
"TokenType": "Character",
"CharacterOwnerHash": "XM4D...FoY="
}
The response should be mostly self explanatory except for the CharacterOwnerHash which is a unique hash of the user, the character and salts and secrets all done in secret. But effectively this is unique and doesn’t change while the character belongs to the same user account. The CharacterOwnerHash will change if the character is transferred to a different user account and that is the only thing it is useful for, it cannot be used to obtain the user id for a character and it cannot be used to determine if two different characters belong to the same user. 3rd party applications can use this if they are sensitive to characters changing owners, if not this can be safely ignored.
CREST¶
Introduction¶
CREST is the new RESTfull API, destined to replace the older XML API. Currently there is far less data available on CREST, so the XML API is not going away for a long time. The main selling points of CREST include:
- CREST is capable of allowing write access, as well as read.
- CREST communicates directly with the game servers, rather than the backend database, so can better reflect the current state of the game.
- CREST is built with high traffic and complex loads in mind and has strong caching. Expect shorter cache timers and better performance and reliability.
Public CREST¶
Public CREST is a version of the API that is available without authenticating through the SSO.
At present, most endpoints are available through public CREST, however as more are added, the majority are likely to require authentication. Specifically, write access will only be available on Authenticated CREST.
The list of endpoints available from the CREST root, as well as other references to other resources in the API include links to endpoints that require authentication. Trying to follow these links will return a 403:Forbidden HTTP response. It is important to note that this is true regardless of what authentication headers you might try to send, authentication is only available on the authed CREST server (A different root url).
Walking¶
CREST is designed to be a properly RESTful API with good support for versioning and changes. As such, a well designed app will not break when things are changed on the API (most of the time!). To enable this one of the things your app should do is generate links to endpoints dynamically. The only hard coded URL will be to the root resource. Here you will find a list of all the other top level endpoints, with href elements for each.
To get the list of endpoints, you simply need to make an HTTP GET request to the appropriate root (SISI or TQ).
For more details on walking through endpoints, see the appropriate section of these docs.
Authentication and Scopes¶
Authenticated CREST¶
When designing your application you will need to decide what information you require from CREST and if any of that information requires authentication.
Currently most data is available from public crest, so does not require authentication. Anything that does will be listed under a scope
Once you have decided what scopes you require for your app, you will need to follow the instructions in the SSO section to register your app on the dev site and then to get an access token.
Scopes¶
When designing your application you will need to decide what information you require from CREST and if any of that information requires authentication.
Currently most data is available from public crest, so does not require authentication. Anything that is not public will have a scope attached. In order to access these endpoints, your app must have been set up with that scope enabled on the dev site and you must have requested that scope when getting your access token from the SSO.
publicData¶
The first scope released. It allows access to live market orders data for any region. CCP FoxFour has said that this data will probably moved to Public CREST soon, so this scope may well become deprecated.
characterContactsRead¶
Allows access to reading your character’s contacts.
characterContactsWrite¶
Allows access to create and update your character’s contacts.
characterFittingsRead¶
Allows an application to read all of the saved fits for a character.
characterFittingsWrite¶
Allows an application to create new saved fits as well as delete existing ones.
characterLocationRead¶
Allows an application to read your character’s current location.
Using your access token¶
Once you have a valid access token from the SSO, you can make calls to authenticated CREST by adding an Authorization header and using the auth’d crest endpoint.
Authorization: Bearer [Your access token]
An authenticated call that lists all regions would look like this (note that the url here should have been obtained dynamically from the root endpoint, rather than being hardcoded):
POST https://crest-tq.eveonline.com/regions/ HTTP/1.1
Authorization: Bearer bG9...ZXQ=
Accept: application/vnd.ccp.eve.RegionCollection-v1+json
Host: crest-tq.eveonline.com
For information on the Accept header used here, see the Versioning section.
Versioning¶
Accept and Content-Type Headers¶
In order to help app developers preserve compatibility across updates to the CREST API, whenever an endpoint receives a breaking change, a new version is created and the old version remains available.
In order to request a specific version, you should send an Accept header, containing the appropriate Content-Type for the resource. It is good practice to always send this header in production, so that your app will continue to use a version of the resource that is known to work, regardless of changes made to CREST.
The easiest way to find the latest Content-Type for the endpoint is to make a request with no Accept header. If no such header is sent, the latest version is always returned. For example, a call to the Public CREST root, with no headers attached will contain the following in the response headers:
Content-Type: application/vnd.ccp.eve.Api-v3+json; charset=utf-8
In order to ensure that you always receive this version, you simply need to add this header to your POST (ignore the charset for versioning):
Accept: application/vnd.ccp.eve.Api-v3+json
If you need version 2 of this resource, you can send this header instead:
Accept: application/vnd.ccp.eve.Api-v2+json
The X-Deprecated Header¶
To help you find out when a resource is updated, old versions will send an X-Deprecated header. It is up to you to decide what to do with this in your app to help alert you to update it.
Breaking Changes¶
Not all API changes will trigger a new version. Specifically it has been announced that new items can be added to endpoints without changing the version. Because of this, your app should not rely on there only being certain items in the json of a response.
Any change that removes something from the result, or changes the format of data will normally be made in a new version.
Calls¶
Character¶
Contacts and Contact¶
The character contacts resource allows an application to both read and write a characters contacts.
/characters/<characterID:characterIdType>/contacts/
- Cache: 5 minutes
- Scope:
characterContactsRead
It is important to remember that adding or deleting a contact will not invalidate this cache. It is recommended that so long as you get the proper response code from CREST when you POST a new contact that you update any local cache at least temporarily.
{
"totalCount_str": "1024",
"pageCount": 6,
"items": [
{
"standing": 3.5,
"character": {
"name": "0men666",
"corporation": {
"name": "Far-East Corporation",
"isNPC": false,
"href": "https://api-sisi.testeveonline.com/corporations/98196279/",
"id_str": "98196279",
"logo": {
"32x32": {
"href": "https://image.testeveonline.com/Corporation/98196279_32.png"
},
"64x64": {
"href": "https://image.testeveonline.com/Corporation/98196279_64.png"
},
"128x128": {
"href": "https://image.testeveonline.com/Corporation/98196279_128.png"
},
"256x256": {
"href": "https://image.testeveonline.com/Corporation/98196279_256.png"
}
},
"id": 98196279
},
"isNPC": false,
"href": "https://api-sisi.testeveonline.com/characters/1600000294/",
"capsuleer": {
"href": "https://api-sisi.testeveonline.com/characters/1600000294/capsuleer/"
},
"portrait": {
"32x32": {
"href": "https://image.testeveonline.com/Character/1600000294_32.jpg"
},
"64x64": {
"href": "https://image.testeveonline.com/Character/1600000294_64.jpg"
},
"128x128": {
"href": "https://image.testeveonline.com/Character/1600000294_128.jpg"
},
"256x256": {
"href": "https://image.testeveonline.com/Character/1600000294_256.jpg"
}
},
"id": 1600000294,
"id_str": "1600000294"
},
"contact": {
"id_str": "1600000294",
"href": "https://api-sisi.testeveonline.com/characters/1600000294/",
"name": "0men666",
"id": 1600000294
},
"href": "https://api-sisi.testeveonline.com/characters/92095466/contacts/1600000294/",
"contactType": "Character",
"watched": true,
"blocked": false
}
],
"next": {
"href": "https://api-sisi.testeveonline.com/characters/92095466/contacts/?page=2"
},
"totalCount": 1024,
"pageCount_str": "6"
}
- Scope:
characterContactsWrite
Returns the Location of the newly created contact in the Location header (also when contact already exists)
{
"standing": 3.5,
"contactType": "Character",
"contact": {
"id_str": "1600000294",
"href": "https://api-sisi.testeveonline.com/characters/1600000294/",
"name": "0men666",
"id": 1600000294
},
"watched": true
}
/characters/<characterID:characterIdType>/contact/<contactID:contactIdType>/
- Scope:
characterContactsWrite
Used like adding, just set to the values you want to adjust.
{
"contactType": "Character",
"contact": {
"id_str": "1600000294",
"href": "https://api-sisi.testeveonline.com/characters/1600000294/",
"name": "0men666",
"id": 1600000294
},
"watched": false
}
No content required for this request. Expect it to delete whatever resource it is sent to.
Fittings and Fitting¶
The character fittings resource allows an application to both read and write to the saved fitting service. This does not have anything to do with actually fitting a ship, just the saved fits.
One of the really nice things about the CREST fitting service is that when a fit is added or deleted a notification is sent to any connected clients. This means if a character has their fitting window open and a fit is added through CREST the fitting window should be updated almost immediately.
/characters/<characterID:characterIdType>/fittings/
- Cache: 15 minutes
- Scope:
characterFittingsRead
It is important to remember that adding or deleting a fit will not invalidate this cache. It is recommended that so long as you get the proper response code from CREST when you POST a new fit that you update any local cache at least temporarily.
{
"totalCount_str": "1",
"items": [
{
"description": "THIS IS A TEST FIT DESCRIPTION!",
"fittingID_str": "258",
"items": [
{
"flag": 11,
"quantity_str": "1",
"type": {
"id_str": "518",
"href": "http://crest.regner.dev/types/518/",
"id": 518,
"name": "Basic Gyrostabilizer"
},
"flag_str": "11",
"quantity": 1
}
],
"fittingID": 258,
"href": "http://crest.regner.dev/characters/90000001/fittings/258/",
"ship": {
"id_str": "587",
"href": "http://crest.regner.dev/types/587/",
"id": 587,
"name": "Rifter"
},
"name": "THIS IS A TEST FIT NAME!"
},
],
"pageCount": 1,
"pageCount_str": "1",
"totalCount": 1
}
- Scope:
characterFittingsWrite
{
"name": "Name here...",
"description": "Description here...",
"items": [{
"type": {
"id": 518,
"name": "Basic Gyrostabilizer",
"href": "http://crest.regner.dev/types/518/"
},
"flag": 11,
"quantity": 1
}],
"ship": {
"id": 587,
"name": "Rifter",
"href": "http://crest.regner.dev/types/374/"
}
}
/characters/<characterID:characterIdType>/fittings/<fittingID:fittingIdType>/
- Cache: 15 minutes
- Scope:
characterFittingsRead
{
"description": "THIS IS A TEST FIT DESCRIPTION!",
"fittingID_str": "258",
"items": [
{
"flag": 11,
"quantity_str": "1",
"type": {
"id_str": "518",
"href": "http://crest.regner.dev/types/518/",
"id": 518,
"name": "Basic Gyrostabilizer"
},
"flag_str": "11",
"quantity": 1
}
],
"fittingID": 258,
"href": "http://crest.regner.dev/characters/90000001/fittings/258/",
"ship": {
"id_str": "587",
"href": "http://crest.regner.dev/types/587/",
"id": 587,
"name": "Rifter"
},
"name": "THIS IS A TEST FIT NAME!"
}
No content required for this request. Expect it to delete whatever resource it is sent to.
Each of these errors should be presented to the user so they can take the required action.
- Message: “Spamming the fitting service.”
- Note: The fitting service is rate limited outside of CREST. This applies to all applications trying to access it, including the client. Stop for 15 seconds and wait.
- Message: “Maximum fittings of {} reached.”
- Message: “Maximum fitting name length is {}.”
- Message: “Maximum fitting description length is {}”
Waypoints¶
The characters waypoints resource allows an application to write a characters waypoints.
/characters/<characterID:characterIdType>/navigation/waypoints/
- Scope:
characterNavigationWrite
Body format:
{
"clearOtherWaypoints": false,
"first": false,
"solarSystem": {
"href": "https://public-crest.eveonline.com/solarsystems/30000003/",
"id": 30000003
}
}
There is no response, you should look at response code to know if action succeeded. There also isn’t any response if you set same waypoint twice (like in game voice).
Location¶
The characters location resource allows an application to read a characters location.
/characters/<characterID:characterIdType>/location/
- Cache: 10 seconds
- Scope:
characterLocationRead
User has to be online to see his location, if he is offline than response is empty.
{
"solarSystem": {
"id_str": "30002782",
"href": "https://crest-tq.eveonline.com/solarsystems/30002782/",
"id": 30002782,
"name": "Kamio"
}
}
Map¶
Constellations and Constellation¶
The constellations resource allows an application to read constellations.
/constellations/
- Cache: 1 hour
{
"totalCount_str": "1120",
"items": [
{
"id_str": "20000001",
"href": "https://public-crest.eveonline.com/constellations/20000001/",
"id": 20000001,
"name": "San Matar"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"pageCount": 1,
"pageCount_str": "1",
"totalCount": 1120
}
/constellations/<constellationID:constellationIdType>/
- Cache: 1 hour
{
"position": {
"y": 1423857875901778200,
"x": 7849376741752832000,
"z": -9760976595570807000
},
"region": {
"href": "https://public-crest.eveonline.com/regions/11000016/"
},
"systems": [
{
"href": "https://public-crest.eveonline.com/solarsystems/31002538/",
"id": 31002538,
"id_str": "31002538"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"name": "D-C00328"
}
Planets and Planet¶
The planets resource allows an application to read planets data.
/planets/<planetID:planetIdType>/
- Cache: 1 hour
{
"position": {
"y": 286901742,
"x": -26423794568,
"z": 49900095982
},
"type": {
"href": "https://public-crest.eveonline.com/types/2016/"
},
"system": {
"href": "https://public-crest.eveonline.com/solarsystems/30000032/",
"name": "Hasiari"
},
"name": "Hasiari I"
}
Regions and Region¶
The regions resource allows an application to read regions.
/regions/
- Cache: 1 hour
{
"totalCount_str": "100",
"items": [
{
"id_str": "11000001",
"href": "https://public-crest.eveonline.com/regions/11000001/",
"id": 11000001,
"name": "A-R00001"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"pageCount": 1,
"pageCount_str": "1",
"totalCount": 100
}
/regions/<regionID:regionIdType>/
- Cache: 1 hour
{
"description": "It has long been an established fact of civilization [...]",
"marketBuyOrders": {
"href": "https://public-crest.eveonline.com/market/10000042/orders/buy/"
},
"constellations": [
{
"href": "https://public-crest.eveonline.com/constellations/20000302/",
"id": 20000302,
"id_str": "20000302"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"name": "Metropolis",
"id_str": "10000042",
"id": 10000042,
"marketSellOrders": {
"href": "https://public-crest.eveonline.com/market/10000042/orders/sell/"
}
}
Solar Systems and Solar System¶
The solar systems resource allows an application to read solar systems.
/solarsystems/
- Cache: 1 hour
{
"totalCount_str": "8035",
"items": [
{
"id_str": "30000001",
"href": "https://public-crest.eveonline.com/solarsystems/30000001/",
"id": 30000001,
"name": "Tanoo"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"pageCount": 1,
"pageCount_str": "1",
"totalCount": 8035
}
/solarsystems/<solarsystemID:solarsystemIdType>/
- Cache: 1 hour
{
"stats": {
"href": "https://public-crest.eveonline.com/solarsystems/30000032/stats/"
},
"name": "Hasiari",
"securityStatus": 0.7981876134872437,
"securityClass": "B",
"href": "https://public-crest.eveonline.com/solarsystems/30000032/",
"id_str": "30000032",
"planets": [
{
"href": "https://public-crest.eveonline.com/planets/40002133/"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"position": {
"y": 39062466382135416,
"x": -87895710227609470,
"z": -26800575462533416
},
"sovereignty": {
"id_str": "500007",
"href": "https://public-crest.eveonline.com/alliances/500007/",
"id": 500007,
"name": "Ammatar Mandate"
},
"constellation": {
"href": "https://public-crest.eveonline.com/constellations/20000005/",
"id": 20000005,
"id_str": "20000005"
},
"id": 30000032
}
Eve¶
Alliances and Alliance¶
The alliances resource allows an application to read alliances data.
/alliances/
- Cache: 30 minutes
{
"totalCount_str" : 2989,
"pageCount" : 12,
"items" : [
{
"id_str" : 99000006,
"shortName" : 666,
"href" : "https://public-crest.eveonline.com/alliances/99000006/",
"id" : 99000006,
"name" : "Everto Rex Regis"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." }
],
"next" : {
"href" : "https://public-crest.eveonline.com/alliances/?page=2"
},
"totalCount" : 2989,
"pageCount_str" : 12
}
/alliances/<allianceId:allianceIdType>/
- Cache: 30 minutes
{
"startDate" : "2010-11-08T03:34:00",
"corporationsCount" : 11,
"description" : ,
"executorCorporation" : { "..." },
"corporationsCount_str" : 11,
"deleted" : false,
"creatorCorporation" : {
"name" : "Covenant of the Phoenix",
"isNPC" : false,
"href" : "https://public-crest.eveonline.com/corporations/98001096/",
"id_str" : 98001096,
"logo" : {
"32x32" : {
"href" : "http://imageserver.eveonline.com/Corporation/98001096_32.png"
},
"64x64" : {
"href" : "http://imageserver.eveonline.com/Corporation/98001096_64.png"
},
"128x128" : {
"href" : "http://imageserver.eveonline.com/Corporation/98001096_128.png"
},
"256x256" : {
"href" : "http://imageserver.eveonline.com/Corporation/98001096_256.png"
}
},
"id" : 98001096
},
"url" : ,
"id_str" : 99000020,
"creatorCharacter" : {
"name" : "Jan Shan",
"isNPC" : false,
"href" : "https://public-crest.eveonline.com/characters/681594178/",
"capsuleer" : {
"href" : "https://public-crest.eveonline.com/characters/681594178/capsuleer/"
},
"portrait" : {
"32x32" : {
"href" : "http://imageserver.eveonline.com/Character/681594178_32.jpg"
},
"64x64" : {
"href" : "http://imageserver.eveonline.com/Character/681594178_64.jpg"
},
"128x128" : {
"href" : "http://imageserver.eveonline.com/Character/681594178_128.jpg"
},
"256x256" : {
"href" : "http://imageserver.eveonline.com/Character/681594178_256.jpg"
}
},
"id" : 681594178,
"id_str" : 681594178
},
"corporations" : [
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." },
{ "..." }
],
"shortName" : "COTP",
"id" : 99000020,
"name" : "Covenant of the Phoenix Alliance"
}
Dogma Attributes and Attribute¶
The dogma attributes resource allows an application to read dogma attributes.
/dogma/attributes/
- Cache: 1 hour
{
"totalCount_str": "1939",
"pageCount": 4,
"items": [
{
"id_str": "2",
"href": "https://public-crest.eveonline.com/dogma/attributes/2/",
"id": 2,
"name": "isOnline"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"next": {
"href": "https://public-crest.eveonline.com/dogma/attributes/?page=2"
},
"totalCount": 1939,
"pageCount_str": "4"
}
/dogma/attributes/<attributeID:attributeIdType>/
- Cache: 1 hour
{
"description": "Factor by which topspeed increases.",
"unitID_str": "124",
"displayName": "Maximum Velocity Bonus",
"name": "speedFactor",
"iconID": 1389,
"unitID": 124,
"iconID_str": "1389",
"id": 20,
"id_str": "20",
"highIsGood": true,
"stackable": false,
"defaultValue": 1,
"published": true
}
Dogma Effects and Effect¶
The dogma effects resource allows an application to read dogma effects.
/dogma/effects/
- Cache: 1 hour
{
"totalCount_str": "3896",
"pageCount": 8,
"items": [
{
"id_str": "4",
"href": "https://public-crest.eveonline.com/dogma/effects/4/",
"id": 4,
"name": "shieldBoosting"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"next": {
"href": "https://public-crest.eveonline.com/dogma/effects/?page=2"
},
"totalCount": 3896,
"pageCount_str": "8"
}
/dogma/effects/<effectID:effectIdType>/
- Cache: 1 hour
{
"effectCategory_str": "0",
"postExpression_str": "501",
"isAssistance": false,
"description": "",
"isOffensive": false,
"disallowAutoRepeat": false,
"isWarpSafe": false,
"preExpression_str": "500",
"electronicChance": false,
"rangeChance": false,
"effectCategory": 0,
"id_str": "61",
"postExpression": 501,
"published": false,
"preExpression": 500,
"displayName": "",
"id": 61,
"name": "agilityBonus"
}
Types and Type¶
The types resource allows an application to read types.
/types/
- Cache: 1 hour
{
"totalCount_str": "28370",
"pageCount": 29,
"items": [
{
"id_str": "0",
"href": "https://public-crest.eveonline.com/types/0/",
"id": 0,
"name": "#System"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"next": {
"href": "https://public-crest.eveonline.com/types/?page=2"
},
"totalCount": 28370,
"pageCount_str": "29"
}
/types/<typeID:typeIdType>/
- Cache: 1 hour
{
"capacity": 0,
"description": "This upgrade increases the ore resources available in a system.",
"portionSize_str": "1",
"iconID": 3948,
"portionSize": 1,
"iconID_str": "3948",
"volume": 5000,
"dogma": {
"attributes": [
{
"attribute": {
"id_str": "4",
"href": "https://public-crest.eveonline.com/dogma/attributes/4/",
"id": 4,
"name": "mass"
},
"value": 1000
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
]
},
"radius": 1,
"id_str": "2040",
"published": true,
"mass": 1000,
"id": 2040,
"name": "Ore Prospecting Array 1"
}
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Industry Facilities and Facility¶
Wars and War¶
The wars resource allows an application to read wars data.
/wars/
- Cache: 1 day
{
"totalCount_str": "477886",
"pageCount": 239,
"items": [
{
"href": "https://public-crest.eveonline.com/wars/1/",
"id": 1,
"id_str": "1"
},
{ "..." },
{ "..." },
{ "..." },
{ "..." },
],
"next": {
"href": "https://public-crest.eveonline.com/wars/?page=2"
},
"totalCount": 477886,
"pageCount_str": "239"
}
/wars/<warID:warIdType>/
- Cache: 1 hour
{
"timeFinished": "2007-10-29T14:29:00",
"openForAllies": false,
"timeStarted": "2007-10-22T13:36:00",
"allyCount": 0,
"timeDeclared": "2007-10-21T13:36:00",
"aggressor": {
"shipsKilled": 0,
"shipsKilled_str": "0",
"name": "Privateer Alliance",
"href": "https://public-crest.eveonline.com/alliances/753644383/",
"id_str": "753644383",
"icon": {
"href": "http://imageserver.eveonline.com/Alliance/753644383_128.png"
},
"id": 753644383,
"iskKilled": 0
},
"mutual": false,
"allyCount_str": "0",
"killmails": "https://public-crest.eveonline.com/wars/42000/killmails/all/",
"id_str": "42000",
"defender": {
"shipsKilled": 0,
"shipsKilled_str": "0",
"name": "Ka-Tet",
"href": "https://public-crest.eveonline.com/alliances/389924442/",
"id_str": "389924442",
"icon": {
"href": "http://imageserver.eveonline.com/Alliance/389924442_128.png"
},
"id": 389924442,
"iskKilled": 0
},
"id": 42000
}
XML API¶
Introduction¶
The EVE XML API is an HTTP read only API to the EVE Universe. The API has both publicly accessible information and private character/corporation information. Using the API does not require any kind of registration, simply point your HTTP requests to the correct locations, or use one of the many third-party libraries, and away you go.
Accessing The API¶
As the XML API is an HTTP API you can access it by simply pointing your browser at the correct endpoints. An example of this would be: https://api.eveonline.com/eve/CharacterInfo.xml.aspx?characterID={character_id_here}
The above will take you to the public character information for the specific character ID.
If you would like to access private information you will need an API key and can then do it like so: https://api.eveonline.com/corp/IndustryJobsHistory.xml.aspx?keyID={api_key_id_here}&vCode={api_verification_code_here}
- Base URL: https://api.eveonline.com/
- API Keys: https://community.eveonline.com/support/api-key
It is highly recommended that you consider using an existing library to make accessing the API easier.
You can also find some examples for getting started with the API over here.
Other Information¶
Rate Limits¶
- General Rate Limit: 30 requests per second
- Error Rate Limit - Max Exceptions: 300
- Error Rate Limit - Exception Interval: 3 minutes
- Error Rate Limit - Block For: 15 minutes
The error rate limit means that if your application generates more than 300 exceptions within 3 minutes you will automatically be banned from the API for 15 minutes.
If for some reason you require more than 30 requests per second on the API please feel free to contact us and we can discuss giving you a higher limit. For the most part very few people should need that, 30 requests per second is a fairly large number. The white listing is not an excuse for you as a developer being lazy or ignoring the cache timers.
User-Agent¶
Consuming the XML API does not require you as a developer to register or pass any unique identification with each request. While this is makes getting into and developing with the API very easy, it means aside from the IP address CCP has very little way in identifying who the requests are coming from.
We ask that if you are going to consume the API that you pass a custom User-Agent header along with your requests. The User-Agent should primarily include information on how we can contact you, but it is also a good idea to include your application name and version.
If at all possible if something goes wrong with you application and we are considering banning it from the API, we will attempt to contact you first before banning. There are of course other reasons for us to contact you, but that is the primary one.
A good User-Agent header makes CCP very happy.
Schema¶
The returned response of the XML API follows the following schema:
<eveapi version="2">
<currentTime>DateTime</currentTime>
<result>
Various result schemas
</result>
<cachedUntil>DateTime</cachedUntil>
</eveapi>
The DateTime
is always of the format yyyy-MM-dd HH:mm:ss
.
The result schema can have various combinations like:
<result>
<xmlElement>Some text</xmlElement>
...
<xmlElement>
<xmlElement>Some text</xmlElement>
...
</xmlElement>
</result>
or
<result>
<xmlElement>Some text</xmlElement>
...
</result>
or
<result>
<rowset name="" key="" columns="">
<row attributte1="" attributte2="" attributte3="" attributte4=""/>
...
</rowset>
</result>
or a combination of all above schemas.
The Sample Response in each call page, displays the result
schema.
Test Server¶
The Singularity test server has the XML API running and is in most cases updated before Tranquility. We do highly encourage third-party developers to test new API features on Singularity and provide feedback.
- Base URL: https://api.testeveonline.com/
- API Keys: https://community.testeveonline.com/support/api-key
New features being deployed to Singularity will often be announced in the dev blogs of the developer web site and/or the technology lab forums section.
Journal Walking¶
Corporation and character journals are configured to provide up to one month of data. Since each journal request returns at most 2560 entries, you may need to “walk” the journal forward or backward to retrieve all entries for a given month. Journal walking is based on a reference ID (wallet journal) or transaction ID (wallet transactions) which is used to bound the journal entries or transactions returned by an API call. Note: the sort order for the rows returned by a journal API call is undefined. More often than not, the rows will be ordered “new to old”, but this can’t be relied upon for determining the minimum or maximum ID for journal walking.
Walking forward is normally done by omitting the “fromID” parameter from a journal API call. That is, walking forward occurs automatically with each new request that does not specify a fromID.
Walking backward is normally performed by setting “fromID” to the lowest reference ID (wallet journal) or transaction ID (wallet transaction) from your previous journal API request. You will then receive the latest journal entries or transactions prior to “fromID”. You can not walk backwards more than one month.
The following pseudo-code illustrates a simple way to implement journal walking to collect all entries for a given month:
let entries = []
let next = get_entries(limit=2560)
while (next.size > 0)
entries += next
next = get_entries(limit=2560)
let from = minID(entries)
next = get_entries(limit=2560, fromID=from)
while (next.size > 0)
entries += next
from = min(from, minID(next))
next = get_entries(limit=2560, fromID=from)
Authentication¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Cached Until Values¶
Please very much to the best of your ability obey the cachedUntil values. This is generally best accomplished with some kind of local caching mechanism.
Response Data Constants¶
Constant values are used in certain response data columns to represent enumerated types. These constants are defined in the tables below.
Order State¶
Value | Meaning |
---|---|
0 | Open or Active |
1 | Closed |
2 | Expired or Fulfilled |
3 | Cancelled |
4 | Pending |
5 | Character Deleted |
Applies to¶
Retrieve character Market Orders.
Path:
/char/MarketOrders.xml.aspx
Access mask: 4096
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character. Optional only if the key is character specific, otherwise mandatory. orderID long Optional order ID of order to retrieve. If omitted, retrieves an order batch (see notes).
<result>
<rowset name="orders" key="orderID" columns="orderID,charID,stationID,volEntered,volRemaining,minVolume,orderState,typeID,range,accountKey,duration,escrow,price,bid,issued">
<row orderID="4053334100" charID="1801683792" stationID="60005686" volEntered="340000" volRemaining="245705" minVolume="1" orderState="0" typeID="24488" range="32767" accountKey="1000" duration="90" escrow="0.00" price="92.00" bid="0" issued="2015-05-19 03:16:16"/>
<row orderID="4097983513" charID="1801683792" stationID="60005686" volEntered="390" volRemaining="336" minVolume="1" orderState="0" typeID="3568" range="32767" accountKey="1000" duration="14" escrow="0.00" price="480000.00" bid="0" issued="2015-05-20 03:40:06"/>
<row orderID="4111136138" charID="1801683792" stationID="60005701" volEntered="27" volRemaining="0" minVolume="1" orderState="2" typeID="20417" range="-1" accountKey="1000" duration="0" escrow="0.00" price="122000.00" bid="1" issued="2015-05-16 04:16:28"/>
<row orderID="4111136288" charID="1801683792" stationID="60007294" volEntered="79" volRemaining="0" minVolume="1" orderState="2" typeID="20417" range="-1" accountKey="1000" duration="0" escrow="0.00" price="130000.00" bid="1" issued="2015-05-16 04:16:37"/>
</rowset>
</result>
orders | rowset | Rowset containing 1 row per market order. | |
orderID | long | Unique order ID. | |
charID | long | Character ID of the character which placed this order. | |
stationID | int [1], [2], [3], [4] | Station ID where order was placed. | |
volEntered | int | Quantity of items required or offered at time order was placed. | |
volRemaining | int | Quantity of items still required or offered. | |
minVolume | int | For bids (buy orders), the minimum quantity that will be accepted in a matching offer (sell order). | |
orderState | int [1] | Current order state. | |
typeID | int [1], [2], [3], [4], [5] | The type ID of the item transacted in this order. | |
range | int [1] | Valid order range. | |
accountKey | int | Wallet division for the buyer or seller of this order. Always 1000 for characters. Currently 1000 through 1006 for corporations. | |
duration | int | Numer of days for which order is valid (starting from the issued date). An order expires at time issued + duration. | |
escrow | decimal | For buy orders, the amount of ISK in escrow. | |
price | decimal | Cost per unit for this order. | |
bid | bool | True (1) for a bid (buy) order. False (0) for an offer (sell) order. | |
issued | datetime | Date and time when this order was issued. |
- If order ID is omitted, this call will return an order “batch” for the current month, which consists of:
- All open “limit” orders (the first two rows in the example above). These are orders which were placed with a particular price target and were not fulfilled immediately.
- All completed “market” orders (the last two rows in the example above). These are orders which were matched immediately when they were placed.
- An open “limit” order which is later fulfilled or otherwise closed will no longer be provided in the order batch. To discover the state of such an order, you will need to pass the order ID explicitly.
Path:
/corp/MarketOrders.xml.aspx
Access mask: 4096
Cache timer: 1 hour (assumed from /char/MarketOrders.xml.aspx)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character. Optional only if the key is character specific, otherwise mandatory. orderID long Optional order ID of order to retrieve. If omitted, retrieves an order batch (see notes).
<result>
<rowset name="orders" key="orderID" columns="orderID,charID,stationID,volEntered,volRemaining,minVolume,orderState,typeID,range,accountKey,duration,escrow,price,bid,issued">
<row orderID="4053334100" charID="1801683792" stationID="60005686" volEntered="340000" volRemaining="245705" minVolume="1" orderState="0" typeID="24488" range="32767" accountKey="1000" duration="90" escrow="0.00" price="92.00" bid="0" issued="2015-05-19 03:16:16"/>
<row orderID="4097983513" charID="1801683792" stationID="60005686" volEntered="390" volRemaining="336" minVolume="1" orderState="0" typeID="3568" range="32767" accountKey="1000" duration="14" escrow="0.00" price="480000.00" bid="0" issued="2015-05-20 03:40:06"/>
<row orderID="4111136138" charID="1801683792" stationID="60005701" volEntered="27" volRemaining="0" minVolume="1" orderState="2" typeID="20417" range="-1" accountKey="1000" duration="0" escrow="0.00" price="122000.00" bid="1" issued="2015-05-16 04:16:28"/>
<row orderID="4111136288" charID="1801683792" stationID="60007294" volEntered="79" volRemaining="0" minVolume="1" orderState="2" typeID="20417" range="-1" accountKey="1000" duration="0" escrow="0.00" price="130000.00" bid="1" issued="2015-05-16 04:16:37"/>
</rowset>
</result>
orders | rowset | Rowset containing 1 row per market order. | |
orderID | long | Unique order ID. | |
charID | long | Character ID of the character which placed this order. | |
stationID | int [1], [2], [3], [4] | Station ID where order was placed. | |
volEntered | int | Quantity of items required or offered at time order was placed. | |
volRemaining | int | Quantity of items still required or offered. | |
minVolume | int | For bids (buy orders), the minimum quantity that will be accepted in a matching offer (sell order). | |
orderState | int [1] | Current order state. | |
typeID | int [1], [2], [3], [4], [5] | The type ID of the item transacted in this order. | |
range | int [1] | Valid order range. | |
accountKey | int | Wallet division for the buyer or seller of this order. Always 1000 for characters. Currently 1000 through 1006 for corporations. | |
duration | int | Numer of days for which order is valid (starting from the issued date). An order expires at time issued + duration. | |
escrow | decimal | For buy orders, the amount of ISK in escrow. | |
price | decimal | Cost per unit for this order. | |
bid | bool | True (1) for a bid (buy) order. False (0) for an offer (sell) order. | |
issued | datetime | Date and time when this order was issued. |
- If order ID is omitted, this call will return an order “batch” for the current month, which consists of:
- All open “limit” orders (the first two rows in the example above). These are orders which were placed with a particular price target and were not fulfilled immediately.
- All completed “market” orders (the last two rows in the example above). These are orders which were matched immediately when they were placed.
- An open “limit” order which is later fulfilled or otherwise closed will no longer be provided in the order batch. To discover the state of such an order, you will need to pass the order ID explicitly.
Order Range¶
Value | Meaning |
---|---|
32767 | Region (buy order). Default value for all sell orders. |
-1 | Station (buy order) |
0 | Solar System (buy order) |
5, 10, 20, or 40 | Jumps from station where order was placed (buy order) |
Applies to¶
Raw Quantity¶
Value | Meaning |
---|---|
-1 | Every item except blueprints: Singleton (=non-stackable) |
-1 | Blueprint Original |
-2 | Blueprint Copy |
Applies to¶
Lists everything a character owns.
Path:
/char/AssetList.xml.aspx
Access mask: 2
Cache timer: ca. 2 hours (XML cache), 6 hours (data cache)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character flat bool 0 (False, default) - return a nested assets list
1 (True) - return flat assets list
<eveapi version="2">
<currentTime>2015-07-10 10:32:32</currentTime>
<result>
<rowset name="assets" key="itemID" columns="itemID,locationID,typeID,quantity,flag,singleton">
<row itemID="1018649971138" locationID="60001864" typeID="1319" quantity="5" flag="4" singleton="0" />
<row itemID="1787288209" locationID="60003760" typeID="12743" quantity="1" flag="4" singleton="1" rawQuantity="-1">
<rowset name="contents" key="itemID" columns="itemID,typeID,quantity,flag,singleton">
<row itemID="589965999" typeID="8433" quantity="1" flag="20" singleton="1" rawQuantity="-1" />
<row itemID="824051273" typeID="26060" quantity="1" flag="92" singleton="1" rawQuantity="-1" />
<row itemID="1017307387" typeID="1319" quantity="1" flag="5" singleton="1" rawQuantity="-1" />
<row itemID="1018184692465" typeID="25589" quantity="2" flag="5" singleton="0" />
<row itemID="1018563763395" typeID="11132" quantity="1" flag="5" singleton="0" />
</rowset>
</row>
<row itemID="1017933248702" locationID="60003760" typeID="24594" quantity="89000" flag="4" singleton="0" />
<row itemID="1018046062102" locationID="60003760" typeID="16247" quantity="17" flag="4" singleton="0" />
<row itemID="1018482760487" locationID="60003760" typeID="24595" quantity="46604" flag="4" singleton="0" />
</rowset>
</result>
<cachedUntil>2015-07-10 12:14:50</cachedUntil>
</eveapi>
<result>
<rowset name="assets" key="itemID" columns="itemID,locationID,typeID,quantity,flag,singleton">
<row itemID="1787288209" locationID="60003760" typeID="12743" quantity="1" flag="4" singleton="1" rawQuantity="-1" />
<row itemID="1018046062102" locationID="60003760" typeID="16247" quantity="17" flag="4" singleton="0" />
<row itemID="1018482760487" locationID="60003760" typeID="24595" quantity="51207" flag="4" singleton="0" />
<row itemID="1018510338105" locationID="60003760" typeID="24593" quantity="62656" flag="4" singleton="0" />
<row itemID="1018511379483" locationID="60003760" typeID="19689" quantity="19" flag="4" singleton="0" />
<row itemID="1018526577354" locationID="60003760" typeID="21918" quantity="348589" flag="4" singleton="0" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
itemID | long | Unique ID for this item. The ID of an item is stable if that item is not repackaged, stacked, detached from a stack, assembled, or otherwise altered. If an item is changed in one of these ways, then the ID will also change (see notes below). |
locationID | long | References a solar system or station. Note that in the nested XML response this column is not present in the sub-asset lists, as those share the locationID of their parent node. Example: a module in a container in a ship in a station.. Whereas the flat XML returns a locationID for each item. (See the notes on how to resolve the locationID to a solar system or station) |
typeID | int [1] | The type of this item. |
quantity | long | How many items are in this stack. |
flag | int | Indicates something about this item's storage location. The flag is used to differentiate between hangar divisions, drone bay, fitting location, and similar. Please see the Inventory Flags documentation. |
singleton | bool | If True (1), indicates that this item is a singleton. This means that the item is not packaged. |
rawQuantity | long | Items in the AssetList (and ContractItems) now include a rawQuantity attribute if the quantity in the DB is negative (see notes). |
- locationID:
- officeID to stationID conversion
To convert locationIDs greater than or equal to 66000000 and less than 67000000 to stationIDs from staStations subtract 6000001 from the locationID. To convert locationIDs greater than or equal to 67000000 and less than 68000000 to stationIDs from ConquerableStationList subtract 6000000 from the locationID. - locationID to StationID/itemID conversion
The locationID is not always an officeID (for example, when you never had an office there, but have items in the Deliveries area for items bought/sold (flag=62). In cases like these the officeID to stationID conversion above will not always work. There is a small group of dbo.staStations.stationID mapReferences, or locationIDs that are part of the ConquerableStationList and less than the 61000000 base for Player Outposts. Basically, when 60000000 < locationID < 61000000 the mapReference (eveName, mapDenormailze, staStations) will give you the name of the object. The exception is the range 60014861 through (including) 60014928. This is the range of stationID’s that are actually the conquerableStations that pre-date player Outposts. When the locationID is greater than or equal to 66000000 the the officeID conversion works. When the locationID is greater than 61000000 and less than 66000000 then it is a ConquerableOutpost. When the locationID < 60000000 then the asset is somewhere in space - I have only seen solarSystem numbers.
- officeID to stationID conversion
- rawQuantity:
Items in the AssetList (and ContractItems) include a rawQuantity attribute if the quantity in the DB is negative. Negative quantities are in fact codes, -1 indicates that the item is a singleton (non-stackable). If the item happens to be a blueprint, -1 is an Original and -2 is a blueprint Copy.
- General information - Forum thread “API: Change Log” by CCP Garthagk (see post #10)
- locationID - Forum thread about how to convert the locationID to a “proper” location
- rawQuantity - Dev blog “CAKs and Contracts in the API”
- Uniqueness of itemIDs - Location Id problem with EVE API – /char/blueprints.xml.aspx –
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Lists Items and details of a particular contract.
Path:
/char/ContractItems.xml.aspx
Access mask: 67108864
Cache timer: 10 years
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character contractID long ID of the contract
<result>
<rowset columns="recordID,typeID,quantity,rawQuantity,singleton,included" key="recordID" name="itemList">
<row included="1" singleton="0" quantity="1" typeID="4310" recordID="1737516979"/>
<row included="1" singleton="0" quantity="1" typeID="35659" recordID="1737516980"/>
<row included="1" singleton="0" quantity="1" typeID="519" recordID="1737516981"/>
<row included="1" singleton="0" quantity="2" typeID="28999" recordID="1737516982"/>
<row included="1" singleton="0" quantity="1" typeID="2961" recordID="1737516983"/>
<row included="1" singleton="0" quantity="1" typeID="2048" recordID="1737516984"/>
<row included="1" singleton="0" quantity="2" typeID="29001" recordID="1737516985"/>
<row included="1" singleton="0" quantity="1" typeID="2961" recordID="1737516986"/>
<row included="1" singleton="0" quantity="2000" typeID="21894" recordID="1737516987"/>
<row included="1" singleton="0" quantity="1" typeID="2961" recordID="1737516988"/>
<row included="1" singleton="0" quantity="1" typeID="1952" recordID="1737516989"/>
<row included="1" singleton="0" quantity="1" typeID="29009" recordID="1737516990"/>
<row included="1" singleton="0" quantity="1" typeID="2961" recordID="1737516991"/>
<row included="1" singleton="0" quantity="1" typeID="1978" recordID="1737516992"/>
<row included="1" singleton="0" quantity="1" typeID="29011" recordID="1737516993"/>
<row included="1" singleton="0" quantity="1" typeID="9491" recordID="1737516994"/>
<row included="1" singleton="0" quantity="1" typeID="1978" recordID="1737516995"/>
<row included="1" singleton="0" quantity="1" typeID="9491" recordID="1737516996"/>
<row included="1" singleton="0" quantity="1" typeID="2605" recordID="1737516997"/>
<row included="1" singleton="0" quantity="1" typeID="2961" recordID="1737516998"/>
<row included="1" singleton="0" quantity="1" typeID="9491" recordID="1737516999"/>
<row included="1" singleton="0" quantity="1" typeID="31360" recordID="1737517000"/>
<row included="1" singleton="0" quantity="1" typeID="8529" recordID="1737517001"/>
<row included="1" singleton="0" quantity="1" typeID="519" recordID="1737517002"/>
<row included="1" singleton="0" quantity="1" typeID="31360" recordID="1737517003"/>
<row included="1" singleton="0" quantity="1" typeID="31113" recordID="1737517004"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
recordID | long | Unique ID for the item. |
typeID | long [1] | Type ID for item. |
quantity | long | Number of items in the stack. |
rawQuantity | long [2] | This attribute will only show up if the quantity is a negative number in the DB. Negative quantities are in fact codes, -1 indicates that the item is a singleton (non-stackable). If the item happens to be a Blueprint, -1 is an Original and -2 is a Blueprint Copy. |
singleton | long | T1 if this is a singleton item, 0 if not. |
included | long | 1 if the contract issuer has submitted this item with the contract, 0 if the isser is asking for this item in the contract. |
- This page returns only contract items from a contractID that is accessible from within their scope. These can be found in Contracts
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Inventory Flags¶
These are the flags used by the inventory system. This data is available in the EVE SDE invFlags table. They define hangars or slots where an item may reside. It should be noted that ingame items may have multiple flags, but the API will only show a single flag.
Applies to¶
Lists blueprints in characters inventory
Path:
/char/Blueprints.xml.aspx
Access mask: 2
Cache timer: 720 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset columns="itemID,locationID,typeID,typeName,flagID,quantity,timeEfficiency,materialEfficiency,runs" key="itemID" name="blueprints">
<row runs="1" materialEfficiency="0" timeEfficiency="0" quantity="-2" flagID="4" typeName="Rattlesnake Victory Edition Blueprint" typeID="34153" locationID="60003466" itemID="1014573377908"/>
<row runs="10" materialEfficiency="0" timeEfficiency="0" quantity="-2" flagID="4" typeName="Council Diplomatic Shuttle Blueprint" typeID="34497" locationID="60003466" itemID="1012538208557"/>
<row runs="1" materialEfficiency="0" timeEfficiency="0" quantity="-2" flagID="4" typeName="Victorieux Luxury Yacht Blueprint" typeID="34591" locationID="60003466" itemID="1017147043703"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
itemID | long | Unique ID for this item. The ID of an item is stable if that item is not repackaged, stacked, detached from a stack, assembled, or otherwise altered. If an item is changed in one of these ways, then the ID will also change (see notes below). |
locationID | long | References a solar system, station or itemID if this blueprint is located within a container. If an itemID the Character - AssetList API must be queried to find the container using the itemID, from which the correct location of the Blueprint can be derived. |
typeID | int [1] | The type of this item. |
typeName | string | The name of this item. |
quantity | long | Typically will be -1 or -2 designating a singleton item, where -1 is an original and -2 is a copy. It can be a positive integer if it is a stack of blueprint originals fresh from the market (no activities performed on them yet). |
flagID | long [1] | Indicates something about this item's storage location. The flag is used to differentiate between hangar divisions, drone bay, fitting location, and similar. Please see the Inventory Flags documentation. |
timeEfficiency | long | Time Efficiency Level of the blueprint, can be any even integer between 0 and 20. |
materialEfficiency | long | Material Efficiency Level of the blueprint, can be any integer between 0 and 10. |
runs | long | Number of runs remaining if the blueprint is a copy, -1 if it is an original. |
- Hyperion API Improvements
- Uniqueness of itemIDs - Location Id problem with EVE API – /char/blueprints.xml.aspx –
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Reference Type¶
refTypeID | Name | argName1 | argID1 | reason | comment |
---|---|---|---|---|---|
1 | Player Trading | Station name | StationID [1] | Location of direct player trade. See Stations Table. | |
2 | Market Transaction | transactionID [1] [2] | 0 | See Character - WalletTransactions or Corporation - WalletTransactions. | |
10 | Player Donation | 0 | "DESC:" + player entered text | Player donation with text entered by the donator appearing in the "reason" field. | |
17 | Bounty Prize (historical) | NPC Name | NPC ID | Relaced with refTypeID 85 in Trinity release. | |
19 | Insurance | Destroyed Ship Type ID [1] | 0 | See Inventory Types file. | |
35 | CONCORD Spam Prevention Act (CSPA) | Player name | Player character ID | Player name refers to the player you're trying to contact. | |
37 | Corp Account Withdrawal | Player name that performed withdrawal | Player character ID that performed withdrawal | Player entered text | Corp account withdrawal with text entered by the withdrawing player appearing in the "reason" field. |
46 | Broker Fee | EVE System | 1 | Tags the market order commission fee for a market transaction. The ownerName2 field indicates to whom the fee was paid. | |
56 | Manufacturing | Job ID [1] [2] | 0 | Fee for industry manufacturing job. See Character - IndustryJobs or Corporation - IndustryJobs. | |
63, 64, 71, 72, 73, 74, 79, 80, 81, 82 | Various contract types | Contract ID? | 0 | ||
85 | Bounty Prizes | solarSystemID [1] | NPC ID:quantity killed[,id:qty[,...]] | Arg1ID provides the solar system ID where the bounty was acquired. For each type of NPC killed, its typeID is followed by a colon and the quantity killed. These pairs are seperated by commas, and if there are too many (more than about 60 characters' worth) the list is ended with a literal ",..." to indicate that more have been left off the list. | |
97 | Customs Office Export Duty | Planet name | Planet ID [1] | "Export Duty for " + planet name | Customs office export duty for the named planet. The duty was paid to the entity with ownerID2. |
Applies to¶
Retrieve character wallet journal.
Path:
/char/WalletJournal.xml.aspx
Access mask: 2097152
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode string API verification code characterID long Character ID for which journal entries will be requested accountKey int Account key of the wallet for which journal entries will be returned. This is optional for character accounts which only have one wallet (accountKey = 1000). However, corporations have seven wallets with accountKeys numbered from 1000 through 1006. The Corporation - AccountBalance call can be used to map corporation wallet to appropriate accountKey. fromID long Optional upper bound for the ref ID of returned journal entries. This argument is normally used to walk to the journal backwards. See Journal Walking for more information. rowCount int Optional limit on number of rows to return. Default is 1000. Maximum is 2560.
<result>
<rowset name="transactions" key="refID" columns="date,refID,refTypeID,ownerName1,ownerID1,ownerName2,ownerID2,argName1,argID1,amount,balance,reason,taxReceiverID,taxAmount">
<row date="2012-12-16 14:47:03" refID="6709813912" refTypeID="15" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="Wiyrkomi Corporation" ownerID2="1000011" argName1="EVE System" argID1="1" amount="-9250.00" balance="385574791.30" reason="" taxReceiverID="" taxAmount="" />
<row date="2012-12-15 18:53:29" refID="6705533817" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk VI" argID1="40215551" amount="-206000.00" balance="385584041.30" reason="Export Duty for Vorsk VI" taxReceiverID="" taxAmount="" />
<row date="2012-12-15 18:53:05" refID="6705532062" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk III" argID1="40215546" amount="-254000.00" balance="385790041.30" reason="Export Duty for Vorsk III" taxReceiverID="" taxAmount="" />
<row date="2012-12-15 18:52:38" refID="6705529857" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk II" argID1="40215545" amount="-160000.00" balance="386044041.30" reason="Export Duty for Vorsk II" taxReceiverID="" taxAmount="" />
<row date="2012-12-15 18:51:50" refID="6705526089" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk I" argID1="40215544" amount="-183000.00" balance="386204041.30" reason="Export Duty for Vorsk I" taxReceiverID="" taxAmount="" />
<row date="2012-12-13 10:37:13" refID="6694409579" refTypeID="15" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="Wiyrkomi Corporation" ownerID2="1000011" argName1="EVE System" argID1="1" amount="-21275.00" balance="386387041.30" reason="" taxReceiverID="" taxAmount="" />
<row date="2012-12-13 01:02:16" refID="6692943658" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk VI" argID1="40215551" amount="-259000.00" balance="386408316.30" reason="Export Duty for Vorsk VI" taxReceiverID="" taxAmount="" />
<row date="2012-12-13 01:01:32" refID="6692941689" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk III" argID1="40215546" amount="-317000.00" balance="386667316.30" reason="Export Duty for Vorsk III" taxReceiverID="" taxAmount="" />
<row date="2012-12-13 01:01:24" refID="6692941373" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk II" argID1="40215545" amount="-171000.00" balance="386984316.30" reason="Export Duty for Vorsk II" taxReceiverID="" taxAmount="" />
<row date="2012-12-13 01:00:37" refID="6692939153" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk I" argID1="40215544" amount="-248000.00" balance="387155316.30" reason="Export Duty for Vorsk I" taxReceiverID="" taxAmount="" />
<row date="2012-11-22 12:49:07" refID="6607375119" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk II" argID1="40215545" amount="-213000.00" balance="446826716.30" reason="Export Duty for Vorsk II" taxReceiverID="" taxAmount="" />
<row date="2012-11-22 12:48:59" refID="6607374952" refTypeID="97" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="CONCORD" ownerID2="1000125" argName1="Vorsk I" argID1="40215544" amount="-228000.00" balance="447039716.30" reason="Export Duty for Vorsk I" taxReceiverID="" taxAmount="" />
</rowset>
</result>
transactions | rowset | Rowset containing 1 row per journal entry. | |
date | datetime | Date and time of transaction. | |
refID | long | Unique journal reference ID. | |
refTypeID | int [1] | Transaction type. | |
ownerName1 | string | Name of first party in transaction. | |
ownerID1 | long [1] | Character or corporation ID of first party. For NPC corporations, see the appropriate cross reference. | |
ownerName2 | string | Name of second party in transaction. | |
ownerID2 | long [1] | Character or corporation ID of second party. For NPC corporations, see the appropriate cross reference. | |
argName1 | variable | Ref type dependent argument name. See the Reference Type table. | |
argID1 | int | Ref type dependent argument value. See the Reference Type table. | |
amount | decimal | Transaction amount. Positive when value transferred to the first owner. Negative otherwise. | |
balance | decimal | Wallet balance after transaction occurred. | |
reason | string | Ref type dependent reason. See the Reference Type table. | |
taxReceiverID | long [1] | For tax related transactions, gives the corporation ID of the entity receiving the tax. | |
taxAmount | decimal | Tax amount received for tax related transactions. |
Retrieve corporation wallet journal.
Path:
/corp/WalletJournal.xml.aspx
Access mask: 1048576
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode string API verification code accountKey int Account key of the wallet for which journal entries will be returned. Corporations have seven wallets numbered from 1000 through 1006. The Corporation - AccountBalance call can be used to map corporation wallet to appropriate accountKey. fromID long Optional upper bound for the ref ID of returned journal entries. This argument is normally used to walk to the journal backwards. See Journal Walking for more information. rowCount int Optional limit on number of rows to return. Default is 1000. Maximum is 2560.
<result>
<rowset name="entries" key="refID" columns="date,refID,refTypeID,ownerName1,ownerID1,ownerName2,ownerID2,argName1,argID1,amount,balance,reason">
<row date="2012-12-19 12:51:22" refID="6723384310" refTypeID="54" ownerName1="trek apace" ownerID1="90251444" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="" argID1="0" amount="-17700.00" balance="7140579224.62" reason="" />
<row date="2012-12-19 12:51:22" refID="6723384309" refTypeID="2" ownerName1="Ilasia Lynn" ownerID1="92690397" ownerName2="trek apace" ownerID2="90251444" argName1="2682037889" argID1="0" amount="1180000.00" balance="7140596924.62" reason="" />
<row date="2012-12-19 12:50:52" refID="6723383243" refTypeID="54" ownerName1="trek apace" ownerID1="90251444" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="" argID1="0" amount="-26550.00" balance="7139416924.62" reason="" />
<row date="2012-12-19 12:50:52" refID="6723383242" refTypeID="2" ownerName1="Ilasia Lynn" ownerID1="92690397" ownerName2="trek apace" ownerID2="90251444" argName1="2682037615" argID1="0" amount="1770000.00" balance="7139443474.62" reason="" />
<row date="2012-12-19 11:52:55" refID="6723264857" refTypeID="54" ownerName1="trek apace" ownerID1="90251444" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="" argID1="0" amount="-42300.00" balance="7137673474.62" reason="" />
<row date="2012-12-19 11:52:55" refID="6723264856" refTypeID="2" ownerName1="Pacak Zanjoahir" ownerID1="90500646" ownerName2="trek apace" ownerID2="90251444" argName1="2682011072" argID1="0" amount="2820000.00" balance="7137715774.62" reason="" />
<row date="2012-12-19 10:20:54" refID="6723140427" refTypeID="80" ownerName1="reygar burnt" ownerID1="1801683792" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="62440569" argID1="0" amount="-10000.00" balance="7134895774.62" reason="" />
<row date="2012-12-19 10:17:06" refID="6723131004" refTypeID="46" ownerName1="trek apace" ownerID1="90251444" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="EVE System" argID1="1" amount="-100.00" balance="7134905774.62" reason="" />
<row date="2012-12-19 03:19:08" refID="6722119077" refTypeID="54" ownerName1="trek apace" ownerID1="90251444" ownerName2="Secure Commerce Commission" ownerID2="1000132" argName1="" argID1="0" amount="-38070.00" balance="7134905874.62" reason="" />
<row date="2012-12-19 03:19:08" refID="6722119076" refTypeID="2" ownerName1="rusherl" ownerID1="1785921690" ownerName2="trek apace" ownerID2="90251444" argName1="2681763072" argID1="0" amount="2538000.00" balance="7134943944.62" reason="" />
</rowset>
</result>
transactions | rowset | Rowset containing 1 row per journal entry. | |
date | datetime | Date and time of transaction. | |
refID | long | Unique journal reference ID. | |
refTypeID | int [1] | Transaction type. | |
ownerName1 | string | Name of first party in transaction. | |
ownerID1 | long [1] | Character or corporation ID of first party. For NPC corporations, see the appropriate cross reference. | |
ownerName2 | string | Name of second party in transaction. | |
ownerID2 | long [1] | Character or corporation ID of second party. For NPC corporations, see the appropriate cross reference. | |
argName1 | variable | Ref type dependent argument name. See the Reference Type table. | |
argID1 | int | Ref type dependent argument value. See the Reference Type table. | |
amount | decimal | Transaction amount. Positive when value transferred to the first owner. Negative otherwise. | |
balance | decimal | Wallet balance after transaction occurred. | |
reason | string | Ref type dependent reason. See the Reference Type table. |
Notification Type¶
TypeID | Description | Structured Data |
---|---|---|
1 | Legacy | TBD |
2 | Character deleted | TBD |
3 | Give medal to character | TBD |
4 | Alliance maintenance bill | TBD |
5 | Alliance war declared | againstID: 00000000 cost: 0 declaredByID: 00000001 delayHours: 24 hostileState: 1 |
6 | Alliance war surrender | TBD |
7 | Alliance war retracted | TBD |
8 | Alliance war invalidated by Concord | againstID: 00000000 cost: null declaredByID: 00000001 delayHours: null hostileState: null |
9 | Bill issued to a character | TBD |
10 | Bill issued to corporation or alliance | amount: 20000000 billTypeID: 2 creditorID: 00000000 currentDate: 130764012924912532 debtorID: 00000000 dueDate: 130789932230000000 externalID: 27 externalID2: 62300459 |
11 | Bill not paid because there's not enough ISK available | TBD |
12 | Bill, issued by a character, paid | TBD |
13 | Bill, issued by a corporation or alliance, paid | amount: 25000000 dueDate: 130765575000000000 |
14 | Bounty claimed | amount: 8508.5 charID: 90610935 |
15 | Clone activated | TBD |
16 | New corp member application | applicationText: 'hey there, let me join!' charID: 90610935 corpID: 00000000 |
17 | Corp application rejected | TBD |
18 | Corp application accepted | TBD |
19 | Corp tax rate changed | corpID: 00000000 newTaxRate: 0.10 oldTaxRate: 1.00 |
20 | Corp news report, typically for shareholders | TBD |
21 | Player leaves corp | TBD |
22 | Corp news, new CEO | TBD |
23 | Corp dividend/liquidation, sent to shareholders | TBD |
24 | Corp dividend payout, sent to shareholders | TBD |
25 | Corp vote created | TBD |
26 | Corp CEO votes revoked during voting | TBD |
27 | Corp declares war | TBD |
28 | Corp war has started | TBD |
29 | Corp surrenders war | TBD |
30 | Corp retracts war | TBD |
31 | Corp war invalidated by Concord | TBD |
32 | Container password retrieval | TBD |
33 | Contraband or low standings cause an attack or items being confiscated | TBD |
34 | First ship insurance | isHouseWarmingGift: 1 shipTypeID: 596 |
35 | Ship destroyed, insurance payed | amount: 512304.80000000005 itemID: 1017375674103 payout: 1 |
36 | Insurance contract invalidated/runs out | TBD |
37 | Sovereignty claim fails (alliance) | TBD |
38 | Sovereignty claim fails (corporation) | TBD |
39 | Sovereignty bill late (alliance) | TBD |
40 | Sovereignty bill late (corporation) | TBD |
41 | Sovereignty claim lost (alliance) | TBD |
42 | Sovereignty claim lost (corporation) | TBD |
43 | Sovereignty claim acquired (alliance) | TBD |
44 | Sovereignty claim acquired (corporation) | TBD |
45 | Alliance anchoring alert | allianceID: 00000000 corpID: 00000000 corpsPresent: - allianceID: 00000000 corpID: 00000000 towers: - moonID: 40009081 typeID: 20062 - allianceID: 00000000 corpID: 00000000 towers: - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - allianceID: 00000000 corpID: 00000000 towers: - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - moonID: 40009081 typeID: 16213 - allianceID: 00000000 corpID: 00000000 towers: - moonID: 40009081 typeID: 27532 - allianceID: 00000000 corpID: 00000000 towers: - moonID: 40009081 typeID: 16214 moonID: 40009081 solarSystemID: 30000142 typeID: 20064 |
46 | Alliance structure turns vulnerable | TBD |
47 | Alliance structure turns invulnerable | TBD |
48 | Sovereignty disruptor anchored | TBD |
49 | Structure won/lost | TBD |
50 | Corp office lease expiration notice | TBD |
51 | Clone contract revoked by station manager | TBD |
52 | Corp member clones moved between stations | charsInCorpID: 90610935 corpID: 00000000 newStationID: 60000004 stationID: 60000007 |
53 | Clone contract revoked by station manager | TBD |
54 | Insurance contract expired | endDate: 130739439920000000 shipID: 1015328647115 shipName: Tengu startDate: 130666863920000000 |
55 | Insurance contract issued | endDate: 130837996425414355 itemID: 1018232075103 level: 99.99999999999999 numWeeks: 12 shipName: Ishtar startDate: 130765420425414355 typeID: 12005 |
56 | Jump clone destroyed | TBD |
57 | Jump clone destroyed | TBD |
58 | Corporation joining factional warfare | TBD |
59 | Corporation leaving factional warfare | TBD |
60 | Corporation kicked from factional warfare on startup because of too low standing to the faction | TBD |
61 | Character kicked from factional warfare on startup because of too low standing to the faction | TBD |
62 | Corporation in factional warfare warned on startup because of too low standing to the faction | TBD |
63 | Character in factional warfare warned on startup because of too low standing to the faction | TBD |
64 | Character loses factional warfare rank | TBD |
65 | Character gains factional warfare rank | TBD |
66 | Agent has moved | TBD |
67 | Mass transaction reversal message | TBD |
68 | Reimbursement message | TBD |
69 | Agent locates a character | TBD |
70 | Research mission becomes available from an agent | TBD |
71 | Agent mission offer expires | TBD |
72 | Agent mission times out | TBD |
73 | Agent offers a storyline mission | TBD |
74 | Tutorial message sent on character creation | TBD |
75 | Tower alert | aggressorAllianceID: 00000000 aggressorCorpID: 00000000 aggressorID: 90610935 armorValue: 1.0 hullValue: 1.0 moonID: 40009081 shieldValue: 0.9999482233068171 solarSystemID: 30000142 typeID: 16213 |
76 | Tower resource alert | allianceID: 00000000 corpID: 00000000 moonID: 40009081 solarSystemID: 30000142 typeID: 20063 wants: - quantity: 432 typeID: 4312 |
77 | Station aggression message | aggressorCorpID: null aggressorID: null shieldValue: 0.9978610653837826 solarSystemID: 30000142 stationID: 60003757 typeID: 28156 |
78 | Station state change message | TBD |
79 | Station conquered message | TBD |
80 | Station aggression message | TBD |
81 | Corporation requests joining factional warfare | TBD |
82 | Corporation requests leaving factional warfare | TBD |
83 | Corporation withdrawing a request to join factional warfare | TBD |
84 | Corporation withdrawing a request to leave factional warfare | TBD |
85 | Corporation liquidation | TBD |
86 | Territorial Claim Unit under attack | TBD |
87 | Sovereignty Blockade Unit under attack | aggressorAllianceID: 00000000 aggressorCorpID: 00000000 aggressorID: 90610935 armorValue: 1.0 hullValue: 1.0 shieldValue: 0.999942577300314 solarSystemID: 30000142 |
88 | Infrastructure Hub under attack | aggressorAllianceID: 00000000 aggressorCorpID: 00000000 aggressorID: 90610935 armorValue: 1.0 hullValue: 1.0 shieldValue: 0.9999601081022226 solarSystemID: 30000142 |
89 | Contact add notification | TBD |
90 | Contact edit notification | TBD |
91 | Incursion Completed | TBD |
92 | Corp Kicked | TBD |
93 | Customs office has been attacked | aggressorAllianceID: 00000000 aggressorCorpID: 00000000 aggressorID: 90610935 planetID: 40009081 planetTypeID: 2063 shieldLevel: 0.0 solarSystemID: 30000142 typeID: 2233 |
94 | Customs office has entered reinforced | TBD |
95 | Customs office has been transferred | characterLinkData: - showinfo - 1375 - 90610935 characterName: CCP Guard fromCorporationLinkData: - showinfo - 2 - 00000000 fromCorporationName: Foo Bar Corp solarSystemLinkData: - showinfo - 5 - 30000142 solarSystemName: Jita structureLinkData: - showinfo - 32226 - 1008433208457 structureName: Some random POCO toCorporationLinkData: - showinfo - 2 - 00000001 toCorporationName: Bar Foo Corp |
96 | FW Alliance Warning | TBD |
97 | FW Alliance Kick | TBD |
98 | AllWarCorpJoined Msg | TBD |
99 | Ally Joined Defender | TBD |
100 | Ally Has Joined a War Aggressor | TBD |
101 | Ally Joined War Ally | TBD |
102 | New war system: entity is offering assistance in a war. | TBD |
103 | War Surrender Offer | TBD |
104 | War Surrender Declined | TBD |
105 | FacWar LP Payout Kill | TBD |
106 | FacWar LP Payout Event | TBD |
107 | FacWar LP Disqualified Eventd | TBD |
108 | FacWar LP Disqualified Kill | TBD |
109 | Alliance Contract Cancelled | TBD |
110 | War Ally Declined Offer | TBD |
111 | Your Bounty Was Claimed | TBD |
112 | Bounty placed (Char) | TBD |
113 | Bounty Placed (Corp) | TBD |
114 | Bounty Placed (Alliance) | TBD |
115 | Kill Right Available | TBD |
116 | Kill right Available Open | TBD |
117 | Kill Right Earned | TBD |
118 | Kill right Used | TBD |
119 | Kill Right Unavailable | TBD |
120 | Kill Right Unavailable Open | TBD |
121 | Declare War | TBD |
122 | Offered Surrender | TBD |
123 | Accepted Surrender | TBD |
124 | Made War Mutual | TBD |
125 | Retracts War | TBD |
126 | Offered To Ally | TBD |
127 | Accepted Ally | TBD |
128 | Character Application Accept | applicationText: Hey, this is my alt. charID: 900000000 corpID: 000000001 |
129 | Character Application Reject | TBD |
130 | Character Application Withdraw | TBD |
138 | Clone activated | cloneStationID: 60000000 corpStationID: 60000001 lastCloned: 130975015800000000 podKillerID: 100000000 |
140 | Kill report available | killMailHash: aaf4c61ddcc5e8a2dabede0f3b482cd9aea9434d killMailID: 00000000 victimShipTypeID: 596 |
141 | TBD | killMailHash: a415ab5cc17c8c093c015ccdb7e552aee7911aa4 killMailID: 00000000 victimID: 000000001 victimShipTypeID: 596 |
147 | Entosis Link started | solarSystemID: 30000142 structureTypeID: 28159 |
148 | Entosis Link enabled a module | solarSystemID: 30000142 structureTypeID: 28159 |
149 | Entosis Link disabled a module | solarSystemID: 30000142 structureTypeID: 28159 |
Applies to¶
Retrieve character notification headers.
Path:
/char/Notifications.xml.aspx
Access mask: 16384
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which notification headers will be retrieved
<result>
<rowset name="notifications" key="notificationID" columns="notificationID,typeID,senderID,senderName,sentDate,read">
<row notificationID="399058968" typeID="73" senderID="3017794" senderName="Some guy" sentDate="2012-12-22 23:34:00" read="0" />
</rowset>
</result>
notifications | rowset | Rowset containing 1 row per notification header. | |
notificationID | long | Unique notification ID. | |
typeID | int [1] | Type ID describing the notification. | |
senderID | long | ID of entity which sent notification. | |
senderName | string | Name of entity which sent notification. | |
sentDate | datetime | Date when notification was sent. | |
read | boolean | 1 if this notification has been read in the EVE client, 0 otherwise. |
- The first call to this endpoint returns the latest 200 notifications received by the character within the last week.
- Subsequent requests return only the new items received since the last request.
- You can request new items every 30 minutes.
- To “reset the timer” and retrieve from the start, you’ll need to wait 6 hours before calling this endpoint.
Known POS States¶
State | Name | Notes |
---|---|---|
0 | Unanchored | Also unanchoring? Has valid stateTimestamp. Note that moonID is zero for unanchored Towers, but locationID will still yield the solar system ID. |
1 | Anchored / Offline | No time information stored. |
2 | Onlining | Will be online at time = onlineTimestamp. |
3 | Reinforced | Until time = stateTimestamp. |
4 | Online | Continuously since time = onlineTimestamp. |
Applies to¶
Returns list of corporation starbases.
Path:
/corp/StarbaseList.xml.aspx
Access mask: 524288
Cache timer: 6 hours
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="starbases" key="itemID" columns="itemID,typeID,locationID,moonID,state,stateTimestamp,onlineTimestamp,standingOwnerID">
<row itemID="100449451" typeID="27538" locationID="30000163" moonID="40010395" state="4" stateTimestamp="2011-12-08 20:03:41" onlineTimestamp="2009-06-04 07:00:51" standingOwnerID="673381830"/>
<row itemID="638317993" typeID="27538" locationID="30000163" moonID="40010366" state="4" stateTimestamp="2011-12-08 19:33:36" onlineTimestamp="2008-09-17 03:52:55" standingOwnerID="673381830"/>
</rowset>
</result>
Name | Data Type | Description |
---|---|---|
itemID | long | Unique ID for this POS. This is used to request details via the StarbaseDetail API page. |
typeID | long | Type ID. References the invTypes table. |
locationID | long | Solar system ID. References the mapSolarSystems and mapDenormalize tables. |
moonID | long | Celestial object ID. References the mapDenormalize table. |
state | int | Mode of the POS. See known POS states. |
stateTimestamp | datetime | Depends on the state. See known POS states. |
onlineTimestamp | datetime | When the POS will be online or most recently was put online. See known POS states. |
standingOwnerID | long | ID of standings holder - corporation or alliance |
Returns details for specified starbase.
Path:
/corp/StarbaseDetail.xml.aspx
Access mask: 131072
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code itemID long ItemID of the POS as given in the starbase list
<result>
<state>4</state>
<stateTimestamp>2009-05-02 21:31:36</stateTimestamp>
<onlineTimestamp>2009-04-18 23:30:29</onlineTimestamp>
<generalSettings>
<usageFlags>3</usageFlags>
<deployFlags>0</deployFlags>
<allowCorporationMembers>1</allowCorporationMembers>
<allowAllianceMembers>1</allowAllianceMembers>
</generalSettings>
<combatSettings>
<useStandingsFrom ownerID="154683985" />
<onStandingDrop standing="990" />
<onStatusDrop enabled="0" standing="0" />
<onAggression enabled="0" />
<onCorporationWar enabled="1" />
</combatSettings>
<rowset name="fuel" key="typeID" columns="typeID,quantity">
<row typeID="16275" quantity="2447" />
<row typeID="16274" quantity="18758" />
<row typeID="9848" quantity="166" />
<row typeID="9832" quantity="332" />
<row typeID="3689" quantity="332" />
<row typeID="44" quantity="166" />
<row typeID="16273" quantity="6142" />
<row typeID="16272" quantity="5644" />
<row typeID="3683" quantity="1162" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
state | int | Current POS state. See known POS states. |
stateTimestamp | datetime | Depend on current POS stete. See known POS states. |
onlineTimestamp | datetime | When the POS will be online or most recently was put online. See known POS states. |
generalSettings | ||
usageFlags | int | Access restrictions to the POS fuel bay are encoded in this 4 bit field. See flags description. |
deployFlags | int | Access restrictions to who is able to operate this POS are encoded in this 8 bit field. See flags description. |
allowCorporationMembers | int | POS Usage restriction for corporation members. 1- allowed, 0 - not allowed. |
allowAllianceMembers | int | POS Usage restriction for alliance members. 1- allowed, 0 - not allowed. |
combatSettings | ||
useStandingsFrom | Represents POS "Use alliance standings" settings. | |
ownerID | long | ID of standings holder - corporation or alliance. |
onStandingDrop | Represents POS "Attack if standings lower than" settings. | |
standing | int | Standing below that POS will attack targets. |
onStatusDrop | Represents POS "Attack if security status lower than" and "Attack if other security status is dropping" settings. | |
standing | int | Represents POS "Attack if security status lower than" settings. |
enabled | int | "Attack if other security status is dropping" 1 = enabled, 0 = disabled |
onAggression | Represents POS "Attack if agression" setting | |
enabled | int | 1 = enabled, 0 = disabled |
onCorporationWar | Represents POS "Attack if at war" settings | |
enabled | int | 1 = enabled, 0 = disabled |
rowset fuel | ||
typeID | long | typeID of fuel that presents in POS fuel bay or strontium bay |
quantity | int | quantity of specified fuel type in POS fuel bay or strontium bay |
Access Restrictions: They store access restrictions to the POS facilities on 2 bits:
- 'Starbase Config'
- 'Starbase Fuel Tech'
- 'Corporation Members'
- 'Alliance Members'
Usage Flags: access restrictions to the POS fuel bay are encoded in this 4 bit field.
if usageFlags == 9 == 0b1001 --> 10 01
view take
0b10 == 2 --> 'Corporation Members' can view
0b01 == 1 --> 'Starbase Fuel Tech' can take
- Deploy Flags: access restrictions to who is able to operate this POS are encoded in this 8 bit field.
if usageFlags == 68 == 0b01000100 --> 01 00 01 00
anchor unanchor online offline
0b01 == 1 --> 'Starbase Fuel Tech' can anchor
0b00 == 0 --> 'Starbase Config' can unanchor
0b01 == 1 --> 'Starbase Fuel Tech' can online
0b00 == 0 --> 'Starbase Config' can offline
Industry Job Status¶
Value | Meaning |
---|---|
1 | Active |
2 | Paused (Facility Offline) |
3 | Ready |
101 | Delivered |
102 | Cancelled |
103 | Reverted |
Applies to¶
Retrieve unfinished character industry jobs.
Path:
/char/IndustryJobs.xml.aspx
Access mask: 128
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character. Optional only if the key is character specific, otherwise mandatory.
<result>
<rowset name="jobs" key="jobID" columns="jobID,installerID,installerName,facilityID,solarSystemID,solarSystemName,stationID,activityID,blueprintID,blueprintTypeID,blueprintTypeName,blueprintLocationID,outputLocationID,runs,cost,teamID,licensedRuns,probability,productTypeID,productTypeName,status,timeInSeconds,startDate,endDate,pauseDate,completedDate,completedCharacterID,successfulRuns">
<row jobID="229136101" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="1" blueprintID="1015116533326"
blueprintTypeID="2047" blueprintTypeName="Damage Control I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="118.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="548"
startDate="2014-07-19 15:47:06" endDate="2014-07-19 15:56:14" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="1"/>
<row jobID="229135883" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="3" blueprintID="1015321999447"
blueprintTypeID="25862" blueprintTypeName="Salvager I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="29.00" teamID="0" licensedRuns="60" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="702"
startDate="2014-07-19 13:40:59" endDate="2014-07-19 13:52:41" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="2"/>
<row jobID="229135882" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="4" blueprintID="1015322244720"
blueprintTypeID="785" blueprintTypeName="Miner I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="8.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="225"
startDate="2014-07-19 13:40:32" endDate="2014-07-19 13:44:17" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="3"/>
<row jobID="229135868" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="5" blueprintID="1015322013688" blueprintTypeID="10040"
blueprintTypeName="Civilian Shield Booster Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="23" cost="2768.00" teamID="0" licensedRuns="99" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="389367"
startDate="2014-07-19 13:22:51" endDate="2014-07-24 01:32:18" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="4"/>
<row jobID="229136102" installerID="498338451" installerName="Qoi" facilityID="1015338129652" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="7" blueprintID="1015338143203" blueprintTypeID="30614"
blueprintTypeName="Intact Armor Nanobot" blueprintLocationID="1015338129652"
outputLocationID="1015338129652" runs="1" cost="641.00" teamID="0" licensedRuns="300" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="3600"
startDate="2014-07-19 15:48:33" endDate="2014-07-19 16:48:33" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="5"/>
<row jobID="229136071" installerID="498338451" installerName="Qoi" facilityID="1015338129650" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="8" blueprintID="1015338137468" blueprintTypeID="1137"
blueprintTypeName="Antimatter Charge S Blueprint" blueprintLocationID="1015338129650"
outputLocationID="1015338129650" runs="1" cost="4.00" teamID="0" licensedRuns="600" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="11400"
startDate="2014-07-19 15:22:40" endDate="2014-07-19 18:32:40" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="6"/>
</rowset>
</result>
jobs | rowset | Rowset containing 1 row per industry job. | |
jobID | long | Unique job ID. | |
installerID | long | Character ID of the character which installed this job. | |
installerName | char | Name of character which installed this job. | |
facilityID | int [1], [2], [3] | Facility ID where this job is running (see cross-references). | |
solarSystemID | int [1] | Solar system where facility is located. | |
solarSystemName | string | Name of solar system where facility is located. | |
stationID | int [1], [2], [3], [4] | Station ID where industry facility is located. | |
activityID | int [1] | Job activity ID (see cross-reference). | |
blueprintID | long [1] | Blueprint asset item ID. | |
blueprintTypeID | int [1], [2], [3], [4], [5] | Blueprint type ID. | |
blueprintTypeName | char | Name of installed blueprint. | |
blueprintLocationID | int | Location ID of the location from which the blueprint was installed. Normally a station ID, but can also be an asset (e.g. container) or corporation facility. | |
outputLocationID | int | Location ID of the location to which the output of the job will be delivered. Normally a station ID, but can also be a corporation facility. | |
runs | int | Number of runs for a manufacturing job, or number of copies to make for a blueprint copy. | |
cost | decimal | The sume of job installation fee and industry facility tax. | |
teamID | int | N/A - retired in Proteus | |
licensedRuns | int | Number of runs blueprint is licensed for. | |
probability | float | Chance of success for invention. | |
productTypeID | int [1], [2], [3], [4], [5] | Type ID of product (manufactured, copied or invented). | |
productTypeName | int | Type name of product (manufactured, copied or invented). | |
status | int [1] | Job status (see cross-reference). | |
timeInSeconds | int | Job duration in seconds. | |
startDate | datetime | Time when this job started. | |
endDate | datetime | Time when this job finished. | |
pauseDate | datetime | Time when this job was paused (i.e. time when the facility where this job was installed went offline). | |
completedDate | datetime | Time when this job was completed. | |
completedCharacterID | long | Character ID of character which completed this job. | |
successfulRuns | int | Number of successful runs for this job. Equal to runs unless this is an invention job. |
- This endpoint returns unfinished character jobs (e.g. started from a personal hangar). Use Character - IndustryJobsHistory to retrieve finished jobs.
- This endpoint returns a maximum of 10000 rows and at most 90 days worth of data.
- If a job is cancelled manually, then the completedCharacterID identifies the character who cancelled the job.
- If a job is cancelled because the facility was unanchored, then completedCharacterID is 0.
- The licensedRuns field is showing undefined values for Manufacturing from a BPO, Reverse Engineering, Invention, ME, TE research.
- productTypeID and productTypeName for invention jobs with only one possible output type will remain empty until the job finishes.
- Status does not appear to change for a “ready” job, you must inspect timestamps to find when the job finishes.
Retrieve finished character industry jobs.
Path:
/char/IndustryJobsHistory.xml.aspx
Access mask: 128
Cache timer: 6 hours
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character. Optional only if the key is character specific, otherwise mandatory.
<result>
<rowset name="jobs" key="jobID" columns="jobID,installerID,installerName,facilityID,solarSystemID,solarSystemName,stationID,activityID,blueprintID,blueprintTypeID,blueprintTypeName,blueprintLocationID,outputLocationID,runs,cost,teamID,licensedRuns,probability,productTypeID,productTypeName,status,timeInSeconds,startDate,endDate,pauseDate,completedDate,completedCharacterID,successfulRuns">
<row jobID="229136101" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="1" blueprintID="1015116533326"
blueprintTypeID="2047" blueprintTypeName="Damage Control I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="118.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="548"
startDate="2014-07-19 15:47:06" endDate="2014-07-19 15:56:14" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="1"/>
<row jobID="229135883" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="3" blueprintID="1015321999447"
blueprintTypeID="25862" blueprintTypeName="Salvager I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="29.00" teamID="0" licensedRuns="60" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="702"
startDate="2014-07-19 13:40:59" endDate="2014-07-19 13:52:41" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="2"/>
<row jobID="229135882" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="4" blueprintID="1015322244720"
blueprintTypeID="785" blueprintTypeName="Miner I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="8.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="225"
startDate="2014-07-19 13:40:32" endDate="2014-07-19 13:44:17" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="3"/>
<row jobID="229135868" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="5" blueprintID="1015322013688" blueprintTypeID="10040"
blueprintTypeName="Civilian Shield Booster Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="23" cost="2768.00" teamID="0" licensedRuns="99" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="389367"
startDate="2014-07-19 13:22:51" endDate="2014-07-24 01:32:18" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="4"/>
<row jobID="229136102" installerID="498338451" installerName="Qoi" facilityID="1015338129652" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="7" blueprintID="1015338143203" blueprintTypeID="30614"
blueprintTypeName="Intact Armor Nanobot" blueprintLocationID="1015338129652"
outputLocationID="1015338129652" runs="1" cost="641.00" teamID="0" licensedRuns="300" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="3600"
startDate="2014-07-19 15:48:33" endDate="2014-07-19 16:48:33" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="5"/>
<row jobID="229136071" installerID="498338451" installerName="Qoi" facilityID="1015338129650" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="8" blueprintID="1015338137468" blueprintTypeID="1137"
blueprintTypeName="Antimatter Charge S Blueprint" blueprintLocationID="1015338129650"
outputLocationID="1015338129650" runs="1" cost="4.00" teamID="0" licensedRuns="600" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="11400"
startDate="2014-07-19 15:22:40" endDate="2014-07-19 18:32:40" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="6"/>
</rowset>
</result>
jobs | rowset | Rowset containing 1 row per industry job. | |
jobID | long | Unique job ID. | |
installerID | long | Character ID of the character which installed this job. | |
installerName | char | Name of character which installed this job. | |
facilityID | int [1], [2], [3] | Facility ID where this job is running (see cross-references). | |
solarSystemID | int [1] | Solar system where facility is located. | |
solarSystemName | string | Name of solar system where facility is located. | |
stationID | int [1], [2], [3], [4] | Station ID where industry facility is located. | |
activityID | int [1] | Job activity ID (see cross-reference). | |
blueprintID | long [1] | Blueprint asset item ID. | |
blueprintTypeID | int [1], [2], [3], [4], [5] | Blueprint type ID. | |
blueprintTypeName | char | Name of installed blueprint. | |
blueprintLocationID | int | Location ID of the location from which the blueprint was installed. Normally a station ID, but can also be an asset (e.g. container) or corporation facility. | |
outputLocationID | int | Location ID of the location to which the output of the job will be delivered. Normally a station ID, but can also be a corporation facility. | |
runs | int | Number of runs for a manufacturing job, or number of copies to make for a blueprint copy. | |
cost | decimal | The sume of job installation fee and industry facility tax. | |
teamID | int | N/A - retired in Proteus | |
licensedRuns | int | Number of runs blueprint is licensed for. | |
probability | float | Chance of success for invention. | |
productTypeID | int [1], [2], [3], [4], [5] | Type ID of product (manufactured, copied or invented). | |
productTypeName | int | Type name of product (manufactured, copied or invented). | |
status | int [1] | Job status (see cross-reference). | |
timeInSeconds | int | Job duration in seconds. | |
startDate | datetime | Time when this job started. | |
endDate | datetime | Time when this job finished. | |
pauseDate | datetime | Time when this job was paused (i.e. time when the facility where this job was installed went offline). | |
completedDate | datetime | Time when this job was completed. | |
completedCharacterID | long | Character ID of character which completed this job. | |
successfulRuns | int | Number of successful runs for this job. Equal to runs unless this is an invention job. |
- This endpoint returns finished character jobs (e.g. started from a personal hangar). Use Character - IndustryJobs to retrieve unfinished jobs.
- This endpoint returns a maximum of 10000 rows and at most 90 days worth of data.
- If a job is cancelled manually, then the completedCharacterID identifies the character who cancelled the job.
- If a job is cancelled because the facility was unanchored, then completedCharacterID is 0.
- The licensedRuns field is showing undefined values for Manufacturing from a BPO, Reverse Engineering, Invention, ME, TE research.
- productTypeID and productTypeName for invention jobs with only one possible output type will remain empty until the job finishes.
- Status does not appear to change for a “ready” job, you must inspect timestamps to find when the job finishes.
Retrieve unfinished corporation industry jobs.
Path:
/corp/IndustryJobs.xml.aspx
Access mask: 128
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="jobs" key="jobID" columns="jobID,installerID,installerName,facilityID,solarSystemID,solarSystemName,stationID,activityID,blueprintID,blueprintTypeID,blueprintTypeName,blueprintLocationID,outputLocationID,runs,cost,teamID,licensedRuns,probability,productTypeID,productTypeName,status,timeInSeconds,startDate,endDate,pauseDate,completedDate,completedCharacterID,successfulRuns">
<row jobID="229136101" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="1" blueprintID="1015116533326"
blueprintTypeID="2047" blueprintTypeName="Damage Control I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="118.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="548"
startDate="2014-07-19 15:47:06" endDate="2014-07-19 15:56:14" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="1"/>
<row jobID="229135883" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="3" blueprintID="1015321999447"
blueprintTypeID="25862" blueprintTypeName="Salvager I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="29.00" teamID="0" licensedRuns="60" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="702"
startDate="2014-07-19 13:40:59" endDate="2014-07-19 13:52:41" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="2"/>
<row jobID="229135882" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="4" blueprintID="1015322244720"
blueprintTypeID="785" blueprintTypeName="Miner I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="8.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="225"
startDate="2014-07-19 13:40:32" endDate="2014-07-19 13:44:17" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="3"/>
<row jobID="229135868" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="5" blueprintID="1015322013688" blueprintTypeID="10040"
blueprintTypeName="Civilian Shield Booster Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="23" cost="2768.00" teamID="0" licensedRuns="99" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="389367"
startDate="2014-07-19 13:22:51" endDate="2014-07-24 01:32:18" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="4"/>
<row jobID="229136102" installerID="498338451" installerName="Qoi" facilityID="1015338129652" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="7" blueprintID="1015338143203" blueprintTypeID="30614"
blueprintTypeName="Intact Armor Nanobot" blueprintLocationID="1015338129652"
outputLocationID="1015338129652" runs="1" cost="641.00" teamID="0" licensedRuns="300" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="3600"
startDate="2014-07-19 15:48:33" endDate="2014-07-19 16:48:33" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="5"/>
<row jobID="229136071" installerID="498338451" installerName="Qoi" facilityID="1015338129650" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="8" blueprintID="1015338137468" blueprintTypeID="1137"
blueprintTypeName="Antimatter Charge S Blueprint" blueprintLocationID="1015338129650"
outputLocationID="1015338129650" runs="1" cost="4.00" teamID="0" licensedRuns="600" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="11400"
startDate="2014-07-19 15:22:40" endDate="2014-07-19 18:32:40" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="6"/>
</rowset>
</result>
jobs | rowset | Rowset containing 1 row per industry job. | |
jobID | long | Unique job ID. | |
installerID | long | Character ID of the character which installed this job. | |
installerName | char | Name of character which installed this job. | |
facilityID | int [1], [2], [3] | Facility ID where this job is running (see cross-references). | |
solarSystemID | int [1] | Solar system where facility is located. | |
solarSystemName | string | Name of solar system where facility is located. | |
stationID | int [1], [2], [3], [4] | Station ID where industry facility is located. | |
activityID | int [1] | Job activity ID (see cross-reference). | |
blueprintID | long [1] | Blueprint asset item ID. | |
blueprintTypeID | int [1], [2], [3], [4], [5] | Blueprint type ID. | |
blueprintTypeName | char | Name of installed blueprint. | |
blueprintLocationID | int | Location ID of the location from which the blueprint was installed. Normally a station ID, but can also be an asset (e.g. container) or corporation facility. | |
outputLocationID | int | Location ID of the location to which the output of the job will be delivered. Normally a station ID, but can also be a corporation facility. | |
runs | int | Number of runs for a manufacturing job, or number of copies to make for a blueprint copy. | |
cost | decimal | The sume of job installation fee and industry facility tax. | |
teamID | int | N/A - retired in Proteus | |
licensedRuns | int | Number of runs blueprint is licensed for. | |
probability | float | Chance of success for invention. | |
productTypeID | int [1], [2], [3], [4], [5] | Type ID of product (manufactured, copied or invented). | |
productTypeName | int | Type name of product (manufactured, copied or invented). | |
status | int [1] | Job status (see cross-reference). | |
timeInSeconds | int | Job duration in seconds. | |
startDate | datetime | Time when this job started. | |
endDate | datetime | Time when this job finished. | |
pauseDate | datetime | Time when this job was paused (i.e. time when the facility where this job was installed went offline). | |
completedDate | datetime | Time when this job was completed. | |
completedCharacterID | long | Character ID of character which completed this job. | |
successfulRuns | int | Number of successful runs for this job. Equal to runs unless this is an invention job. |
- This endpoint returns unfinished corporation jobs (e.g. started from a corporation hangar). Use Corporation - IndustryJobsHistory to retrieve finished jobs.
- This endpoint returns a maximum of 10000 rows and at most 90 days worth of data.
- If a job is cancelled manually, then the completedCharacterID identifies the character who cancelled the job.
- If a job is cancelled because the facility was unanchored, then completedCharacterID is 0.
- The licensedRuns field is showing undefined values for Manufacturing from a BPO, Reverse Engineering, Invention, ME, TE research.
- productTypeID and productTypeName for invention jobs with only one possible output type will remain empty until the job finishes.
- Status does not appear to change for a “ready” job, you must inspect timestamps to find when the job finishes.
Retrieve finished corporation industry jobs.
Path:
/corp/IndustryJobsHistory.xml.aspx
Access mask: 128
Cache timer: 6 hours
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="jobs" key="jobID" columns="jobID,installerID,installerName,facilityID,solarSystemID,solarSystemName,stationID,activityID,blueprintID,blueprintTypeID,blueprintTypeName,blueprintLocationID,outputLocationID,runs,cost,teamID,licensedRuns,probability,productTypeID,productTypeName,status,timeInSeconds,startDate,endDate,pauseDate,completedDate,completedCharacterID,successfulRuns">
<row jobID="229136101" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="1" blueprintID="1015116533326"
blueprintTypeID="2047" blueprintTypeName="Damage Control I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="118.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="548"
startDate="2014-07-19 15:47:06" endDate="2014-07-19 15:56:14" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="1"/>
<row jobID="229135883" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="3" blueprintID="1015321999447"
blueprintTypeID="25862" blueprintTypeName="Salvager I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="29.00" teamID="0" licensedRuns="60" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="702"
startDate="2014-07-19 13:40:59" endDate="2014-07-19 13:52:41" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="2"/>
<row jobID="229135882" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="4" blueprintID="1015322244720"
blueprintTypeID="785" blueprintTypeName="Miner I Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="1" cost="8.00" teamID="0" licensedRuns="200" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="225"
startDate="2014-07-19 13:40:32" endDate="2014-07-19 13:44:17" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="3"/>
<row jobID="229135868" installerID="498338451" installerName="Qoi" facilityID="60006382" solarSystemID="30005194"
solarSystemName="Cleyd" stationID="60006382" activityID="5" blueprintID="1015322013688" blueprintTypeID="10040"
blueprintTypeName="Civilian Shield Booster Blueprint" blueprintLocationID="60006382"
outputLocationID="60006382" runs="23" cost="2768.00" teamID="0" licensedRuns="99" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="389367"
startDate="2014-07-19 13:22:51" endDate="2014-07-24 01:32:18" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="4"/>
<row jobID="229136102" installerID="498338451" installerName="Qoi" facilityID="1015338129652" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="7" blueprintID="1015338143203" blueprintTypeID="30614"
blueprintTypeName="Intact Armor Nanobot" blueprintLocationID="1015338129652"
outputLocationID="1015338129652" runs="1" cost="641.00" teamID="0" licensedRuns="300" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="3600"
startDate="2014-07-19 15:48:33" endDate="2014-07-19 16:48:33" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="5"/>
<row jobID="229136071" installerID="498338451" installerName="Qoi" facilityID="1015338129650" solarSystemID="30005195"
solarSystemName="Vecamia" stationID="1015338119317" activityID="8" blueprintID="1015338137468" blueprintTypeID="1137"
blueprintTypeName="Antimatter Charge S Blueprint" blueprintLocationID="1015338129650"
outputLocationID="1015338129650" runs="1" cost="4.00" teamID="0" licensedRuns="600" probability="0"
productTypeID="0" productTypeName="" status="1" timeInSeconds="11400"
startDate="2014-07-19 15:22:40" endDate="2014-07-19 18:32:40" pauseDate="0001-01-01 00:00:00"
completedDate="0001-01-01 00:00:00" completedCharacterID="0" successfulRuns="6"/>
</rowset>
</result>
jobs | rowset | Rowset containing 1 row per industry job. | |
jobID | long | Unique job ID. | |
installerID | long | Character ID of the character which installed this job. | |
installerName | char | Name of character which installed this job. | |
facilityID | int [1], [2], [3] | Facility ID where this job is running (see cross-references). | |
solarSystemID | int [1] | Solar system where facility is located. | |
solarSystemName | string | Name of solar system where facility is located. | |
stationID | int [1], [2], [3], [4] | Station ID where industry facility is located. | |
activityID | int [1] | Job activity ID (see cross-reference). | |
blueprintID | long [1] | Blueprint asset item ID. | |
blueprintTypeID | int [1], [2], [3], [4], [5] | Blueprint type ID. | |
blueprintTypeName | char | Name of installed blueprint. | |
blueprintLocationID | int | Location ID of the location from which the blueprint was installed. Normally a station ID, but can also be an asset (e.g. container) or corporation facility. | |
outputLocationID | int | Location ID of the location to which the output of the job will be delivered. Normally a station ID, but can also be a corporation facility. | |
runs | int | Number of runs for a manufacturing job, or number of copies to make for a blueprint copy. | |
cost | decimal | The sume of job installation fee and industry facility tax. | |
teamID | int | N/A - retired in Proteus | |
licensedRuns | int | Number of runs blueprint is licensed for. | |
probability | float | Chance of success for invention. | |
productTypeID | int [1], [2], [3], [4], [5] | Type ID of product (manufactured, copied or invented). | |
productTypeName | int | Type name of product (manufactured, copied or invented). | |
status | int [1] | Job status (see cross-reference). | |
timeInSeconds | int | Job duration in seconds. | |
startDate | datetime | Time when this job started. | |
endDate | datetime | Time when this job finished. | |
pauseDate | datetime | Time when this job was paused (e.g. time when the facility where this job was installed went offline). | |
completedDate | datetime | Time when this job was completed. | |
completedCharacterID | long | Character ID of character which completed this job. | |
successfulRuns | int | Number of successful runs for this job. Equal to runs unless this is an invention job. |
- This endpoint returns finished corporation jobs (e.g. started from a corporation hangar). Use Corporation - IndustryJobs to retrieve unfinished jobs.
- This endpoint returns a maximum of 10000 rows and at most 90 days worth of data.
- If a job is cancelled manually, then the completedCharacterID identifies the character who cancelled the job.
- If a job is cancelled because the facility was unanchored, then completedCharacterID is 0.
- The licensedRuns field is showing undefined values for Manufacturing from a BPO, Reverse Engineering, Invention, ME, TE research.
- productTypeID and productTypeName for invention jobs with only one possible output type will remain empty until the job finishes.
- Status does not appear to change for a “ready” job, you must inspect timestamps to find when the job finishes.
Calls¶
Account¶
AccountStatus¶
Information about a player’s EVE account like creation time, minutes spent in game etc.
Path:
/account/AccountStatus.xml.aspx
Access mask: 33554432
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char(64) API verification code
<result>
<paidUntil>2015-06-27 10:20:57</paidUntil>
<createDate>2007-05-04 17:47:00</createDate>
<logonCount>3177</logonCount>
<logonMinutes>235243</logonMinutes>
<rowset name="multiCharacterTraining" key="trainingEnd" columns="trainingEnd" />
</result>
Name | Data type | Description |
---|---|---|
paidUntil | datetime | The date until which the account is currently subscribed |
createDate | datetime | The date the account was created |
logonCount | long | The number of times you logged into CCP's services |
logonMinutes | long | The amount of time you actually spent logged on in the game |
- logonCount includes not only the game logons, but also forum logons, likely also EVEGate logons.
APIKeyInfo¶
Specifies the access rights of an API key.
Path:
/account/APIKeyInfo.xml.aspx
Access mask: none
Cache timer: 5 minutes
Parameters:
Argument Type Meaning keyID long The ID of the Customizable API Key (CAK) for authentication. vCode char(64) The user defined or CCP generated Verification Code for the CAK.
<result>
<key accessMask="134217727" type="Character" expires="">
<rowset name="characters" key="characterID" columns="characterID,characterName,corporationID,corporationName,allianceID,allianceName,factionID,factionName">
<row characterID="1655827332" characterName="Hel O'Ween" corporationID="1226284052" corporationName="Men On A Mission" allianceID="0" allianceName="" factionID="0" factionName="" />
</rowset>
</key>
</result>
accessMask | long | The bitwise number of the XML API endpoints this API key can query. | |
type | char | The access level of the API key (i.e. Account, Character, Corporation). | |
expires | datetime | The date the API key expires. This value will be empty if the key is set to not expire. | |
name | rowset | Rowset containing 1 row per character included in the API key. | |
characterID | long | The ID of the character for the requested data. | |
characterName | char | The name of the character for the requested data. | |
corporationID | long | The ID of the corporation for the requested data. | |
corporationName | char | The name of the corporation for the requested data. | |
allianceID | long | The ID of the alliance for the requested data. | |
allianceName | char | The name of the alliance for the requested data. | |
factionID | long | The ID of the faction for the requested data. | |
factionName | char | The name of the faction for the requested data. |
Characters¶
Lists all characters included in this API key.
Path:
/account/Characters.xml.aspx
Access mask: -
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="characters" key="characterID" columns="name,characterID,corporationName,corporationID,allianceID,allianceName,factionID,factionName">
<row name="Hel O'Ween" characterID="1655827332" corporationName="Men On A Mission" corporationID="1226284052" allianceID="0" allianceName="" factionID="0" factionName="" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
name | char | The name of the character for the requested data |
characterID | int | The ID of the character for the requested data, from [char/CharacterList](char_characterlist.md). Only for /char/ endpoints. Optional when the API key is only valid for a single character. |
corporationName | char | The name of the corporation of the character. |
corporationID | int | The ID of the corporation of the character. |
allianceName | char | The name of the alliance of the character. |
allianceID | int | The ID of the alliance of the character. |
factionName | char | The name of the faction of the character. |
factionID | int | The ID of the faction of the character. |
API¶
CallList¶
List of all selectable API endpoints/groups to which an API grants access to.
- Path:
/api/CallList.xml.aspx
- Access mask: -
- Cache timer: 6 hours
- Parameters: -
<result>
<rowset name="callGroups" key="groupID" columns="groupID,name,description">
<row groupID="1" name="Account and Market" description="Market Orders, account balance and journal history." />
<row groupID="7" name="Communications" description="Private communications such as contact lists, Eve Mail and Notifications." />
<row groupID="5" name="Corporation Members" description="Member information for Corporations." />
<row groupID="6" name="Outposts and Starbases" description="Outpost and Starbase information for Corporations" />
<row groupID="3" name="Private Information" description="Personal information about the owner. Asset lists, skill training for characters, Private Calendar and more." />
<row groupID="4" name="Public Information" description="Achievements such as Medals, Kill Mails, Fational Warfare Statistics and NPC Standings." />
<row groupID="2" name="Science and Industry" description="Datacore production and job listing." />
</rowset>
<rowset name="calls" key="accessMask,type" columns="accessMask,type,name,groupID,description">
<row accessMask="134217728" type="Character" name="Locations" groupID="3" description="Allows the fetching of coordinate and name data for items owned by the character." />
<row accessMask="67108864" type="Character" name="Contracts" groupID="3" description="List of all Contracts the character is involved in." />
<row accessMask="33554432" type="Character" name="AccountStatus" groupID="3" description="EVE player account status." />
<row accessMask="16777216" type="Character" name="CharacterInfo" groupID="3" description="Sensitive Character Information, exposes account balance and last known location on top of the other Character Information call." />
<row accessMask="8388608" type="Character" name="CharacterInfo" groupID="4" description="Character information, exposes skill points and current ship information on top of'Show Info'information." />
<row accessMask="4194304" type="Character" name="WalletTransactions" groupID="1" description="Market transaction journal of character." />
<row accessMask="2097152" type="Character" name="WalletJournal" groupID="1" description="Wallet journal of character." />
<row accessMask="1048576" type="Character" name="UpcomingCalendarEvents" groupID="3" description="Upcoming events on characters calendar." />
<row accessMask="524288" type="Character" name="Standings" groupID="4" description="NPC Standings towards the character." />
<row accessMask="262144" type="Character" name="SkillQueue" groupID="3" description="Entire skill queue of character." />
<row accessMask="131072" type="Character" name="SkillInTraining" groupID="3" description="Skill currently in training on the character. Subset of entire Skill Queue." />
<row accessMask="65536" type="Character" name="Research" groupID="2" description="List of all Research agents working for the character and the progress of the research." />
<row accessMask="32768" type="Character" name="NotificationTexts" groupID="7" description="Actual body of notifications sent to the character. Requires Notification access to function." />
<row accessMask="16384" type="Character" name="Notifications" groupID="7" description="List of recent notifications sent to the character." />
<row accessMask="8192" type="Character" name="Medals" groupID="4" description="Medals awarded to the character." />
<row accessMask="4096" type="Character" name="MarketOrders" groupID="1" description="List of all Market Orders the character has made." />
<row accessMask="2048" type="Character" name="MailMessages" groupID="7" description="List of all messages in the characters EVE Mail Inbox." />
<row accessMask="1024" type="Character" name="MailingLists" groupID="7" description="List of all Mailing Lists the character subscribes to." />
<row accessMask="512" type="Character" name="MailBodies" groupID="7" description="EVE Mail bodies. Requires MailMessages as well to function." />
<row accessMask="256" type="Character" name="KillLog" groupID="4" description="Characters kill log." />
<row accessMask="128" type="Character" name="IndustryJobs" groupID="2" description="Character jobs, completed and active." />
<row accessMask="64" type="Character" name="FacWarStats" groupID="4" description="Characters Factional Warfare Statistics." />
<row accessMask="32" type="Character" name="ContactNotifications" groupID="7" description="Most recent contact notifications for the character." />
<row accessMask="16" type="Character" name="ContactList" groupID="7" description="List of character contacts and relationship levels." />
<row accessMask="8" type="Character" name="CharacterSheet" groupID="3" description="Character Sheet information. Contains basic'Show Info'information along with clones, account balance, implants, attributes, skills, certificates and corporation roles." />
<row accessMask="4" type="Character" name="CalendarEventAttendees" groupID="3" description="Event attendee responses. Requires UpcomingCalendarEvents to function." />
<row accessMask="2" type="Character" name="AssetList" groupID="3" description="Entire asset list of character." />
<row accessMask="1" type="Character" name="AccountBalance" groupID="1" description="Current balance of characters wallet." />
<row accessMask="33554432" type="Corporation" name="MemberTrackingExtended" groupID="5" description="Extensive Member information. Time of last logoff, last known location and ship." />
<row accessMask="16777216" type="Corporation" name="Locations" groupID="3" description="Allows the fetching of coordinate and name data for items owned by the corporation." />
<row accessMask="8388608" type="Corporation" name="Contracts" groupID="3" description="List of recent Contracts the corporation is involved in." />
<row accessMask="4194304" type="Corporation" name="Titles" groupID="5" description="Titles of corporation and the roles they grant." />
<row accessMask="2097152" type="Corporation" name="WalletTransactions" groupID="1" description="Market transactions of all corporate accounts." />
<row accessMask="1048576" type="Corporation" name="WalletJournal" groupID="1" description="Wallet journal for all corporate accounts." />
<row accessMask="524288" type="Corporation" name="StarbaseList" groupID="6" description="List of all corporate starbases." />
<row accessMask="262144" type="Corporation" name="Standings" groupID="4" description="NPC Standings towards corporation." />
<row accessMask="131072" type="Corporation" name="StarbaseDetail" groupID="6" description="List of all settings of corporate starbases." />
<row accessMask="65536" type="Corporation" name="Shareholders" groupID="1" description="Shareholders of the corporation." />
<row accessMask="32768" type="Corporation" name="OutpostServiceDetail" groupID="6" description="List of all service settings of corporate outposts." />
<row accessMask="16384" type="Corporation" name="OutpostList" groupID="6" description="List of all outposts controlled by the corporation." />
<row accessMask="8192" type="Corporation" name="Medals" groupID="4" description="List of all medals created by the corporation." />
<row accessMask="4096" type="Corporation" name="MarketOrders" groupID="1" description="List of all corporate market orders." />
<row accessMask="2048" type="Corporation" name="MemberTrackingLimited" groupID="5" description="Limited Member information." />
<row accessMask="1024" type="Corporation" name="MemberSecurityLog" groupID="5" description="Member role and title change log." />
<row accessMask="512" type="Corporation" name="MemberSecurity" groupID="5" description="Member roles and titles." />
<row accessMask="256" type="Corporation" name="KillLog" groupID="4" description="Corporation kill log." />
<row accessMask="128" type="Corporation" name="IndustryJobs" groupID="2" description="Corporation jobs, completed and active." />
<row accessMask="64" type="Corporation" name="FacWarStats" groupID="4" description="Corporations Factional Warfare Statistics." />
<row accessMask="32" type="Corporation" name="ContainerLog" groupID="3" description="Corporate secure container acess log." />
<row accessMask="16" type="Corporation" name="ContactList" groupID="7" description="Corporate contact list and relationships." />
<row accessMask="8" type="Corporation" name="CorporationSheet" groupID="3" description="Exposes basic'Show Info'information as well as Member Limit and basic division and wallet info." />
<row accessMask="4" type="Corporation" name="MemberMedals" groupID="5" description="List of medals awarded to corporation members." />
<row accessMask="2" type="Corporation" name="AssetList" groupID="3" description="List of all corporation assets." />
<row accessMask="1" type="Corporation" name="AccountBalance" groupID="1" description="Current balance of all corporation accounts." />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
callGroups rows - list of the predefined API access groups | ||
groupID | long | Group ID |
name | char | Names of the predefined API access groups as listed at the API key management page |
description | char | Description of the included access rights |
calls rows - list of every access right | ||
accessMask | long | Necessary access mask of an API key for accessing this API endpoint |
type | char | Type of API access (Character, Corporation etc.) this mask grants |
name | char | API endpoint name |
groupID | long | callGroup (see above) to which this endpoint belongs |
description | char | Describes which data can be access by this accessMask |
Character¶
AccountBalance¶
Retrieve character account balance.
Path:
/char/AccountBalance.xml.aspx
Access mask: 1
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="accounts" key="accountID" columns="accountID,accountKey,balance">
<row accountID="12636870" accountKey="1000" balance="1234567.89" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
accountID | int | ID of the account |
accountKey | int | Account identifier |
balance | decimal | Amount of ISK in this character's wallet |
- accountKey: This is always 1000 for a character’s account balance as opposed to a corporation, where accountKey ranges from 1000 to 1006 for the seven corporate wallet divisions.
Bookmarks¶
Retrieve character Bookmarks.
Path:
/char/Bookmarks.xml.aspx
Access mask: 268435456
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which bookmarks will be requested
<result>
<rowset name="folders" key="folderID" columns="folderID,folderName">
<row folderID="0" folderName="">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="12" creatorID="90000001" created="2015-07-08 21:34:14" itemID="60014689" typeID="57" locationID="30004971" x="0" y="0" z="0" memo="Home Station" note="Our base of residence" />
<row bookmarkID="13" creatorID="90000001" created="2015-07-08 21:35:07" itemID="40314792" typeID="8" locationID="30004971" x="0" y="0" z="0" memo="Sun" note="" />
</rowset>
</row>
<row folderID="1" folderName="A lovely empty folder">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note" />
</row>
<row folderID="3" folderName="Sites">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="16" creatorID="90000001" created="2015-07-08 21:37:12" itemID="40314827" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 2 ( Asteroid Belt )" note="" />
<row bookmarkID="17" creatorID="90000001" created="2015-07-08 21:37:22" itemID="40314829" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 3 ( Asteroid Belt )" note="" />
<row bookmarkID="18" creatorID="90000001" created="2015-07-08 21:37:29" itemID="40314794" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant I - Asteroid Belt 1 ( Asteroid Belt )" note="" />
<row bookmarkID="19" creatorID="90000001" created="2015-07-08 21:37:39" itemID="40314811" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 1 ( Asteroid Belt )" note="" />
</rowset>
</row>
<row folderID="4" folderName="Random crap">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="14" creatorID="90000001" created="2015-07-08 21:36:08" itemID="0" typeID="5" locationID="30004971" x="-373405654941.733" y="42718621667.0746" z="-1415023302173.46" memo="spot in Duripant solar system" note="" />
<row bookmarkID="15" creatorID="90000001" created="2015-07-08 21:36:46" itemID="0" typeID="5" locationID="30004971" x="-373405652840.03" y="42718623812.4957" z="-1415023308332.07" memo="spot in Duripant solar system" note="" />
</rowset>
</row>
</rowset>
</result>
folders | rowset | Rowset containing 1 row per bookmark folder. | ||
folderID | int | Unique folder ID. | ||
folderName | string | Folder name. | ||
bookmarks | rowset | Rowset container 1 row per bookmark in the current folder. | ||
bookmarkID | int | Unique bookmark ID. | ||
creatorID | long | Bookmark creator ID. Can be character or corporation ID. | ||
created | datetime | Date and time when bookmark was created. | ||
itemID | long [1] | Item ID of the item to which the bookmark refers, or 0 if the bookmark refers to a location. | ||
typeID | int [1] | Type ID of the item to which the bookmark refers (even if the bookmark refers to a location instead of an item). | ||
locationID | long [1] | Location ID of the solar sytem to which this bookmark refers. | ||
x | double | X location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
y | double | Y location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
z | double | Z location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
memo | string | Bookmark description (owner specified). | ||
note | string | Bookmark annotation (owner specified). |
- A bookmark will either refer to a specific item (e.g. station), or a location in space. Bookmarks which refer to an item will have a non-zero item ID. Otherwise, the bookmark will specify x, y and z coordinates of the location it refers to.
CalendarEventAttendees¶
Returns a list of all invited attendees for a given event.
Path:
/char/CalendarEventAttendees.xml.aspx
Access mask: 4
Cache timer: 10 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character eventIDs long IDs of the events
<result>
<rowset name="eventAttendees" key="characterID" columns="characterID,characterName,response">
<row characterID="123456789" characterName="Jane Doe" response="Accepted" />
<row characterID="987654321" characterName="John Doe" response="Tentative" />
<row characterID="192837645" characterName="Another Doe" response="Declined" />
<row characterID="918273465" characterName="Doe the Third" response="Undecided" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
characterID | long | ID of the character. |
characterName | string | Name of the character. |
response | string | Can be {"Undecided", "Accepted", "Declined" or "Tentative"} |
- A call to Character - UpcomingCalendarEvents must be made prior to calling this API. Otherwise you will receive the error:
216: Calendar Event List not populated with upcoming events. You cannot request any random eventID.
CharacterSheet¶
Character, Skills and roles information
Path:
/char/CharacterSheet.xml.aspx
Access mask: 8
Cache timer: 60 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<characterID>632424020</characterID>
<name>Ernest Borgnine</name>
<homeStationID>60009646</homeStationID>
<DoB>2006-03-05 12:41:00</DoB>
<race>Amarr</race>
<bloodLineID>13</bloodLineID>
<bloodLine>Khanid</bloodLine>
<ancestryID>37</ancestryID>
<ancestry>Cyber Knights</ancestry>
<gender>Male</gender>
<corporationName>Mine. Now. Please</corporationName>
<corporationID>790988403</corporationID>
<allianceName>Alliance. Now. Please.</allianceName>
<allianceID>1538759362</allianceID>
<factionName/>
<factionID>0</factionID>
<cloneTypeID>164</cloneTypeID>
<cloneName>Clone Grade Alpha</cloneName>
<cloneSkillPoints>0</cloneSkillPoints>
<freeSkillPoints>0</freeSkillPoints>
<freeRespecs>3</freeRespecs>
<cloneJumpDate>2014-07-29 19:21:47</cloneJumpDate>
<lastRespecDate>2014-06-01 15:50:22</lastRespecDate>
<lastTimedRespec>2014-06-01 15:50:22</lastTimedRespec>
<remoteStationDate>2014-07-29 19:21:47</remoteStationDate>
<rowset columns="jumpCloneID,typeID,locationID,cloneName" key="jumpCloneID" name="jumpClones">
<row cloneName="" locationID="61000253" typeID="164" jumpCloneID="18965660"/>
<row cloneName="" locationID="61000336" typeID="164" jumpCloneID="11203936"/>
<row cloneName="" locationID="61000637" typeID="164" jumpCloneID="15754983"/>
<row cloneName="" locationID="61000902" typeID="164" jumpCloneID="19027562"/>
</rowset>
<rowset columns="jumpCloneID,typeID,typeName" key="jumpCloneID" name="jumpCloneImplants">
<row typeID="9941" jumpCloneID="18965660" typeName="Memory Augmentation - Basic"/>
<row typeID="10212" jumpCloneID="18965660" typeName="Neural Boost - Standard"/>
<row typeID="10216" jumpCloneID="18965660" typeName="Ocular Filter - Standard"/>
<row typeID="10228" jumpCloneID="18965660" typeName="Zainou 'Gnome' Shield Management SM-703"/>
<row typeID="10208" jumpCloneID="11203936" typeName="Memory Augmentation - Standard"/>
<row typeID="10212" jumpCloneID="11203936" typeName="Neural Boost - Standard"/>
<row typeID="10216" jumpCloneID="11203936" typeName="Ocular Filter - Standard"/>
<row typeID="10221" jumpCloneID="11203936" typeName="Cybernetic Subprocessor - Standard"/>
<row typeID="9941" jumpCloneID="15754983" typeName="Memory Augmentation - Basic"/>
<row typeID="9943" jumpCloneID="15754983" typeName="Cybernetic Subprocessor - Basic"/>
<row typeID="10212" jumpCloneID="15754983" typeName="Neural Boost - Standard"/>
<row typeID="10216" jumpCloneID="15754983" typeName="Ocular Filter - Standard"/>
<row typeID="10228" jumpCloneID="15754983" typeName="Zainou 'Gnome' Shield Management SM-703"/>
<row typeID="13256" jumpCloneID="15754983" typeName="Inherent Implants 'Noble' Hull Upgrades HG-1003"/>
<row typeID="13260" jumpCloneID="15754983" typeName="Inherent Implants 'Squire' Capacitor Systems Operation EO-603"/>
</rowset>
<jumpActivation>2015-08-15 21:09:23</jumpActivation>
<jumpFatigue>2015-08-15 21:42:41</jumpFatigue>
<jumpLastUpdate>2015-08-15 21:05:42</jumpLastUpdate>
<balance>509647769.03</balance>
<rowset columns="typeID,typeName" key="typeID" name="implants">
<row typeID="10209" typeName="Memory Augmentation - Improved"/>
<row typeID="10213" typeName="Neural Boost - Improved"/>
<row typeID="10217" typeName="Ocular Filter - Improved"/>
<row typeID="10222" typeName="Cybernetic Subprocessor - Improved"/>
<row typeID="10226" typeName="Social Adaptation Chip - Improved"/>
<row typeID="33329" typeName="Genolution 'Auroral' AU-79"/>
</rowset>
<attributes>
<intelligence>17</intelligence>
<memory>17</memory>
<charisma>27</charisma>
<perception>17</perception>
<willpower>21</willpower>
</attributes>
<rowset columns="typeID,skillpoints,level,published" key="typeID" name="skills">
<row typeID="11584" published="1" level="1" skillpoints="750"/>
<row typeID="24624" published="1" level="0" skillpoints="28"/>
<row typeID="3394" published="1" level="2" skillpoints="2829"/>
<row typeID="3411" published="1" level="1" skillpoints="750"/>
<row typeID="3551" published="1" level="3" skillpoints="8000"/>
<row typeID="3426" published="1" level="1" skillpoints="250"/>
<row typeID="25863" published="1" level="1" skillpoints="750"/>
<row typeID="3328" published="1" level="3" skillpoints="16000"/>
<row typeID="3340" published="1" level="2" skillpoints="5663"/>
<row typeID="3363" published="1" level="1" skillpoints="250"/>
<row typeID="24270" published="1" level="1" skillpoints="750"/>
<row typeID="21059" published="1" level="3" skillpoints="16000"/>
<row typeID="12367" published="1" level="2" skillpoints="2829"/>
<row typeID="12366" published="1" level="2" skillpoints="2829"/>
<row typeID="12365" published="1" level="2" skillpoints="2829"/>
<row typeID="12195" published="1" level="1" skillpoints="250"/>
<row typeID="11566" published="1" level="3" skillpoints="16000"/>
<row typeID="3443" published="1" level="3" skillpoints="8000"/>
<row typeID="3425" published="1" level="4" skillpoints="90510"/>
<row typeID="3422" published="1" level="2" skillpoints="2829"/>
<row typeID="3417" published="1" level="3" skillpoints="8000"/>
<row typeID="3416" published="1" level="5" skillpoints="256000"/>
<row typeID="3413" published="1" level="3" skillpoints="8000"/>
<row typeID="3406" published="1" level="5" skillpoints="256000"/>
<row typeID="3403" published="1" level="4" skillpoints="45255"/>
<row typeID="3402" published="1" level="3" skillpoints="8000"/>
<row typeID="3392" published="1" level="3" skillpoints="8000"/>
<row typeID="3387" published="1" level="1" skillpoints="500"/>
<row typeID="3386" published="1" level="2" skillpoints="1415"/>
<row typeID="3385" published="1" level="4" skillpoints="45255"/>
<row typeID="3380" published="1" level="3" skillpoints="8000"/>
<row typeID="3330" published="1" level="1" skillpoints="500"/>
<row typeID="3327" published="1" level="3" skillpoints="21351"/>
<row typeID="3320" published="1" level="3" skillpoints="8000"/>
<row typeID="3319" published="1" level="2" skillpoints="1415"/>
<row typeID="3301" published="1" level="1" skillpoints="250"/>
<row typeID="3300" published="1" level="1" skillpoints="250"/>
</rowset>
<rowset columns="certificateID" key="certificateID" name="certificates"/>
<rowset columns="roleID,roleName" key="roleID" name="corporationRoles">
<row roleName="roleEquipmentConfig" roleID="2199023255552"/>
<row roleName="roleInfrastructureTacticalOfficer" roleID="144115188075855872"/>
</rowset>
<rowset columns="roleID,roleName" key="roleID" name="corporationRolesAtHQ">
<row roleName="roleHangarCanTake1" roleID="8192"/>
<row roleName="roleHangarCanTake3" roleID="32768"/>
<row roleName="roleHangarCanQuery1" roleID="1048576"/>
<row roleName="roleHangarCanQuery3" roleID="4194304"/>
<row roleName="roleHangarCanQuery4" roleID="8388608"/>
<row roleName="roleHangarCanQuery5" roleID="16777216"/>
<row roleName="roleContainerCanTake1" roleID="4398046511104"/>
<row roleName="roleContainerCanTake2" roleID="8796093022208"/>
<row roleName="roleContainerCanTake3" roleID="17592186044416"/>
</rowset>
<rowset columns="roleID,roleName" key="roleID" name="corporationRolesAtBase">
<row roleName="roleHangarCanTake1" roleID="8192"/>
<row roleName="roleHangarCanTake3" roleID="32768"/>
<row roleName="roleHangarCanQuery1" roleID="1048576"/>
<row roleName="roleHangarCanQuery3" roleID="4194304"/>
<row roleName="roleHangarCanQuery4" roleID="8388608"/>
<row roleName="roleHangarCanQuery5" roleID="16777216"/>
<row roleName="roleContainerCanTake1" roleID="4398046511104"/>
<row roleName="roleContainerCanTake2" roleID="8796093022208"/>
<row roleName="roleContainerCanTake3" roleID="17592186044416"/>
</rowset>
<rowset columns="roleID,roleName" key="roleID" name="corporationRolesAtOther">
<row roleName="roleHangarCanTake1" roleID="8192"/>
<row roleName="roleHangarCanTake3" roleID="32768"/>
<row roleName="roleHangarCanQuery1" roleID="1048576"/>
<row roleName="roleHangarCanQuery2" roleID="2097152"/>
<row roleName="roleHangarCanQuery3" roleID="4194304"/>
<row roleName="roleHangarCanQuery4" roleID="8388608"/>
<row roleName="roleHangarCanQuery5" roleID="16777216"/>
<row roleName="roleContainerCanTake1" roleID="4398046511104"/>
<row roleName="roleContainerCanTake2" roleID="8796093022208"/>
<row roleName="roleContainerCanTake3" roleID="17592186044416"/>
</rowset>
<rowset columns="titleID,titleName" key="titleID" name="corporationTitles">
<row titleName="**" titleID="8"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
characterID | long | The character ID. |
name | string | Character Name. |
homeStationID | long | ID for station where clone will spawn on demise. |
DoB | datetime | Date character was created. |
race | string | Characters race. |
bloodLineID | long [1] | ID for characters bloodline. |
bloodLine | string | Characters bloodline. |
ancestryID | long [2] | ID for characters ancestry. |
ancestry | string | Characters ancestry. |
gender | string | Characters gender. |
corporationName | string | Characters corporation. |
corporationID | long | ID for characters corporation. |
allianceName | string | Characters alliance. |
allianceID | long | ID for characters alliance. |
factionName | string | Characters faction. |
factionID | long [3] | ID for characters faction. |
cloneTypeID | long [4] | Characters typeID for clone. (deprecated) |
cloneName | string | Name of Clone Type. (deprecated) |
cloneSkillPoints | long | Skillpoints covered by clone. (deprecated) |
freeSkillPoints | long | Skillpoints available to be assigned. |
freeRespecs | int | Number of available character attribute respecs. |
cloneJumpDate | datetime | Characters last clone jump. |
lastRespecDate | datetime | Characters last character attribute respec. |
lastTimedRespec | datetime | Characters last character attribute respec. (Using respec accrued over time (1 year)) |
remoteStationDate | datetime | Characters last change of home station remotely. |
jumpActivation | datetime | Characters last capital jump activation. |
jumpFatigue | datetime | Characters jump fatigue expiry. |
jumpLastUpdate | datetime | Characters last jump update. |
balance | decimal | Characters wallet balance. |
Attributes | ||
intelligence | int | Characters intelligence attribute. |
memory | int | Characters memory attribute. |
charisma | int | Characters charisma attribute. |
perception | int | Characters perception attribute. |
willpower | int | Characters willpower attribute. |
Rowset jumpClones | ||
jumpCloneID | int | Unique jump clone identifier. |
cloneTypeID | long [4] | Characters typeID for clone. (deprecated) |
locationID | long | References location ID. |
cloneName | string | Name given to clone. |
Rowset jumpCloneImplants | ||
jumpCloneID | int | Unique jump clone identifier. |
typeID | long [4] | Type ID for implant |
typeName | string | Name for implant. |
Rowset implants | ||
typeID | long [4] | Type ID for implant |
typeName | string | Name for implant. |
Rowset skills | ||
typeID | long [4] | Type ID for implant. |
skillpoints | int | Number of skillpoints trained in this skill. |
level | int | Level skill has been trained to. |
published | int | 0 = unpublished, 1 = published |
Rowset certificates (deprecated) | ||
certificateID | int | ID of certificate. |
Rowset corporationRoles | ||
roleID | int64 | ID of role. |
roleName | string | Name of role. |
Rowset corporationRolesAtHQ | ||
Same as corporationRoles. | ||
Rowset corporationRolesAtBase | ||
Same as corporationRoles. | ||
Rowset corporationRolesAtOther | ||
Same as corporationRoles. | ||
Rowset corporationTitles | ||
titleID | int32 | ID of title. |
titleName | string | Name of title. |
ChatChannels¶
Retrieve character Chat Channels.
Path:
/char/ChatChannels.xml.aspx
Access mask: 536870912
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="channels" key="channelID" columns="channelID,ownerID,ownerName,displayName,comparisonKey,hasPassword,motd">
<row channelID="-69329950" ownerID="95578451" ownerName="CCP Tellus" displayName="Players' Haven" comparisonKey="players'haven" hasPassword="False" motd="<b>Feed pineapples to the cats!</b>">
<rowset name="allowed" key="accessorID" columns="accessorID,accessorName">
<row accessorID="99005629" accessorName="Tellus Alliance" />
</rowset>
<rowset name="blocked" key="accessorID" columns="accessorID,accessorName,untilWhen,reason">
<row accessorID="98396389" accessorName="Tellus Corporation" untilWhen="0001-01-01 00:00:00" reason="" />
</rowset>
<rowset name="muted" key="accessorID" columns="accessorID,accessorName,untilWhen,reason">
<row accessorID="90006031" accessorName="CCP Nestor" untilWhen="2015-08-07 15:17:40" reason="Test success! You can't speak now." />
</rowset>
<rowset name="operators" key="accessorID" columns="accessorID,accessorName">
<row accessorID="92168909" accessorName="CCP FoxFour" />
<row accessorID="95465499" accessorName="CCP Bartender" />
</rowset>
</row>
</rowset>
</result>
channels | rowset | Rowset containing 1 row per channel. | ||
channelID | long | Unique channel ID. Always negative for player-created channels. Permanent (CCP created) channels have a positive ID, but don't appear in the API. | ||
ownerID | long | Channel owner ID. | ||
ownerName | string | Channel owner name. | ||
displayName | string | Displayed name of channel. | ||
comparisonKey | rowset | Normalized, unique string used to compare channel names. | ||
hasPassword | boolean | If true, then this is a password protected channel. | ||
motd | string | Current channel message of the day. | ||
allowed | rowset | Rowset containing one row per allowed channel member. | ||
accessorID | long | ID of allowed channel member (see notes below). | ||
accessorName | string | Name of allowed channel member. | ||
blocked | rowset | Rowset containing one row per blocked channel member. | ||
accessorID | long | ID of blocked channel member (see notes below). | ||
accessorName | string | Name of blocked channel member. | ||
untilWhen | datetime | Time at which accessor will no longer be blocked. | ||
reason | string | Reason accessor is blocked. | ||
muted | rowset | Rowset containing one row per muted channel member. | ||
accessorID | long | ID of muted channel member (see notes below). | ||
accessorName | string | Name of muted channel member. | ||
untilWhen | datetime | Time at which accessor will no longer be muted. | ||
reason | string | Reason accessor is muted. | ||
operators | rowset | Rowset containing one row per channel operator. | ||
accessorID | long | ID of channel operator (see notes below). | ||
accessorName | string | Name of channel operator. |
- Chat channel accessor IDs can be characters, corporations or alliances.
ContactList¶
Lists the character’s personal, corporation, and alliance contacts.
Path:
/char/ContactList.xml.aspx
Access mask: 16
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="contactList" key="contactID" columns="contactID,contactName,standing,contactTypeID,labelMask,inWatchlist">
<row contactID="3013827" contactName="Nouta Dahiva" standing="0" contactTypeID="1373" labelMask="0" inWatchlist="False" />
<row contactID="3008933" contactName="Saame Marver" standing="0" contactTypeID="1374" labelMask="0" inWatchlist="False" />
<row contactID="3013522" contactName="Iya Kattora" standing="0" contactTypeID="1375" labelMask="0" inWatchlist="False" />
<row contactID="3011405" contactName="Okila Kavas" standing="0" contactTypeID="1376" labelMask="0" inWatchlist="False" />
<row contactID="3009566" contactName="Rias Luisauir" standing="0" contactTypeID="1377" labelMask="0" inWatchlist="False" />
<row contactID="147874353" contactName="BIG Games" standing="0" contactTypeID="1378" labelMask="0" inWatchlist="True" />
<row contactID="196379789" contactName="Chribba" standing="5" contactTypeID="1379" labelMask="0" inWatchlist="False" />
<row contactID="3017057" contactName="Kaer Aginia" standing="0" contactTypeID="1380" labelMask="0" inWatchlist="False" />
<row contactID="3018696" contactName="Rantoh Funkaki" standing="0" contactTypeID="1383" labelMask="0" inWatchlist="False" />
<row contactID="3018931" contactName="Antogase Pandon" standing="0" contactTypeID="1384" labelMask="0" inWatchlist="False" />
<row contactID="3019364" contactName="Doctor Canius" standing="0" contactTypeID="1385" labelMask="0" inWatchlist="False" />
<row contactID="3019361" contactName="Keita Eslin" standing="0" contactTypeID="1386" labelMask="0" inWatchlist="False" />
<row contactID="1488155548" contactName="MD Financial Services" standing="0" contactTypeID="2" labelMask="0" inWatchlist="False" />
<row contactID="903693898" contactName="Biotronics Inc." standing="10" contactTypeID="2" labelMask="0" inWatchlist="False" />
</rowset>
<rowset name="contactLabels" key="labelID" columns="labelID,name" />
<rowset name="corporateContactList" key="contactID" columns="contactID,contactName,standing,contactTypeID,labelMask">
<row contactID="111751354" contactName="Mark Hamill" standing="5" contactTypeID="1374" labelMask="0" />
<row contactID="903693898" contactName="Biotronics Inc." standing="10" contactTypeID="2" labelMask="0" />
<row contactID="1900696668" contactName="The Initiative." standing="5" contactTypeID="16159" labelMask="0" />
</rowset>
<rowset name="corporateContactLabels" key="labelID" columns="labelID,name" />
<rowset name="allianceContactList" key="contactID" columns="contactID,contactName,standing,contactTypeID,labelMask" />
<rowset name="allianceContactLabels" key="labelID" columns="labelID,name" />
</result>
Name | Data type | Description |
---|---|---|
Rowset contactList | ||
contactID | long | The characterID/corporationID of the character/agent/corporation in your contact list. |
contactName | char | The name of the contact. For deleted entities this field is empty. |
standing | int | The standings you set for this contact (see notes). |
contactTypeID | long |
Determines the contact type: 2 = Corporation 1373-1386 = Character 16159 = Alliance |
labelMask | long | Label(s) from contactLabels associated with this entry. |
inWatchlist | bool | Has this entry been added to the character's watchlist? Valid for contactTypeID 1373 to 1386 only. |
Rowset contactLabels | ||
labelID | long | Unique label ID. Multiple labelIDs bitwise combined result in labelMask. |
name | char | The label's text. |
Rowset corporateContactList | ||
Same as contactList with the exception of inWatchlist missing. | ||
Rowset corporateContactLabels | ||
Same as contactLabels. | ||
Rowset allianceContactList | ||
Same as contactList with the exception of inWatchlist missing. | ||
Rowset allianceContactLabels | ||
Same as contactLabels. |
- Returns the character’s contact and watch lists, incl. agents and respective standings set by the character. Also includes the character’s corporation and/or alliance contacts. See the Standings API for standings towards the character from agents and NPC entities.
ContactNotifications¶
Lists the notifications received about having been added to someone’s contact list.
Path:
/char/ContactNotifications.xml.aspx
Access mask: 32
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="contactNotifications" key="notificationID" columns="notificationID,senderID,senderName,sentDate,messageData">
<row notificationID="308734131" senderID="797400947" senderName="CCP Garthagk" sentDate="2010-05-29 23:04:00" messageData="level: 10
message: Hi, I want to social network with you!
" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
notificationID | long | ID number of the notification. |
senderID | long | ID of character/agent/corp who initiated this notification message. |
senderName | char | Name of character/agent/corp who initiated this notification message. |
sentDate | datetime | Date/time notification was sent. |
messageData | string | Contents of the message (see notes). |
messageData contents | ||
level | decimal | The new standing. |
message | string | Actual message text. |
messageData layout Message data is a string of name/value pairs, each pair terminated by a LF (
&
#xA;):{name1}: {value1} {name2}: {value2} {name3}: {value3}
ContractBids¶
Retrieve bids that have been placed on the characters auctions.
Path:
/char/ContractBids.xml.aspx
Access mask: 67108864
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset columns="bidID,contractID,bidderID,dateBid,amount" key="bidID" name="bidList">
<row amount="1000000.00" dateBid="2015-11-08 03:45:50" bidderID="92168909" contractID="98714177" bidID="4891368"/>
<row amount="2000000.00" dateBid="2015-11-08 03:46:21" bidderID="95633963" contractID="98714177" bidID="4891412"/>
<row amount="152441923.72" dateBid="2015-11-08 03:49:46" bidderID="1188435724" contractID="98714179" bidID="4891491"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
bidID | long | Unique ID for the bid. |
contractID | long | Unique ID for the contract. |
bidderID | long | Character ID of the bidder. |
dateBid | datetime | Date bid was placed. |
amount | decimal | The ammount bid. |
- This page returns only bids characters have placed on Auctions the character queried owns. It will not pull bids from public auctions the character has bid upon.
- It only shows bids for current ongoing auctions.
Contracts¶
Returns available contracts to character.
Path:
/char/Contracts.xml.aspx
Access mask: 67108864
Cache timer: 60 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character contractID long ID of a specific contract (Optional)
<result>
<rowset columns="contractID,issuerID,issuerCorpID,assigneeID,acceptorID,startStationID,endStationID,type,status,title,forCorp,availability,dateIssued,dateExpired,dateAccepted,numDays,dateCompleted,price,reward,collateral,buyout,volume" key="contractID" name="contractList">
<row title="MWD Scimitar + Kin Hardener - Rigs in cargo" volume="89000" buyout="0.00" collateral="0.00" reward="0.00" price="220000000.00" dateCompleted="2015-10-16 04:36:30" numDays="0" dateAccepted="2015-10-16 04:36:30" dateExpired="2015-10-23 15:32:31" dateIssued="2015-10-09 15:32:31" availability="Private" forCorp="0" status="Completed" type="ItemExchange" endStationID="60015108" startStationID="60015108" acceptorID="258695360" assigneeID="386292982" issuerCorpID="673319797" issuerID="91512526" contractID="97809127"/>
<row title="" volume="216000" buyout="0.00" collateral="0.00" reward="0.00" price="149000000.00" dateCompleted="2015-10-16 04:39:27" numDays="0" dateAccepted="2015-10-16 04:39:27" dateExpired="2015-10-26 03:31:21" dateIssued="2015-10-12 03:31:21" availability="Private" forCorp="0" status="Completed" type="ItemExchange" endStationID="60015108" startStationID="60015108" acceptorID="258695360" assigneeID="386292982" issuerCorpID="1941177176" issuerID="1524136743" contractID="97884327"/>
<row title="" volume="43000" buyout="0.00" collateral="0.00" reward="0.00" price="74000000.00" dateCompleted="2015-10-16 04:36:47" numDays="0" dateAccepted="2015-10-16 04:36:47" dateExpired="2015-10-28 05:30:02" dateIssued="2015-10-14 05:30:02" availability="Private" forCorp="0" status="Completed" type="ItemExchange" endStationID="60015108" startStationID="60015108" acceptorID="258695360" assigneeID="386292982" issuerCorpID="98254901" issuerID="1077170504" contractID="97937400"/>
<row title="" volume="47000" buyout="0.00" collateral="0.00" reward="0.00" price="70000000.00" dateCompleted="2015-10-16 04:37:09" numDays="0" dateAccepted="2015-10-16 04:37:09" dateExpired="2015-10-29 23:44:29" dateIssued="2015-10-15 23:44:29" availability="Private" forCorp="0" status="Completed" type="ItemExchange" endStationID="60015108" startStationID="60015108" acceptorID="258695360" assigneeID="386292982" issuerCorpID="98416600" issuerID="92084830" contractID="97981024"/>
<row title="" volume="35900" buyout="0.00" collateral="0.00" reward="0.00" price="55000000.00" dateCompleted="2015-11-03 19:14:05" numDays="0" dateAccepted="2015-11-03 19:14:05" dateExpired="2015-11-07 22:22:47" dateIssued="2015-10-24 22:22:47" availability="Public" forCorp="0" status="Completed" type="ItemExchange" endStationID="60015106" startStationID="60015106" acceptorID="258695360" assigneeID="0" issuerCorpID="116777001" issuerID="337129922" contractID="98256398"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
contractID | long | Unique Identifier for the contract. |
issuerID | long | Character ID for the issuer. |
issuerCorpID | long | Characters corporation ID for the issuer. |
assigneeID | long | ID to whom the contract is assigned, can be corporation or character ID. |
acceptorID | long | Who will accept the contract. If assigneeID is same as acceptorID then CharacterID else CorporationID (The contract accepted by the corporation). |
startStationID | int | Start station ID (for Couriers contract). |
endStationID | int | End station ID (for Couriers contract). |
type | string | Type of the contract (ItemExchange, Courier, Loan or Auction). |
status | string | Status of the the contract (Outstanding, Deleted, Completed, Failed, CompletedByIssuer, CompletedByContractor, Cancelled, Rejected, Reversed or InProgress) |
title | string | Title of the contract |
forCorp | int | 1 if the contract was issued on behalf of the issuer's corporation, 0 otherwise |
availability | string | Public or Private |
dateIssued | datetime | Сreation date of the contract |
dateExpired | datetime | Expiration date of the contract |
dateAccepted | datetime | Date of confirmation of contract |
numDays | int | Number of days to perform the contract |
dateCompleted | datetime | Date of completed of contract |
price | float | Price of contract (for ItemsExchange and Auctions) |
reward | float | Remuneration for contract (for Couriers only) |
collateral | float | Collateral price (for Couriers only) |
buyout | float | Buyout price (for Auctions only) |
volume | float | Volume of items in the contract |
FacWarStats¶
Returns faction warfare information for characters enrolled in faction warfare.
Path:
/char/FacWarStats.xml.aspx
Access mask: 64
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<factionID>500001</factionID>
<factionName>Caldari State</factionName>
<enlisted>2008-06-10 22:10:00</enlisted>
<currentRank>4</currentRank>
<highestRank>4</highestRank>
<killsYesterday>0</killsYesterday>
<killsLastWeek>0</killsLastWeek>
<killsTotal>0</killsTotal>
<victoryPointsYesterday>0</victoryPointsYesterday>
<victoryPointsLastWeek>1044</victoryPointsLastWeek>
<victoryPointsTotal>0</victoryPointsTotal>
</result>
Name | Data type | Description |
---|---|---|
factionID | int | ID number of the faction. |
factionName | string | Name of the faction. |
enlisted | date time | Date character enlisted in the faction. |
currentRank | int | Characters current faction rank. |
highestRank | int | Characters highest faction rank. |
killsYesterday | int | Number of ships character destroyed yesterday. |
killsLastWeek | int | Number of ships character destroyed last week. |
killsTotal | int | Number of total ships character destroyed. |
victoryPointsYesterday | int | Number of victory points character acquired yesterday. |
victoryPointsLastWeek | int | Number of victory points character acquired last week. |
victoryPointsTotal | int | Number of total victory points character acquired. |
- If the character is enlisted in Factional Warfare, this will return the faction the character is enlisted in, the current rank and the highest rank the character ever had attained, and how many kills and victory points the character obtained yesterday, in the last week, and total. Otherwise returns an error code.
124: Character not enlisted in Factional Warfare.
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
KillLog¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
KillMails¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Locations¶
MailBodies¶
Returns the bodies of eve mail messages sent to the character.
Path:
/char/MailBodies.xml.aspx
Access mask: 512
Cache timer: 10 years (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character IDs list of long Comma separated list of message IDs for which texts should be retrieved (see notes below)
<result>
<rowset name="messages" key="messageID" columns="messageID">
<row messageID="290285276"><![CDATA[
Mail message body.
]]></row>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
messageID | int | The unique message ID number. |
message text | CDATA | DATA (character data) encoded message text. |
<?xml version='1.0' encoding='UTF-8'?>
<eveapi version="2">
<currentTime>2016-01-27 22:16:53</currentTime>
<result>
<rowset name="messages" key="messageID" columns="messageID"/>
<missingMessageIDs>1234,5678</missingMessageIDs>
</result>
<cachedUntil>2026-01-24 22:16:53</cachedUntil>
</eveapi>
Name | Data type | Description |
---|---|---|
messages | rowset | Contains the message texts for message IDs for which texts could be retrieved. |
missingMessageIDs | list of long | Comma separated list of message IDs for which texts could not be retrieved. |
- Message headers must be requested first before the corresponding message texts can be retrieved.
- Message texts typically report a “cached until” time of ten years from the current time. It’s not clear whether texts are really cached for this long.
MailingLists¶
Returns the mailing list the character is a member of.
Path:
/char/mailinglists.xml.aspx
Access mask: 1024
Cache timer: 6 hours
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="mailingLists" key="listID" columns="listID,displayName">
<row listID="98889028" displayName="Dark Market Mailing"/>
<row listID="139658202" displayName="CyberDyne R-D"/>
<row listID="145103663" displayName="TEST DIRECTORS"/>
<row listID="145108697" displayName="Kicking Peoples"/>
<row listID="145119013" displayName="Welcome INDY"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
listID | int | The ID of the mailing list. |
displayName | string | The name of the mailing list. |
MailMessages¶
Returns the header of eve mail messages sent to the character.
Path:
/char/MailMessages.xml.aspx
Access mask: 2048
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="messages" key="messageID" columns="messageID,senderID,senderName,sentDate,title,toCorpOrAllianceID,toCharacterIDs,toListID">
<row messageID="290285276" senderID="999999999" senderName="Some guy" sentDate="2009-12-01 01:04:00" title="Corp mail" toCorpOrAllianceID="999999999" toCharacterIDs="" toListID="" />
<row messageID="290285275" senderID="999999999" senderName="Some guy" sentDate="2009-12-01 01:04:00" title="Personal mail" toCorpOrAllianceID="" toCharacterIDs="999999999" toListID="" />
<row messageID="290285274" senderID="999999999" senderName="Some guy" sentDate="2009-12-01 01:04:00" title="Message to mailing list" toCorpOrAllianceID="" toCharacterIDs="" toListID="999999999" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
messageID | int | The unique message ID number. |
senderID | int | The character ID or Mailing List ID of the message originator. |
senderName | string | The character name or Mailing List name of the message originator. |
sentDate | date string | The date the message was sent. |
title | string | The title/subject of the message |
toCorpOrAllianceID | string | The ID of a corporation/alliance that the message was sent to. |
toCharacterIDs | string | Comma-separated list of character IDs of the characters that received the message. |
toListID | string | Comma-separated list of mailing lists that the mail was sent to. Currently you can only send a mail to one list but that might change so we made this a list instead of a single ID. The IDs of lists the character is subscribed to can be resolved using the Character - MailingLists. |
- The first request returns the latest 50 mails/200 notifications sent or received by the character within the last 10 days. Older items are skipped.
- Subsequent requests return only the new items received since the last request.
- You can request new items every 30 minutes.
- If you want to re-set the timer and get the first-request bulk again, you’ll have to wait 6 hours.
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Medals¶
Notification Texts¶
Retrieve character notification bodies.
Path:
/char/NotificationTexts.xml.aspx
Access mask: 32768
Cache timer: 10 years (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which notification texts will be retrieved IDs list of long Comma separated list of notification IDs for which texts should be retrieved (see notes below)
<rowset name="notifications" key="notificationID" columns="notificationID">
<row notificationID="374044083"><![CDATA[
isHouseWarmingGift: 1
shipTypeID: 606
]]></row>
<row notificationID="374067406"><![CDATA[
amount: 25000000
dueDate: 129808158000000000
]]></row>
<row notificationID="374106507"><![CDATA[
againstID: 673381830
cost: null
declaredByID: 98105019
delayHours: null
hostileState: null
]]></row>
<row notificationID="374119034"><![CDATA[
aggressorAllianceID: 673381830
aggressorCorpID: 785714366
aggressorID: 1746208390
armorValue: 1.0
hullValue: 1.0
moonID: 40264916
shieldValue: 0.995
solarSystemID: 30004181
typeID: 16688
]]></row>
<row notificationID="374133265"><![CDATA[
amount: 5125528.4
itemID: 1005888572647
payout: 1
]]></row>
</rowset>
notifications | rowset | Rowset containing 1 row per notification text. | |
notificationID | long | Unique notification ID corresponding to the following notification text. | |
notification text | CDATA | CDATA (character data) encoded notification text. The contents of the text depend on the notification type ID (see Notification Types). |
<result>
<rowset name="notifications" key="notificationID" columns="notificationID">
<missingIDs>1234,5678</missingIDs>
</rowset>
</result>
notifications | rowset | Contains a "missingIDs" child when some notification texts could not be retrieved. | |
missindIDs | list of long | Comma separated list of notification IDs for which texts could not be retrieved. |
- Notification headers must be requested first before the corresponding notification texts can be retrieved.
- Notification texts typically report a “cached until” time of ten years from the current time. It’s not clear whether texts are really cached for this long.
- Some notification types have structured data in the corresponding notification text. See Notification Types for a description of this data.
Planetary Colonies¶
Retrieve planetary colonies owned by character.
Path:
/char/PlanetaryColonies.xml.aspx
Access mask: 2
Cache timer: 60 minutes (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which planetary colonies will be retrieved
<result>
<rowset name="colonies" key="planetID" columns="solarSystemID,solarSystemName,planetID,planetName,planetTypeID,planetTypeName,ownerID,ownerName,lastUpdate,upgradeLevel,numberOfPins">
<row solarSystemID="30003396" solarSystemName="Maturat" planetID="40215260" planetName="Maturat II" planetTypeID="2015" planetTypeName="Planet (Lava)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:17:47" upgradeLevel="5" numberOfPins="8" />
<row solarSystemID="30003399" solarSystemName="Vorsk" planetID="40215544" planetName="Vorsk I" planetTypeID="2063" planetTypeName="Planet (Plasma)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:16:05" upgradeLevel="4" numberOfPins="7" />
<row solarSystemID="30003399" solarSystemName="Vorsk" planetID="40215545" planetName="Vorsk II" planetTypeID="2063" planetTypeName="Planet (Plasma)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:16:18" upgradeLevel="4" numberOfPins="7" />
<row solarSystemID="30003399" solarSystemName="Vorsk" planetID="40215546" planetName="Vorsk III" planetTypeID="2015" planetTypeName="Planet (Lava)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:31:16" upgradeLevel="5" numberOfPins="9" />
<row solarSystemID="30003399" solarSystemName="Vorsk" planetID="40215548" planetName="Vorsk IV" planetTypeID="11" planetTypeName="Planet (Temperate)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:32:04" upgradeLevel="4" numberOfPins="12" />
<row solarSystemID="30003399" solarSystemName="Vorsk" planetID="40215551" planetName="Vorsk VI" planetTypeID="13" planetTypeName="Planet (Gas)" ownerID="1801683792" ownerName="reygar burnt" lastUpdate="2015-07-29 02:16:43" upgradeLevel="4" numberOfPins="7" />
</rowset>
</result>
colonies | rowset | Rowset containing 1 row per planetary colony. | |
solarSystemID | int [1] | Solar system where colony is located. | |
solarSystemName | string | Name of solar system where colony is located. | |
planetID | int [1] | Planet where colony is located. | |
planetName | string | Name of planet where colony is located. | |
planetTypeID | int [1] | Type of planet where colony is located. | |
planetTypeName | string | Type name of planet where colony is located. | |
ownerID | long | Character ID of owner. | |
ownerName | string | Character name of owner. | |
lastUpdate | datetime | Time when colony was last modified. | |
upgradeLevel | int | Command center level for this colony. | |
numberOfPins | int | Colony pin count. |
- Unlike other API data, planetary information is only updated when the colony is accessed through the EVE Online client. The information returned by this endpoint will remain unchanged until the next time the colony is viewed through the client.
Planetary Links¶
Retrieve planetary links for colonies owned by character.
Path:
/char/PlanetaryLinks.xml.aspx
Access mask: 2
Cache timer: 60 minutes (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which planetary links will be retrieved planetID int Planet ID of planet for which links will be retrieved
<result>
<rowset name="links" key="sourcePinID" columns="sourcePinID,destinationPinID,linkLevel">
<row sourcePinID="1009564405863" destinationPinID="1009564416193" linkLevel="0"/>
<row sourcePinID="1009564405864" destinationPinID="1009564416193" linkLevel="0"/>
<row sourcePinID="1009564416193" destinationPinID="1009564438251" linkLevel="0"/>
<row sourcePinID="1009564416193" destinationPinID="1009564438252" linkLevel="0"/>
<row sourcePinID="1009564416193" destinationPinID="1009564438253" linkLevel="0"/>
<row sourcePinID="1009564416193" destinationPinID="1010009138733" linkLevel="0"/>
</rowset>
</result>
links | rowset | Rowset containing 1 row per planetary link. | |
sourcePinID | long | Source pin ID for this link. | |
destinationPinID | long | Destination pin ID for this link. | |
linkLevel | int | Current link upgrade level. |
- Unlike other API data, planetary information is only updated when the colony is accessed through the EVE Online client. The information returned by this endpoint will remain unchanged until the next time the colony is viewed through the client.
Planetary Pins¶
Retrieve planetary pins for colonies owned by character.
Path:
/char/PlanetaryPins.xml.aspx
Access mask: 2
Cache timer: 60 minutes (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which planetary pins will be retrieved planetID int Planet ID of planet for which pins will be retrieved
<result>
<rowset name="pins" key="pinID" columns="pinID,typeID,typeName,schematicID,lastLaunchTime,cycleTime,quantityPerCycle,installTime,expiryTime,contentTypeID,contentTypeName,contentQuantity,longitude,latitude">
<row pinID="1009564368954" typeID="2549" typeName="Lava Command Center" schematicID="0" lastLaunchTime="0001-01-01 00:00:00" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="0" contentTypeName="" contentQuantity="0" longitude="-1.76925132343823" latitude="1.35576803141522"/>
<row pinID="1009564405863" typeID="3062" typeName="Lava Extractor Control Unit" schematicID="0" lastLaunchTime="0001-01-01 00:00:00" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="0" contentTypeName="" contentQuantity="0" longitude="-1.9002762391" latitude="1.35996919697"/>
<row pinID="1009564405864" typeID="3062" typeName="Lava Extractor Control Unit" schematicID="0" lastLaunchTime="2015-07-29 02:15:26" cycleTime="120" quantityPerCycle="1925" installTime="2015-07-29 02:15:26" expiryTime="2015-08-02 08:15:26" contentTypeID="0" contentTypeName="" contentQuantity="0" longitude="-1.94888869978" latitude="1.27919018972"/>
<row pinID="1009564416193" typeID="2555" typeName="Lava Launchpad" schematicID="0" lastLaunchTime="0001-01-01 00:00:00" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="2389" contentTypeName="Plasmoids" contentQuantity="20260" longitude="-1.77328132701" latitude="1.31561528674"/>
<row pinID="1009564438251" typeID="2469" typeName="Lava Basic Industry Facility" schematicID="122" lastLaunchTime="2015-07-23 03:43:31" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="2308" contentTypeName="Suspended Plasma" contentQuantity="1024" longitude="-1.78528278433" latitude="1.29670715686"/>
<row pinID="1009564438252" typeID="2469" typeName="Lava Basic Industry Facility" schematicID="129" lastLaunchTime="2015-07-22 19:13:31" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="2306" contentTypeName="Non-CS Crystals" contentQuantity="2006" longitude="-1.75855213447" latitude="1.29539116693"/>
<row pinID="1009564438253" typeID="2470" typeName="Lava Advanced Industry Facility" schematicID="71" lastLaunchTime="2015-07-22 19:43:31" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="2389" contentTypeName="Plasmoids" contentQuantity="40" longitude="-1.7736430669" latitude="1.27606869848"/>
<row pinID="1009564438253" typeID="2470" typeName="Lava Advanced Industry Facility" schematicID="71" lastLaunchTime="2015-07-22 19:43:31" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="2401" contentTypeName="Chiral Structures" contentQuantity="20" longitude="-1.7736430669" latitude="1.27606869848"/>
<row pinID="1010009138733" typeID="2558" typeName="Lava Storage Facility" schematicID="0" lastLaunchTime="0001-01-01 00:00:00" cycleTime="0" quantityPerCycle="0" installTime="0001-01-01 00:00:00" expiryTime="0001-01-01 00:00:00" contentTypeID="0" contentTypeName="" contentQuantity="0" longitude="-1.77787254933242" latitude="1.33187818274077"/>
</rowset>
</result>
pins | rowset | Rowset containing 1 row per planetary pin. | |
pinID | long | Unique pin ID. | |
typeID | int [1] | Type ID of facility installed at this pin. | |
typeName | string | Type name of facility installed at this pin. | |
schematicID | int [1] | Schematic ID of schematic installed in this facility. | |
lastLaunchTime | datetime | Time when last operation at facility was started. | |
cycleTime | int | Facility cycle time in minutes. | |
quantityPerCycle | int | Number of items produced by this facility per cycle time (if this facility produces something). | |
installTime | datetime | Time when the current operation was started at this facility (if this facility has an operation to perform). | |
expiryTime | datetime | Time when this facility will finish the current operation (if this facility has an operation to perform). | |
contentTypeID | int [1] | Type ID of content stored at this facility. | |
contentTypeName | string | Name of content stored at facility at this facility. | |
contentQuantity | int | Amount of content currently stored in facility at pin location. | |
longitude | float | Pin longitude. | |
latitude | float | Pin latitude. |
- Unlike other API data, planetary information is only updated when the colony is accessed through the EVE Online client. The information returned by this endpoint will remain unchanged until the next time the colony is viewed through the client.
Planetary Routes¶
Retrieve planetary routes for colonies owned by character.
Path:
/char/PlanetaryRoutes.xml.aspx
Access mask: 2
Cache timer: 60 minutes (see notes below)
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which planetary routes will be retrieved planetID int Planet ID of planet for which routes will be retrieved
<result>
<rowset name="routes" key="routeID" columns="routeID,sourcePinID,destinationPinID,contentTypeID,contentTypeName,quantity,waypoint1,waypoint2,waypoint3,waypoint4,waypoint5">
<row routeID="683725077" sourcePinID="1009564405863" destinationPinID="1009564416193" contentTypeID="2308" contentTypeName="Suspended Plasma" quantity="45672" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="683725076" sourcePinID="1009564405864" destinationPinID="1009564416193" contentTypeID="2306" contentTypeName="Non-CS Crystals" quantity="27720" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458913" sourcePinID="1009564416193" destinationPinID="1009564438251" contentTypeID="2308" contentTypeName="Suspended Plasma" quantity="3000" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458914" sourcePinID="1009564416193" destinationPinID="1009564438252" contentTypeID="2306" contentTypeName="Non-CS Crystals" quantity="3000" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458915" sourcePinID="1009564416193" destinationPinID="1009564438253" contentTypeID="2401" contentTypeName="Chiral Structures" quantity="40" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458916" sourcePinID="1009564416193" destinationPinID="1009564438253" contentTypeID="2389" contentTypeName="Plasmoids" quantity="40" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458910" sourcePinID="1009564438251" destinationPinID="1009564416193" contentTypeID="2389" contentTypeName="Plasmoids" quantity="20" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458911" sourcePinID="1009564438252" destinationPinID="1009564416193" contentTypeID="2401" contentTypeName="Chiral Structures" quantity="20" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="499458912" sourcePinID="1009564438253" destinationPinID="1009564416193" contentTypeID="9840" contentTypeName="Transmitter" quantity="5" waypoint1="0" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="508634384" sourcePinID="1010009138733" destinationPinID="1009564438251" contentTypeID="2308" contentTypeName="Suspended Plasma" quantity="3000" waypoint1="1009564416193" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
<row routeID="508634385" sourcePinID="1010009138733" destinationPinID="1009564438253" contentTypeID="2389" contentTypeName="Plasmoids" quantity="40" waypoint1="1009564416193" waypoint2="0" waypoint3="0" waypoint4="0" waypoint5="0"/>
</rowset>
</result>
routes | rowset | Rowset containing 1 row per planetary route. | |
routeID | long | Unique route ID. | |
sourcePinID | long | Source pin ID for this route. | |
destinationPinID | long | Final destination pin ID for this route. | |
contentTypeID | int [1] | Type ID of content transmitted over this route. | |
contentTypeName | string | Name of content transmitted over this route. | |
quantity | int | Amount of content transmitted over this route. | |
waypoint1 | long | Pin ID of first waypoint. | |
waypoint2 | long | Pin ID of second waypoint. | |
waypoint3 | long | Pin ID of third waypoint. | |
waypoint4 | long | Pin ID of fourth waypoint. | |
waypoint5 | long | Pin ID of fifth waypoint. |
- Unlike other API data, planetary information is only updated when the colony is accessed through the EVE Online client. The information returned by this endpoint will remain unchanged until the next time the colony is viewed through the client.
Research¶
Retrieve character research.
Path:
/char/Research.xml.aspx
Access mask: 65536
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of character
<result>
<rowset name="research" key="agentID" columns="agentID,skillTypeID,researchStartDate,pointsPerDay,remainderPoints">
<row agentID="3009358" skillTypeID="11450" researchStartDate="2014-11-27 16:34:47" pointsPerDay="53.5346162146776" remainderPoints="53604.0634303189"/>
<row agentID="3012617" skillTypeID="11453" researchStartDate="2015-01-31 21:31:02" pointsPerDay="37.0312810778599" remainderPoints="65.140031465693"/>
<row agentID="3012662" skillTypeID="11452" researchStartDate="2015-01-31 05:38:13" pointsPerDay="53.3700894238397" remainderPoints="23.557288895885"/>
<row agentID="3013460" skillTypeID="11449" researchStartDate="2015-01-31 21:11:04" pointsPerDay="5.8" remainderPoints="0"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
agentID | int [1] [2] | Agent ID of research agent character is conducting research with. |
skillTypeID | int [1] | Skill type being used to conduct research with this agent. |
researchStartDate | datetime | Date and time when research started with this agent. |
pointsPerDay | decimal | Number of research points generated per day. |
remainderPoints | decimal | Number of research points remaining since last datacore purchase and/or pointsPerDay update. Mision research points are also added to this value. |
- remainderPoints can be negative if you’ve purchased datacores from an agent.
- The formula for finding the current research points with an agent is: ( currentPoints = remainderPoints + pointsPerDay * days(currentTime - researchStartDate) )
Skill In Training¶
Retrieve character skill in training.
Path:
/char/SkillInTraining.xml.aspx
Access mask: 131072
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which skill in training will be requested
<result>
<currentTQTime offset="0">2015-12-08 00:27:51</currentTQTime>
<trainingEndTime>2015-12-11 14:06:09</trainingEndTime>
<trainingStartTime>2015-11-25 07:50:03</trainingStartTime>
<trainingTypeID>3440</trainingTypeID>
<trainingStartSP>181020</trainingStartSP>
<trainingDestinationSP>1024000</trainingDestinationSP>
<trainingToLevel>5</trainingToLevel>
<skillInTraining>1</skillInTraining>
</result>
currentTQTime | datetime | Current server time. |
trainingEndTime | datetime | Time when current skill in training will end. |
trainingStartTime | datetime | Time when current skill in training started. |
trainingTypeID | int [1] | Type ID of skill being trained. |
trainingStartSP | int | Number of skill points character had in this skill when training started. |
trainingDestinationSP | int | Number of skill points this character will have when training completes. |
trainingToLevel | int | Level this skill is being trained to. |
skillInTraining | boolean | 1 if skill in training, 0 otherwise. |
- If the skill queue is empty, then only the “skillInTraining” field will be present.
- Offset field on currentTQTime is unknown (always 0?).
Skill Queue¶
Retrieve character skill queue.
Path:
/char/SkillQueue.xml.aspx
Access mask: 262144
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which skill queue will be requested
<result>
<rowset name="skillqueue" key="queuePosition" columns="queuePosition,typeID,level,startSP,endSP,startTime,endTime">
<row queuePosition="0" typeID="3440" level="5" startSP="181020" endSP="1024000" startTime="2015-11-25 07:50:03" endTime="2015-12-11 14:06:09"/>
<row queuePosition="1" typeID="3427" level="5" startSP="380865" endSP="512000" startTime="2015-12-11 14:06:09" endTime="2015-12-14 02:48:48"/>
<row queuePosition="2" typeID="3396" level="2" startSP="750" endSP="4243" startTime="2015-12-14 02:48:48" endTime="2015-12-14 04:25:49"/>
<row queuePosition="3" typeID="3396" level="3" startSP="4243" endSP="24000" startTime="2015-12-14 04:25:49" endTime="2015-12-14 13:34:38"/>
<row queuePosition="4" typeID="21718" level="4" startSP="24000" endSP="135765" startTime="2015-12-14 13:34:38" endTime="2015-12-16 17:19:13"/>
<row queuePosition="5" typeID="3396" level="4" startSP="24000" endSP="135765" startTime="2015-12-16 17:19:13" endTime="2015-12-18 21:03:48"/>
<row queuePosition="6" typeID="3396" level="5" startSP="135765" endSP="768000" startTime="2015-12-18 21:03:48" endTime="2015-12-31 01:45:53"/>
<row queuePosition="7" typeID="13278" level="4" startSP="24000" endSP="135765" startTime="2015-12-31 01:45:53" endTime="2016-01-02 05:30:28"/>
<row queuePosition="8" typeID="13278" level="5" startSP="135765" endSP="768000" startTime="2016-01-02 05:30:28" endTime="2016-01-14 10:12:33"/>
<row queuePosition="9" typeID="21718" level="5" startSP="135765" endSP="768000" startTime="2016-01-14 10:12:33" endTime="2016-01-26 14:54:38"/>
<row queuePosition="10" typeID="3398" level="5" startSP="362039" endSP="2048000" startTime="2016-01-26 14:54:38" endTime="2016-02-28 03:26:53"/>
<row queuePosition="11" typeID="22578" level="5" startSP="181020" endSP="1024000" startTime="2016-02-28 03:26:53" endTime="2016-03-15 09:42:59"/>
<row queuePosition="12" typeID="26260" level="5" startSP="135765" endSP="768000" startTime="2016-03-15 09:42:59" endTime="2016-03-27 14:25:04"/>
</rowset>
</result>
skillqueue | rowset | Rowset containing 1 row per skill in queue. | |
queuePosition | int | Zero based queue position. | |
typeID | int [1] | Type ID of the skill in training. | |
level | int | Level being trained on this skill. | |
startSP | int | Number of skill points character had in this skill when training started. | |
endSP | int | Number of skill points this character will have when training completes. | |
startTime | datetime | Time when training will start (or started), or null if the queue is paused. | |
endTime | datetime | Time when training will complete, or null if the queue is paused. |
- If the skill queue is paused, then resumed, then startSP may report the number of skill points in a skill at the beginning of the level being trained, instead of the number of skill points accumulated when the queue was paused (possible bug).
Standings (NPC)¶
Retrieve character standings.
Path:
/char/Standings.xml.aspx
Access mask: 524288
Cache timer: 3 hours
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long Character ID for which standings will be requested
<result>
<characterNPCStandings>
<rowset name="agents" key="fromID" columns="fromID,fromName,standing">
<row fromID="3009841" fromName="Pausent Ansin" standing="0.1" />
<row fromID="3009846" fromName="Charie Octienne" standing="0.19" />
</rowset>
<rowset name="NPCCorporations" key="fromID" columns="fromID,fromName,standing">
<row fromID="1000061" fromName="Freedom Extension" standing="0" />
<row fromID="1000064" fromName="Carthum Conglomerate" standing="0.34" />
<row fromID="1000094" fromName="TransStellar Shipping" standing="0.02" />
</rowset>
<rowset name="factions" key="fromID" columns="fromID,fromName,standing">
<row fromID="500003" fromName="Amarr Empire" standing="-0.1" />
<row fromID="500020" fromName="Serpentis" standing="-1" />
</rowset>
</characterNPCStandings>
</result>
characterNPCStandings | object | Object containing one rowset each for standings from agents, NPC corporations, and factions. | ||
agents | rowset | Rowset containing 1 row for each agent standing. | ||
fromID | int [1] | ID of agent this character has standing with. | ||
fromName | string | Name of agent this character has standing with. | ||
standing | float | Current base standing with this entity. | ||
NPCCorporations | rowset | Rowset containing 1 row for each NPC corporation standing. | ||
fromID | int [1] | ID of NPC corporation this character has standing with. | ||
fromName | string | Name of NPC corporation this character has standing with. | ||
standing | float | Current base standing with this entity. | ||
factions | rowset | Rowset containing 1 row for each faction standing. | ||
fromID | int [1] | ID of faction this character has standing with. | ||
fromName | string | Name of faction this character has standing with. | ||
standing | float | Current base standing with this entity. |
- All standings are reported in the range [-10, 10].
- Standings reported in this response do not take into account character skills like Connections or Diplomacy.
UpcomingCalendarEvents¶
Retrieve character upcoming calendar events.
Path:
/char/UpcomingCalendarEvents.xml.aspx
Access mask: 1048576
Cache timer: 60 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode string API verification code characterID long Character ID for which upcoming calendar events will be requested
<result>
<rowset name="upcomingEvents" key="eventID" columns="eventID,ownerID,ownerName,eventDate,eventTitle,duration,importance,response,eventText">
<row eventID="93264" ownerID="1" ownerName="" eventDate="2011-03-26 09:00:00" eventTitle="EVE Online Fanfest 2011"
duration="0" importance="0" response="Undecided" eventText="Join us for <a href="http://fanfest.eveonline.com/">
EVE Online's Fanfest 2011</a>!" />
</rowset>
</result>
upcomingEvents | rowset | Rowset containing 1 row per upcoming event. | |
eventID | long | Unique ID of event. | |
ownerID | long | ID of the character, corporation or alliance that created and owns the event. | |
ownerName | string | Name of character, corporation or alliance that created the event. This field is blank when ownerID is 1 (CCP). | |
eventDate | datetime | Date and time event will start. | |
eventTitle | string | Event title. | |
duration | int | Duration of the event in minutes. Minimum value is 0. Maximum value is 1440. | |
importance | boolean | 1 (TRUE) if the event is marked "important". 0 (FALSE) otherwise. | |
response | string | Character's response to event invitation. One of "Undecided", "Accepted", "Declined" or "Tentative". | |
eventText | string | Event description. |
WalletTransactions¶
Retrieve character wallet transactions.
Path:
/char/WalletTransactions.xml.aspx
Access mask: 4194304
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode string API verification code characterID long Character ID for which transactions will be requested accountKey int Account key of the wallet for which transactions will be returned. This is optional for character accounts which only have one wallet (accountKey = 1000). However, corporations have seven wallets with accountKeys numbered from 1000 through 1006. The Corporation - AccountBalance call can be used to map corporation wallet to appropriate accountKey. fromID long Optional upper bound for the transaction ID of returned transactions. This argument is normally used to walk to the transaction log backwards. See Journal Walking for more information. rowCount int Optional limit on number of rows to return. Default is 1000. Maximum is 2560.
<result>
<rowset name="transactions" key="transactionID" columns="transactionDateTime,transactionID,quantity,typeName,typeID,price,clientID,clientName,stationID,stationName,transactionType,transactionFor,journalTransactionID,clientTypeID">
<row transactionDateTime="2012-12-09 02:28:42" transactionID="2671179227" quantity="1000" typeName="Morphite" typeID="11399" price="8948.99" clientID="1058094831" clientName="Lucius Millcom" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6673802000" clientTypeID="1377"/>
<row transactionDateTime="2012-12-09 02:19:22" transactionID="2671172618" quantity="200" typeName="Datacore - Mechanical Engineering" typeID="20424" price="98999.00" clientID="147627949" clientName="Ravenal" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6673771732" clientTypeID="1378"/>
<row transactionDateTime="2012-12-09 02:19:07" transactionID="2671172459" quantity="85" typeName="Datacore - Electronic Engineering" typeID="20418" price="197800.00" clientID="1055100467" clientName="Potis" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6673771053" clientTypeID="1378"/>
<row transactionDateTime="2012-12-09 02:18:53" transactionID="2671172316" quantity="115" typeName="Datacore - Electronic Engineering" typeID="20418" price="190000.00" clientID="431652996" clientName="FernLackey" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6673770366" clientTypeID="1377"/>
<row transactionDateTime="2012-11-24 14:57:05" transactionID="2658450303" quantity="1000" typeName="Morphite" typeID="11399" price="7015.03" clientID="92355891" clientName="Veladra Dawn3" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6615037297" clientTypeID="1378"/>
<row transactionDateTime="2012-11-24 14:26:21" transactionID="2658427478" quantity="40000" typeName="Fullerides" typeID="16679" price="2259.89" clientID="91840338" clientName="Tyche Chi" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6614929175" clientTypeID="1378"/>
<row transactionDateTime="2012-11-24 14:25:55" transactionID="2658427144" quantity="50000" typeName="Crystalline Carbonide" typeID="16670" price="195.82" clientID="91840338" clientName="Tyche Chi" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6614926580" clientTypeID="1378"/>
<row transactionDateTime="2012-11-22 18:55:43" transactionID="2657068085" quantity="200" typeName="Datacore - Mechanical Engineering" typeID="20424" price="98000.00" clientID="92406890" clientName="Hiragama MoriMorituri" stationID="60015140" stationName="Hek VII - Tribal Liberation Force Logistic Support" transactionType="buy" transactionFor="corporation" journalTransactionID="6608436244" clientTypeID="1377"/>
<row transactionDateTime="2012-11-22 18:55:23" transactionID="2657067843" quantity="200" typeName="Datacore - Electronic Engineering" typeID="20418" price="199999.94" clientID="92428903" clientName="Cico Kain" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="buy" transactionFor="corporation" journalTransactionID="6608435254" clientTypeID="1377"/>
</rowset>
</result>
transactions | rowset | Rowset containing 1 row per journal transaction. | |
transactionDateTime | datetime | Date and time of transaction. | |
transactionID | long | Unique transaction ID. | |
quantity | int | Number of items bought or sold. | |
typeName | string | Name of item bought or sold. | |
typeID | int [1] | Type ID of item bought or sold. | |
price | decimal | Amount paid per unit. | |
clientID | long [1] | Counterparty character or corporation ID. For NPC corporations, see the appropriate cross reference. | |
clientName | string | Counterparty name. | |
stationID | long [1] | Station ID in which transaction took place. | |
stationName | string | Name of station in which transaction took place. | |
transactionType | string | Either "buy" or "sell" as appropriate. | |
transactionFor | string | Either "personal" or "corporate" as appropriate. | |
journalTransactionID | long [1] | Corresponding wallet journal refID. | |
clientTypeID | long | Unknown meaning/mapping. |
Corporation¶
AccountBalance¶
Retrieve corporation account balances.
Path:
/corp/AccountBalance.xml.aspx
Access mask: 1
Cache timer: 15 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code characterID long ID of accessing character (must have junior accountant access or higher in the character's corporation)
<eveapi version="2">
<currentTime>2015-05-06 17:00:11</currentTime>
<result>
<rowset name="accounts" key="accountID" columns="accountID,accountKey,balance">
<row accountID="40192049" accountKey="1000" balance="7140579224.62" />
<row accountID="40211102" accountKey="1001" balance="0.00" />
<row accountID="40211103" accountKey="1002" balance="0.00" />
<row accountID="40211104" accountKey="1003" balance="0.00" />
<row accountID="40211105" accountKey="1004" balance="0.00" />
<row accountID="40211106" accountKey="1005" balance="0.00" />
<row accountID="40211107" accountKey="1006" balance="0.00" />
</rowset>
</result>
<cachedUntil>2015-05-06 17:15:11</cachedUntil>
</eveapi>
Name | Data type | Description |
---|---|---|
accountID | int | ID of the account |
accountKey | int | Account identifier |
balance | decimal | Amount of ISK in this corporation wallet |
- accountKey: This is always 1000 for a character’s account balance as opposed to a corporation, where accountKey ranges from 1000 to 1006 for the seven corporate wallet divisions.
Bookmarks¶
Retrieve corporation Bookmarks.
Path:
/corp/Bookmarks.xml.aspx
Access mask: 67108864
Cache timer: 1 hour
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="folders" key="folderID" columns="folderID,folderName,creatorID">
<row folderID="0" folderName="" creatorID="0">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="12" creatorID="90000001" created="2015-07-08 21:34:14" itemID="60014689" typeID="57" locationID="30004971" x="0" y="0" z="0" memo="Home Station" note="Our base of residence" />
<row bookmarkID="13" creatorID="90000001" created="2015-07-08 21:35:07" itemID="40314792" typeID="8" locationID="30004971" x="0" y="0" z="0" memo="Sun" note="" />
</rowset>
</row>
<row folderID="1" folderName="A lovely empty folder" creatorID="90000001">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note" />
</row>
<row folderID="3" folderName="Sites" creatorID="90000001">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="16" creatorID="90000001" created="2015-07-08 21:37:12" itemID="40314827" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 2 ( Asteroid Belt )" note="" />
<row bookmarkID="17" creatorID="90000001" created="2015-07-08 21:37:22" itemID="40314829" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 3 ( Asteroid Belt )" note="" />
<row bookmarkID="18" creatorID="90000001" created="2015-07-08 21:37:29" itemID="40314794" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant I - Asteroid Belt 1 ( Asteroid Belt )" note="" />
<row bookmarkID="19" creatorID="90000001" created="2015-07-08 21:37:39" itemID="40314811" typeID="15" locationID="30004971" x="0" y="0" z="0" memo="Duripant VII - Asteroid Belt 1 ( Asteroid Belt )" note="" />
</rowset>
</row>
<row folderID="4" folderName="Random crap" creatorID="90000001">
<rowset name="bookmarks" key="bookmarkID" columns="bookmarkID,creatorID,created,itemID,typeID,locationID,x,y,z,memo,note">
<row bookmarkID="14" creatorID="90000001" created="2015-07-08 21:36:08" itemID="0" typeID="5" locationID="30004971" x="-373405654941.733" y="42718621667.0746" z="-1415023302173.46" memo="spot in Duripant solar system" note="" />
<row bookmarkID="15" creatorID="90000001" created="2015-07-08 21:36:46" itemID="0" typeID="5" locationID="30004971" x="-373405652840.03" y="42718623812.4957" z="-1415023308332.07" memo="spot in Duripant solar system" note="" />
</rowset>
</row>
</rowset>
</result>
folders | rowset | Rowset containing 1 row per bookmark folder. | ||
folderID | int | Unique folder ID. | ||
folderName | string | Folder name. | ||
creatorID | long | Folder creator ID. Can be character or corporation ID. Zero for the default bookmark folder. | ||
bookmarks | rowset | Rowset container 1 row per bookmark in the current folder. | ||
bookmarkID | int | Unique bookmark ID. | ||
creatorID | long | Bookmark creator ID. Can be character or corporation ID. | ||
created | datetime | Date and time when bookmark was created. | ||
itemID | long [1] | Item ID of the item to which the bookmark refers, or 0 if the bookmark refers to a location. | ||
typeID | int [1] | Type ID of the item to which the bookmark refers (even if the bookmark refers to a location instead of an item). | ||
locationID | long [1] | Location ID of the solar sytem to which this bookmark refers. | ||
x | double | X location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
y | double | Y location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
z | double | Z location of bookmark (relative to system sun) if this bookmark does not refer to an item. | ||
memo | string | Bookmark description (owner specified). | ||
note | string | Bookmark annotation (owner specified). |
- A bookmark will either refer to a specific item (e.g. station), or a location in space. Bookmarks which refer to an item will have a non-zero item ID. Otherwise, the bookmark will specify x, y and z coordinates of the location it refers to.
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ContactList¶
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ContainerLog¶
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ContractBids¶
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Contracts¶
CorporationSheet¶
Returns details for a specific corporation.
Path:
/corp/CorporationSheet.xml.aspx
Access mask: 8
Cache timer: 5 hours 57 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code corporationID long ID of corporation or for limited access
Argument Type Meaning corporationID long ID of corporation
<result>
<corporationID>150212025</corporationID>
<corporationName>Banana Republic</corporationName>
<ticker>BR</ticker>
<ceoID>150208955</ceoID>
<ceoName>Mark Roled</ceoName>
<stationID>60003469</stationID>
<stationName>Jita IV - Caldari Business Tribunal Information Center</stationName>
<description>Garth's testing corp of awesome sauce, win sauce as it were. In this
corp...<br><br>IT HAPPENS ALL OVER</description>
<url>some url</url>
<allianceID>150430947</allianceID>
<allianceName>The Dead Rabbits</allianceName>
<factionID>0</factionID>
<taxRate>93.7</taxRate>
<memberCount>3</memberCount>
<memberLimit>6300</memberLimit>
<shares>1</shares>
<rowset name="divisions" key="accountKey" columns="accountKey,description">
<row accountKey="1000" description="Division 1"/>
<row accountKey="1001" description="Division 2"/>
<row accountKey="1002" description="Division 3"/>
<row accountKey="1003" description="Division 4"/>
<row accountKey="1004" description="Division 5"/>
<row accountKey="1005" description="Division 6"/>
<row accountKey="1006" description="Division 7"/>
</rowset>
<rowset name="walletDivisions" key="accountKey" columns="accountKey,description">
<row accountKey="1000" description="Wallet Division 1"/>
<row accountKey="1001" description="Wallet Division 2"/>
<row accountKey="1002" description="Wallet Division 3"/>
<row accountKey="1003" description="Wallet Division 4"/>
<row accountKey="1004" description="Wallet Division 5"/>
<row accountKey="1005" description="Wallet Division 6"/>
<row accountKey="1006" description="Wallet Division 7"/>
</rowset>
<logo>
<graphicID>0</graphicID>
<shape1>448</shape1>
<shape2>0</shape2>
<shape3>418</shape3>
<color1>681</color1>
<color2>676</color2>
<color3>0</color3>
</logo>
</result>
Public details of any corporation can be retrieved without an API key.
Parameters:
Argument Type Meaning corporationID long ID of corporation
Notes. If you pass both corporationID and the other parameters to the API server it will return the non-member version of the information just like you had only passed it corporationID.
<result>
<corporationID>150212025</corporationID>
<corporationName>Banana Republic</corporationName>
<ticker>BR</ticker>
<ceoID>150208955</ceoID>
<ceoName>Mark Roled</ceoName>
<stationID>60003469</stationID>
<stationName>Jita IV - Caldari Business Tribunal Information Center</stationName>
<description>Garth's testing corp of awesome sauce, win sauce as it were. In this
corp...<br><br>IT HAPPENS ALL OVER</description>
<url>some url</url>
<allianceID>150430947</allianceID>
<allianceName>The Dead Rabbits</allianceName>
<factionID>0</factionID>
<taxRate>93.7</taxRate>
<memberCount>3</memberCount>
<memberLimit>6300</memberLimit>
<shares>1</shares>
<logo>
<graphicID>0</graphicID>
<shape1>448</shape1>
<shape2>0</shape2>
<shape3>418</shape3>
<color1>681</color1>
<color2>676</color2>
<color3>0</color3>
</logo>
</result>
Corporation Sheet:
Name Data Type Description corporationID long Corporation ID corporationName string Name of the Corporation. ticker string Corp Ticker, often used as a nickname. ceoID long Character ID of the CEO. This will be 1 for closed corps. ceoName string Character Name of the CEO. This will be 'EVE System' for closed corps. stationID long Station ID of the Corporation HQ. stationName string Station Name of the Corporation HQ. description string Corp Description Text url string Corporation URL. allianceID long Alliance ID, if any. allianceName string Alliance Name, if any. Is null if not present. factionID int Faction ID, if any. taxRate double Taxes on missions and ratting. memberCount int Current number of Members. memberLimit int Maximum number of members based on CEO corp Management skills. shares int Shares outstanding. Corporation Divisions rowset:
Name Data Type Description accountKey int Division key. description string Division (corp hangar) Label. Corporation Wallet Divisions rowset:
Name Data Type Description accountKey int Wallet ID. description string Wallet label. Corporation Logo:
Name Data Type Description graphicID int Corporation ID of the member corporation. shape1 int Shape ID # shape2 int Shape ID # shape3 int Shape ID # color1 int Color ID # color2 int Color ID # color3 int Color ID #
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CustomsOffices¶
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Facilities¶
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FacWarStats¶
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KillMails¶
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Locations¶
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Medals¶
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MemberMedals¶
MemberSecurity¶
Path:
/corp/MemberSecurity.xml.aspx
Access mask: 512
Cache timer: 57 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code
<result>
<rowset name="members" key="characterID" columns="characterID,name">
<row characterID="92630037" name="Dmitriy Hisoka">
<rowset name="roles" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName">
<row titleID="8" titleName="Shade"/>
<row titleID="32" titleName="Director"/>
<row titleID="64" titleName="Recruiter"/>
<row titleID="512" titleName="Guardian"/>
</rowset>
</row>
<row characterID="93146378" name="Titus Madullier">
<rowset name="roles" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName">
<row titleID="8" titleName="Shade"/>
<row titleID="64" titleName="Recruiter"/>
</rowset>
</row>
<row characterID="94027483" name="Bagger 28A">
<rowset name="roles" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName"/>
</row>
<row characterID="94037045" name="katarina premium">
<rowset name="roles" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName">
<row titleID="8" titleName="Shade"/>
<row titleID="128" titleName="#"/>
<row titleID="16384" titleName="Of Tartaros"/>
</rowset>
</row>
<row characterID="94136088" name="Sabrina Stubberup">
<rowset name="roles" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName">
<row roleID="1" roleName="roleDirector"/>
</rowset>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName"/>
</row>
<row characterID="94359228" name="Conu Aii">
<rowset name="roles" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRoles" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtHQ" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtBase" key="roleID" columns="roleID,roleName"/>
<rowset name="rolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="grantableRolesAtOther" key="roleID" columns="roleID,roleName"/>
<rowset name="titles" key="titleID" columns="titleID,titleName">
<row titleID="8" titleName="Shade"/>
<row titleID="16384" titleName="Of Tartaros"/>
</rowset>
</row>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
characterID | long | ID of the member |
name | string | Name of the member |
Rowset roles | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset grantableRoles | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset rolesAtHQ | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset grantableRolesAtHQ | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset rolesAtBase | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset grantableRolesAtBase | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset rolesAtOther | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset grantableRolesAtOther | ||
roleID | int64 | ID of the Role |
roleName | string | Name of the Role |
Rowset titles | ||
titleID | int32 | ID of the Title |
titleName | string | Name of the Title |
Note
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MemberSecurityLog¶
MemberTracking¶
Path:
/corp/MemberTracking.xml.aspx
Access mask: 2048 (MemberTrackingLimited) or 33554432 (MemberTrackingExtended)
Cache timer: 5 hours 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode char API verification code extended bool 0 (False, default) - return the limited member tracking
1 (True) - return the extended member tracking
<eveapi version="2">
<currentTime>2016-01-10 19:02:13</currentTime>
<result>
<rowset name="members" key="characterID" columns="characterID,name,startDateTime,baseID,base,title">
<row characterID="91808937" name="Brasshauler" startDateTime="2015-11-08 17:45:00" baseID="0" base="" title=""/>
<row characterID="92279832" name="Tiberious Udan" startDateTime="2015-07-28 16:03:00" baseID="0" base="" title=""/>
<row characterID="91701964" name="Pi-eter Panala" startDateTime="2014-08-20 20:33:00" baseID="0" base="" title=""/>
<row characterID="94037045" name="katarina premium" startDateTime="2014-09-15 19:49:00" baseID="0" base="" title="CEO"/>
<row characterID="94090434" name="Peter Stubberup" startDateTime="2014-08-30 08:16:00" baseID="0" base="" title=""/>
<row characterID="94136088" name="Sabrina Stubberup" startDateTime="2015-11-26 18:54:00" baseID="0" base="" title=""/>
<row characterID="93925088" name="Lucky Driver" startDateTime="2015-11-23 16:58:00" baseID="0" base="" title=""/>
<row characterID="92630037" name="Dmitriy Hisoka" startDateTime="2015-07-10 18:33:00" baseID="0" base="" title=""/>
<row characterID="145647343" name="Name Brand" startDateTime="2015-06-27 19:14:00" baseID="0" base="" title=""/>
<row characterID="95570934" name="Laura Viatrix" startDateTime="2015-10-21 16:43:00" baseID="0" base="" title=""/>
<row characterID="294023254" name="Strangey" startDateTime="2015-11-23 22:26:00" baseID="0" base="" title=""/>
<row characterID="1094687436" name="Erygra Gerive" startDateTime="2015-07-31 15:16:00" baseID="0" base="" title=""/>
<row characterID="1358477813" name="Golden nugget" startDateTime="2015-09-23 20:29:00" baseID="0" base="" title=""/>
<row characterID="1564716468" name="syndrie sexton" startDateTime="2015-09-23 20:29:00" baseID="0" base="" title=""/>
<row characterID="519668251" name="Astral Queen" startDateTime="2015-10-14 20:59:00" baseID="0" base="" title=""/>
<row characterID="153550529" name="hak 13" startDateTime="2014-11-12 18:36:00" baseID="0" base="" title=""/>
</rowset>
</result>
<cachedUntil>2016-01-10 23:23:18</cachedUntil>
</eveapi>
<result>
<rowset name="members" key="characterID" columns="characterID,name,startDateTime,baseID,base,title,logonDateTime,logoffDateTime,locationID,location,shipTypeID,shipType,roles,grantableRoles">
<row characterID="91808937" name="Brasshauler" startDateTime="2015-11-08 17:45:00" baseID="0" base="" title="" logonDateTime="2016-01-10 14:39:16" logoffDateTime="2016-01-10 14:36:43" locationID="61000473" location="VYO-68 VII - Space Port" shipTypeID="655" shipType="Epithal" roles="3379903038751744" grantableRoles="0"/>
<row characterID="92279832" name="Tiberious Udan" startDateTime="2015-07-28 16:03:00" baseID="0" base="" title="" logonDateTime="2016-01-10 16:49:22" logoffDateTime="2016-01-10 16:52:45" locationID="60003916" location="Sobaseki VII - Caldari Navy Logistic Support" shipTypeID="670" shipType="Capsule" roles="3379903038751744" grantableRoles="0"/>
<row characterID="91701964" name="Pi-eter Panala" startDateTime="2014-08-20 20:33:00" baseID="0" base="" title="" logonDateTime="2016-01-09 18:08:09" logoffDateTime="2016-01-09 18:30:53" locationID="61000473" location="VYO-68 VII - Space Port" shipTypeID="17478" shipType="Retriever" roles="147495091114607616" grantableRoles="0"/>
<row characterID="94037045" name="katarina premium" startDateTime="2014-09-15 19:49:00" baseID="0" base="" title="CEO" logonDateTime="2016-01-10 11:13:17" logoffDateTime="2016-01-10 10:59:58" locationID="61000046" location="L5D-ZL VI - The Gyde" shipTypeID="11176" shipType="Crow" roles="9223372036854775807" grantableRoles="0"/>
<row characterID="94090434" name="Peter Stubberup" startDateTime="2014-08-30 08:16:00" baseID="0" base="" title="" logonDateTime="2016-01-10 11:26:14" logoffDateTime="2016-01-04 20:06:50" locationID="61000473" location="VYO-68 VII - Space Port" shipTypeID="2161" shipType="Crucifier" roles="9223372036854775807" grantableRoles="0"/>
<row characterID="94136088" name="Sabrina Stubberup" startDateTime="2015-11-26 18:54:00" baseID="0" base="" title="" logonDateTime="2016-01-10 11:14:50" logoffDateTime="2016-01-09 16:44:40" locationID="61000473" location="VYO-68 VII - Space Port" shipTypeID="28844" shipType="Rhea" roles="9223372036854775807" grantableRoles="0"/>
<row characterID="93925088" name="Lucky Driver" startDateTime="2015-11-23 16:58:00" baseID="0" base="" title="" logonDateTime="2015-11-29 10:51:38" logoffDateTime="2015-11-29 10:52:48" locationID="61000046" location="L5D-ZL VI - The Gyde" shipTypeID="-1" shipType="Unknown Type" roles="0" grantableRoles="0"/>
<row characterID="92630037" name="Dmitriy Hisoka" startDateTime="2015-07-10 18:33:00" baseID="0" base="" title="" logonDateTime="2016-01-10 09:12:59" logoffDateTime="2016-01-10 10:03:47" locationID="61000073" location="EIMJ-M I - Insane Asylum II" shipTypeID="17738" shipType="Machariel" roles="9223372036854775807" grantableRoles="0"/>
<row characterID="145647343" name="Name Brand" startDateTime="2015-06-27 19:14:00" baseID="0" base="" title="" logonDateTime="2015-11-18 04:56:20" logoffDateTime="2015-11-18 04:57:30" locationID="60008371" location="Ebtesham V - Amarr Navy Assembly Plant" shipTypeID="-1" shipType="Unknown Type" roles="0" grantableRoles="0"/>
<row characterID="95570934" name="Laura Viatrix" startDateTime="2015-10-21 16:43:00" baseID="0" base="" title="" logonDateTime="2015-12-25 11:31:27" logoffDateTime="2015-12-25 12:02:44" locationID="61000021" location="Y-CWQY VI - HAM'S HOUSE of LOVE" shipTypeID="670" shipType="Capsule" roles="1152360787902209920" grantableRoles="0"/>
<row characterID="294023254" name="Strangey" startDateTime="2015-11-23 22:26:00" baseID="0" base="" title="" logonDateTime="2016-01-10 09:13:05" logoffDateTime="2016-01-10 09:42:56" locationID="61000045" location="1-NJLK II - Crazy House of HAMS" shipTypeID="11186" shipType="Malediction" roles="0" grantableRoles="0"/>
<row characterID="1094687436" name="Erygra Gerive" startDateTime="2015-07-31 15:16:00" baseID="0" base="" title="" logonDateTime="2016-01-10 00:20:48" logoffDateTime="2016-01-10 00:22:02" locationID="60003760" location="Jita IV - Moon 4 - Caldari Navy Assembly Plant" shipTypeID="32880" shipType="Venture" roles="3379903038751744" grantableRoles="0"/>
<row characterID="1358477813" name="Golden nugget" startDateTime="2015-09-23 20:29:00" baseID="0" base="" title="" logonDateTime="2016-01-10 15:56:38" logoffDateTime="2016-01-10 16:30:34" locationID="61000473" location="VYO-68 VII - Space Port" shipTypeID="11993" shipType="Cerberus" roles="3379903038751744" grantableRoles="0"/>
<row characterID="1564716468" name="syndrie sexton" startDateTime="2015-09-23 20:29:00" baseID="0" base="" title="" logonDateTime="2016-01-10 15:27:09" logoffDateTime="2016-01-10 16:30:41" locationID="61000046" location="L5D-ZL VI - The Gyde" shipTypeID="34562" shipType="Svipul" roles="3379903038751872" grantableRoles="0"/>
<row characterID="519668251" name="Astral Queen" startDateTime="2015-10-14 20:59:00" baseID="0" base="" title="" logonDateTime="2016-01-01 09:22:56" logoffDateTime="2016-01-01 09:41:22" locationID="61000046" location="L5D-ZL VI - The Gyde" shipTypeID="670" shipType="Capsule" roles="3379903038751744" grantableRoles="0"/>
<row characterID="153550529" name="hak 13" startDateTime="2014-11-12 18:36:00" baseID="0" base="" title="" logonDateTime="2014-11-20 15:24:18" logoffDateTime="2014-11-20 15:37:32" locationID="61000956" location="VK6-EZ VII - Muquifo do Brazuca" shipTypeID="-1" shipType="Unknown Type" roles="0" grantableRoles="0"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
characterID | long | ID of the member |
name | string | Name of the member |
startDateTime | datetime | join date of the member |
baseID | long | stationID where the member has its base |
base | string | station name where the member has its base |
title | string | titles of the member |
Name | Data type | Description |
---|---|---|
characterID | long | ID of the member |
name | string | Name of the member |
startDateTime | datetime | join date of the member |
baseID | long | stationID where the member has its base |
base | string | station name where the member has its base |
title | string | titles of the member |
logonDateTime | datetime | last logon time of the member |
logoffDateTime | datetime | last logoff time of the member |
locationID | long | the locationID of the member (station or solarsystem) |
location | string | the location name of the member (station or solarsystem) |
shipTypeID | int | the members current ships's typeID |
shipType | string | the members current ships's type name |
roles | long | the roles a member has |
grantableRoles | long | the grantable roles a member has |
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
OutpostList¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
OutpostServiceDetail¶
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This article is a stub.
You are welcome to improve the docs by contributing to it.
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This article is a stub.
You are welcome to improve the docs by contributing to it.
Standings¶
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You are welcome to improve the docs by contributing to it.
Titles¶
WalletTransactions¶
Retrieve corporation wallet transactions.
Path:
/corp/WalletTransactions.xml.aspx
Access mask: 2097152
Cache timer: 30 minutes
Parameters:
Argument Type Meaning keyID long API key ID vCode string API verification code accountKey int Account key of the wallet for which transactions will be returned. Corporations have seven wallets numbered from 1000 through 1006. The Corporation - AccountBalance call can be used to map corporation wallet to appropriate accountKey. fromID long Optional upper bound for the transaction ID of returned transactions. This argument is normally used to walk to the transaction log backwards. See Journal Walking for more information. rowCount int Optional limit on number of rows to return. Default is 1000. Maximum is 2560.
<result>
<rowset name="transactions" key="transactionID" columns="transactionDateTime,transactionID,quantity,typeName,typeID,price,clientID,clientName,characterID,characterName,stationID,stationName,transactionType,transactionFor,journalTransactionID">
<row transactionDateTime="2012-11-20 00:44:39" transactionID="2655168130" quantity="1" typeName="800mm Heavy Carbine Repeating Howitzer I" typeID="9329" price="625000.00" clientID="1112594762" clientName="Smedoc" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6599206786" />
<row transactionDateTime="2012-11-21 17:13:18" transactionID="2656299632" quantity="1" typeName="Large Rudimentary Concussion Bomb I" typeID="9668" price="1075000.00" clientID="92561495" clientName="Sky Blazed" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6604731054" />
<row transactionDateTime="2012-11-21 19:38:04" transactionID="2656400048" quantity="5" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="91750778" clientName="Juno Libertas" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605221409" />
<row transactionDateTime="2012-11-21 19:44:32" transactionID="2656404846" quantity="10" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="91339209" clientName="Kai Cross" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605244403" />
<row transactionDateTime="2012-11-21 19:46:35" transactionID="2656406483" quantity="5" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="1181049174" clientName="Kagerns" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605252986" />
<row transactionDateTime="2012-11-21 20:14:10" transactionID="2656425787" quantity="6" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="608953610" clientName="PUNKYY" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605349273" />
<row transactionDateTime="2012-11-21 20:35:56" transactionID="2656440644" quantity="5" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="1508173332" clientName="Hasentaenzer" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605426606" />
<row transactionDateTime="2012-11-21 20:40:54" transactionID="2656444190" quantity="2" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="1337140157" clientName="Calcius Revolver" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605444557" />
<row transactionDateTime="2012-11-21 21:01:35" transactionID="2656458693" quantity="2" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="1893909101" clientName="Constapatris" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605516695" />
<row transactionDateTime="2012-11-21 22:11:47" transactionID="2656506286" quantity="6" typeName="Hobgoblin II" typeID="2456" price="475000.00" clientID="92328042" clientName="Haruchai Ardenol" characterID="90251444" characterName="trek apace" stationID="60005686" stationName="Hek VIII - Moon 12 - Boundless Creation Factory" transactionType="sell" transactionFor="corporation" journalTransactionID="6605751393" />
</rowset>
</result>
transactions | rowset | Rowset containing 1 row per journal transaction. | |
transactionDateTime | datetime | Date and time of transaction. | |
transactionID | long | Unique tranaction ID. | |
quantity | int | Number of items bought or sold. | |
typeName | string | Name of item bought or sold. | |
typeID | int [1] | Type ID of item bought or sold. | |
price | decimal | Amount paid per unit. | |
clientID | long [1] | Counterparty character or corporation ID. For NPC corporations, see the appropriate cross reference. | |
clientName | string | Counterparty name. | |
characterID | long | Character ID of character which represented corporation in transaction. | |
characterName | string | Character name of character which represented corporation in transaction. | |
stationID | long [1] | Station ID in which transaction took place. | |
stationName | string | Name of station in which transaction took place. | |
transactionType | string | Either "buy" or "sell" as appropriate. | |
transactionFor | string | Either "personal" or "corporate" as appropriate. | |
journalTransactionID | long [1] | Corresponding wallet journal refID. |
Eve¶
AllianceList¶
Returns active Alliances in New Eden and their member Corporations.
Path:
/eve/AllianceList.xml.aspx
Access mask: None
Cache timer: 60 minutes
Parameters:
Argument Type Meaning version Int Optional parameter
0 _(default)_ - return a list of alliances and member corporations
1 - return a list of alliances only
<eveapi version="2">
<currentTime>2015-11-23 07:59:20</currentTime>
<result>
<rowset name="alliances" key="allianceID" columns="name,shortName,allianceID,executorCorpID,memberCount,startDate">
<row name="Goonswarm Federation" shortName="CONDI" allianceID="1354830081" executorCorpID="1344654522" memberCount="16042" startDate="2010-06-01 05:36:00">
<rowset name="memberCorporations" key="corporationID" columns="corporationID,startDate">
<row corporationID="98002506" startDate="2014-11-12 22:20:00"/>
<row corporationID="98007214" startDate="2012-01-28 05:36:00"/>
<row corporationID="98007645" startDate="2015-10-28 12:25:00"/>
<row corporationID="98008630" startDate="2010-12-20 19:40:00"/>
</rowset>
</row>
<row name="SpaceMonkey's Alliance" shortName="SMA" allianceID="679584932" executorCorpID="669646544" memberCount="5082" startDate="2009-02-14 06:55:00">
<rowset name="memberCorporations" key="corporationID" columns="corporationID,startDate">
<row corporationID="98029473" startDate="2015-04-21 21:05:00"/>
<row corporationID="98036267" startDate="2015-08-03 04:15:00"/>
<row corporationID="869043665" startDate="2015-10-14 23:30:00"/>
<row corporationID="98051175" startDate="2014-04-06 17:10:00"/>
</rowset>
</row>
</rowset>
</result>
<cachedUntil>2015-11-23 09:03:42</cachedUntil>
</eveapi>
<result>
<rowset name="alliances" key="allianceID" columns="name,shortName,allianceID,executorCorpID,memberCount,startDate">
<row name="Goonswarm Federation" shortName="CONDI" allianceID="1354830081" executorCorpID="1344654522" memberCount="16043" startDate="2010-06-01 05:36:00"/>
<row name="SpaceMonkey's Alliance" shortName="SMA" allianceID="679584932" executorCorpID="669646544" memberCount="5082" startDate="2009-02-14 06:55:00"/>
<row name="FACTION WARFARE ALLIANCE" shortName="FWALL" allianceID="99004126" executorCorpID="98261065" memberCount="4663" startDate="2014-02-07 23:55:48"/>
<row name="Fidelas Constans" shortName="FCON" allianceID="1006830534" executorCorpID="1371955702" memberCount="4401" startDate="2009-01-30 18:07:00"/>
<row name="Test Alliance Please Ignore" shortName="TEST" allianceID="498125261" executorCorpID="416584095" memberCount="4398" startDate="2010-05-12 21:05:00"/>
<row name="RvB - BLUE Republic" shortName="RVB-B" allianceID="99000652" executorCorpID="98037851" memberCount="3774" startDate="2011-05-02 14:18:00"/>
<row name="RAZOR Alliance" shortName="-RZR-" allianceID="741557221" executorCorpID="147823541" memberCount="3524" startDate="2005-09-23 05:24:00"/>
<row name="Alternate Allegiance" shortName="ALTS" allianceID="99003805" executorCorpID="515709294" memberCount="3345" startDate="2013-11-06 03:49:27"/>
<row name="The Bastion" shortName="BASTN" allianceID="99004425" executorCorpID="98203764" memberCount="3114" startDate="2014-05-06 21:37:13"/>
<row name="RUST415" shortName="RUST" allianceID="99003212" executorCorpID="98160985" memberCount="2742" startDate="2013-05-06 18:21:21"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
Rowset alliances | ||
name | string | Name of the alliance. |
shortName | string | Alliance ticker. |
allianceID | int | ID number of the alliance. |
executorCorpID | int | Corporation ID of the executor corporation. |
memberCount | int | Number of pilots in the alliance. |
startDate | datetime | Date the alliance was founded. |
Rowset memberCorporations | ||
corporationID | int | Corporation ID of the member corporation. |
startDate | datetime | Date the corporation joined the alliance. |
CharacterAffiliation¶
Path:
/eve/CharacterAffiliation.xml.aspx
Access mask: None
Cache timer: 60 minutes
Parameters:
Argument Type Meaning ids String Comma-separated list of characterIDs
<result>
<rowset name="characters" key="characterID" columns="characterID,characterName,corporationID,corporationName,allianceID,allianceName,factionID,factionName">
<row characterID="95985338" characterName="Ito Saika" corporationID="98427101" corporationName="Saika Garden" allianceID="0" allianceName="" factionID="0" factionName="" />
<row characterID="95991232" characterName="Shion Saika" corporationID="98427101" corporationName="Saika Garden" allianceID="0" allianceName="" factionID="0" factionName="" />
<row characterID="96002441" characterName="Zetto Saika" corporationID="1000179" corporationName="24th Imperial Crusade" allianceID="0" allianceName="" factionID="500003" factionName="Amarr Empire" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
Rowset characters | ||
characterID | int | ID number of the character. |
characterName | string | Name of the character. |
corporationID | int | ID number of the character's current corporation. |
corporationName | string | Name of the character's current corporation. |
allianceID | int | ID number of the character's current alliance. |
allianceName | string | Name of the character's current alliance. |
factionID | int | ID number of the character's current faction. |
factionName | string | Name of the character's current faction. |
CharacterID¶
Path:
/eve/CharacterID.xml.aspx
Access mask: None
Cache timer: 720 minutes
Parameters:
Argument Type Meaning names String Comma-separated list of character names to query.
Character names are not case-sensitive.
<result>
<rowset name="characters" key="characterID" columns="name,characterID">
<row name="Ito Saika" characterID="95985338" />
<row name="Shion Saika" characterID="95991232" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
Rowset characters | ||
name | string | Character name. |
characterID | int | Character ID. |
CharacterInfo¶
Returns information about the character. Has three data sets it can return depending on access mask.
Path:
/eve/CharacterInfo.xml.aspx
Access mask: 0 or 8388608 or 16777216
Cache timer: 60 minutes
Parameters:
Argument Type Meaning keyID long API key ID (Optional) vCode char(64) API verification code (Optional) characterID String ID of character
<eveapi version="2">
<currentTime>2015-11-29 01:26:54</currentTime>
<result>
<characterID>2019641225</characterID>
<characterName>Consumata</characterName>
<race>Caldari</race>
<bloodlineID>2</bloodlineID>
<bloodline>Civire</bloodline>
<ancestryID>8</ancestryID>
<ancestry>Mercs</ancestry>
<corporationID>671798908</corporationID>
<corporation>Strange Energy</corporation>
<corporationDate>2014-12-22 14:36:00</corporationDate>
<allianceID>99004425</allianceID>
<alliance>The Bastion</alliance>
<allianceDate>2014-05-23 02:07:00</allianceDate>
<securityStatus>1.80713623452395</securityStatus>
<rowset name="employmentHistory" key="recordID" columns="recordID,corporationID,corporationName,startDate">
<row recordID="36393053" corporationID="671798908" corporationName="Strange Energy" startDate="2014-12-22 14:36:00" />
<row recordID="10452736" corporationID="1000167" corporationName="State War Academy" startDate="2008-12-20 13:22:00" />
</rowset>
</result>
<cachedUntil>2015-11-29 01:40:22</cachedUntil>
</eveapi>
<eveapi version="2">
<currentTime>2015-11-29 01:26:54</currentTime>
<result>
<characterID>2019641225</characterID>
<characterName>Consumata</characterName>
<race>Caldari</race>
<bloodlineID>2</bloodlineID>
<bloodline>Civire</bloodline>
<ancestryID>8</ancestryID>
<ancestry>Mercs</ancestry>
<skillPoints>13013</skillPoints>
<nextTrainingEnds>2015-07-22 05:33:56</nextTrainingEnds>
<shipName>Batu</shipName>
<shipTypeID>601</shipTypeID>
<shipTypeName>Ibis</shipTypeName>
<corporationID>671798908</corporationID>
<corporation>Strange Energy</corporation>
<corporationDate>2014-12-22 14:36:00</corporationDate>
<allianceID>99004425</allianceID>
<alliance>The Bastion</alliance>
<allianceDate>2014-05-23 02:07:00</allianceDate>
<securityStatus>1.80713623452395</securityStatus>
<rowset name="employmentHistory" key="recordID" columns="recordID,corporationID,corporationName,startDate">
<row recordID="36393053" corporationID="671798908" corporationName="Strange Energy" startDate="2014-12-22 14:36:00" />
<row recordID="10452736" corporationID="1000167" corporationName="State War Academy" startDate="2008-12-20 13:22:00" />
</rowset>
</result>
<cachedUntil>2015-11-29 01:40:22</cachedUntil>
</eveapi>
<result>
<characterID>2019641225</characterID>
<characterName>Consumata</characterName>
<race>Caldari</race>
<bloodlineID>2</bloodlineID>
<bloodline>Civire</bloodline>
<ancestryID>8</ancestryID>
<ancestry>Mercs</ancestry>
<accountBalance>2488.81</accountBalance>
<skillPoints>13013</skillPoints>
<nextTrainingEnds>2015-07-22 05:33:56</nextTrainingEnds>
<shipName>Batu</shipName>
<shipTypeID>601</shipTypeID>
<shipTypeName>Ibis</shipTypeName>
<corporationID>671798908</corporationID>
<corporation>Strange Energy</corporation>
<corporationDate>2014-12-22 14:36:00</corporationDate>
<allianceID>99004425</allianceID>
<alliance>The Bastion</alliance>
<allianceDate>2014-05-23 02:07:00</allianceDate>
<lastKnownLocation>Obe</lastKnownLocation>
<securityStatus>1.80713623452395</securityStatus>
<rowset name="employmentHistory" key="recordID" columns="recordID,corporationID,corporationName,startDate">
<row recordID="36393053" corporationID="671798908" corporationName="Strange Energy" startDate="2014-12-22 14:36:00" />
<row recordID="10452736" corporationID="1000167" corporationName="State War Academy" startDate="2008-12-20 13:22:00" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
characterID | long | Character ID |
characterName | string | Character name |
race | string | Character's race |
bloodlineID | long | ID for character's bloodline |
bloodline | string | Character's bloodline |
ancestryID | long | ID for character's ancestry |
ancestry | string | Character's ancestry |
accountBalance | decimal | Amount of ISK the character has (only for access mask 16777216) |
skillPoints | long | Amount of skill points the character has (only for access masks 8388608 and 16777216) |
nextTrainingEnds | datetime | Time when the current skill finishes training (only for access masks 8388608 and 16777216) Note: Author could not verify this. |
shipName | string | Name of the ship the character is in (only for access masks 8388608 and 16777216) |
shipTypeID | long | typeID of the ship the character is in (only for access masks 8388608 and 16777216) |
shipTypeName | string | typeName of the ship the character is in (only for access masks 8388608 and 16777216) |
corporationID | long | ID of character's corporation |
corporation | string | Character's corporation |
corporationDate | datetime | Time and date when the character joined the corporation |
allianceID | long | ID of character's alliance |
alliance | string | Character's alliance |
allianceDate | datetime | Time and date when the character became part of the alliance |
lastKnownLocation | string | Name of the character's current location (only for access mask 16777216) |
securityStatus | decimal | Character's security status |
Rowset employmentHistory | ||
recordID | long | Seems to be a unique number for that specific change in character/corporation affiliation. Note: Author could not verify this. |
corporationID | long | ID of the corporation that the character joined |
corporationName | string | Name of the corporation |
startDate | datetime | Time and date when the character joined this specific corporation |
- Provide keyID and vCode to get access to the private data sets for the characterID.
- If the keyID and vCode does not give access to either of the two private data sets the public data set is returned instead.
- In addition to the public data set, access mask 8388608 gives information about skill points, skill training ending, and what ship type the character is sitting in.
- In addition to the first private data set, access mask 16777216 gives information about wallet status and last known location.
CharacterName¶
Returns the names for a comma-separated list of owner IDs for characters, corporations, alliances, and so on.
Path:
/eve/CharacterName.xml.aspx
Access mask: None
Cache timer: 30 days
Parameters:
Argument Type Meaning ids String Comma-separated list of ownerIDs to query.
IDs can be of characters, corporations, alliances, solar systems, and so on.
Note that typeIDs have their own API call.
<result>
<rowset name="characters" key="characterID" columns="name,characterID">
<row name="Backdoor Bandit" characterID="696271586" />
<row name="EVE University" characterID="917701062" />
<row name="Ivy League" characterID="937872513" />
<row name="Jita" characterID="30000142" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
Rowset characters | ||
name | string | Name of character/corporation/alliance and so on |
characterID | long | OwnerID of character/corporation/alliance and so on |
ConquerableStationList¶
Returns a list of conquerable stations in New Eden.
- Path:
/eve/ConquerableStationList.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="outposts" key="stationID" columns="stationID,stationName,stationTypeID,solarSystemID,corporationID,corporationName,x,y,z">
<row stationID="61001046" stationName="W-XY4J X - HAKOHELITO" stationTypeID="21646" solarSystemID="30001105" corporationID="98315839" corporationName="Intergalactic Conquest and Development" x="394820444160" y="-18220769280" z="-6131542302720"/>
<row stationID="61001047" stationName="7MD-S1 XI - Roland's Place" stationTypeID="21645" solarSystemID="30001232" corporationID="98132485" corporationName="Bailiffs" x="-2950319185920" y="-500139909120" z="2101918064640"/>
<row stationID="61001048" stationName="E9KD-N IX - RIP Vile Rat" stationTypeID="21645" solarSystemID="30003694" corporationID="418183520" corporationName="EXPCS Corp" x="1474703155200" y="-198735421440" z="450142740480"/>
<row stationID="61001049" stationName="27-HP0 VI - A punch in the face" stationTypeID="21644" solarSystemID="30000832" corporationID="98384608" corporationName="SN Holdings" x="785816985600" y="4615004160" z="-576230154240"/>
<row stationID="61001050" stationName="L-5JCJ VIII - RUSTARBASE" stationTypeID="21645" solarSystemID="30002142" corporationID="98160985" corporationName="LUX AETERNA INT" x="-2645266391040" y="533918883840" z="-6264785510400"/>
<row stationID="61001051" stationName="Y5-E1U VII - The Dibby Parlour" stationTypeID="21646" solarSystemID="30000729" corporationID="98415166" corporationName="Zero.Four Holdings" x="-1276127109120" y="32335749120" z="4544564551680"/>
<row stationID="61001052" stationName="F2-NXA II - The Valley of Eternal Night" stationTypeID="21645" solarSystemID="30000695" corporationID="98025393" corporationName="Fleet of the Eternal Night" x="-47411404800" y="7704944640" z="139655454720"/>
<row stationID="61001053" stationName="3-SFWG V - DRASY Jobcenter" stationTypeID="21644" solarSystemID="30001212" corporationID="98278570" corporationName="Das Raumfahrer Syndikat" x="922842685440" y="85610864640" z="-2470096035840"/>
<row stationID="61001054" stationName="UQ-PWD III - Home of the Demon Clown Legion" stationTypeID="21646" solarSystemID="30001208" corporationID="261632485" corporationName="Fink Operations" x="-49921351680" y="4879687680" z="-123196661760"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
stationID | int | The unique identification number of the station. |
stationName | string | The name of the station set by the occupying corporation |
stationTypeID | int | The typeID of the station. |
solarSystemID | int | The Solar System ID where the station is anchored. |
corporationID | int | The corporationID of the occupying corporation. |
corporationName | string | The name of the occupying corporation. |
x | long | x, y and z make up the coordinates in the solar system of the station |
y | long | x, y and z make up the coordinates in the solar system of the station |
z | long | x, y and z make up the coordinates in the solar system of the station |
ErrorList¶
Returns a list of error codes and text that the API may return.
- Path:
/eve/ErrorList.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="errors" key="errorCode" columns="errorCode,errorText">
<row errorCode="100" errorText="Expected before ref/trans ID = 0: wallet not previously loaded."/>
<row errorCode="101" errorText="Wallet exhausted: retry after {0}."/>
<row errorCode="102" errorText="Expected before ref/trans ID [{0}] but supplied [{1}]: wallet previously loaded."/>
<row errorCode="103" errorText="Already returned one week of data: retry after {0}."/>
<row errorCode="105" errorText="Invalid characterID."/>
<row errorCode="106" errorText="Must provide userID or keyID parameter for authentication."/>
<row errorCode="107" errorText="Invalid beforeRefID provided."/>
<row errorCode="108" errorText="Invalid accountKey provided."/>
<row errorCode="109" errorText="Invalid accountKey: must be in the range 1000 to 1006 for EVE wallets or 10000 for the DUST wallet."/>
<row errorCode="110" errorText="Invalid beforeTransID provided."/>
<row errorCode="111" errorText="'{0}' is not a valid integer."/>
<row errorCode="112" errorText="Version mismatch."/>
<row errorCode="113" errorText="Version escalation is not allowed at this time."/>
<row errorCode="114" errorText="Invalid itemID provided."/>
<row errorCode="115" errorText="Assets already downloaded: retry after {0}."/>
<row errorCode="116" errorText="Industry jobs already downloaded: retry after {0}."/>
<row errorCode="117" errorText="Market orders already downloaded: retry after {0}."/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
errorCode | int | The ID of the error code. |
errorText | string | Textual description of the error. |
- 1xx - User Input
- 2xx - Authentication
- 5xx - Server
- 9xx - Miscellaneous
RefTypes¶
Returns a list of transaction types used in the Corporation - WalletJournal & Character - WalletJournal.
- Path:
/eve/RefTypes.xml.aspx
- Access mask: none
- Cache timer: 24 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="refTypes" key="refTypeID" columns="refTypeID,refTypeName">
<row refTypeID="0" refTypeName="Undefined"/>
<row refTypeID="1" refTypeName="Player Trading"/>
<row refTypeID="2" refTypeName="Market Transaction"/>
<row refTypeID="3" refTypeName="GM Cash Transfer"/>
<row refTypeID="4" refTypeName="ATM Withdraw"/>
<row refTypeID="5" refTypeName="ATM Deposit"/>
<row refTypeID="6" refTypeName="Backward Compatible"/>
<row refTypeID="7" refTypeName="Mission Reward"/>
<row refTypeID="8" refTypeName="Clone Activation"/>
<row refTypeID="9" refTypeName="Inheritance"/>
<row refTypeID="10" refTypeName="Player Donation"/>
<row refTypeID="11" refTypeName="Corporation Payment"/>
<row refTypeID="12" refTypeName="Docking Fee"/>
<row refTypeID="13" refTypeName="Office Rental Fee"/>
<row refTypeID="14" refTypeName="Factory Slot Rental Fee"/>
<row refTypeID="15" refTypeName="Repair Bill"/>
<row refTypeID="16" refTypeName="Bounty"/>
<row refTypeID="17" refTypeName="Bounty Prize"/>
<row refTypeID="18" refTypeName="Agents_temporary"/>
<row refTypeID="19" refTypeName="Insurance"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
refTypeID | int | Reference ID for the transactions from the either the Corporation or Character wallet journal |
refTypeName | string | What kind of transaction it is. |
TypeName¶
Returns the names associated with a sequence of typeIDs.
Path:
/eve/TypeName.xml.aspx
Access mask: None
Cache timer: 1 hour
Parameters:
Argument Type Meaning ids String Comma-separated list of typeIDs to query
<result>
<rowset name="types" key="typeID" columns="typeID,typeName">
<row typeID="645" typeName="Dominix" />
<row typeID="644" typeName="Typhoon" />
</rowset>
</result>
Name | Data type | Description |
---|---|---|
Rowset types | ||
typeID | int | typeID of object |
typeName | string | Name of object |
- The ids string can consist of up to 250 different typeIDs. Every id after that will be ignored and not included in the response.
(Verified through testing at 2015-11-29.) - If an id does not resolve to a known typeName the response will include it but with the name “Unknown Type”.
(Verified through testing at 2015-11-29.)
Map¶
FacWarSystems¶
- Description: Returns a list of contestable solarsystems and the NPC faction currently occupying them. It should be noted that this file only returns a non-zero ID if the occupying faction is not the sovereign faction.
- Path:
/map/FacWarSystems.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="solarSystems" key="solarSystemID" columns="solarSystemID,solarSystemName,occupyingFactionID,owningFactionID,occupyingFactionName,owningFactionName,contested,victoryPoints,victoryPointThreshold">
<row solarSystemID="30002094" solarSystemName="Ebolfer" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="False" victoryPoints="0" victoryPointThreshold="3000"/>
<row solarSystemID="30002537" solarSystemName="Amamake" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="False" victoryPoints="0" victoryPointThreshold="3000"/>
<row solarSystemID="30002539" solarSystemName="Siseide" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="False" victoryPoints="0" victoryPointThreshold="3000"/>
<row solarSystemID="30002538" solarSystemName="Vard" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="True" victoryPoints="60" victoryPointThreshold="3081"/>
<row solarSystemID="30002514" solarSystemName="Bosboger" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="False" victoryPoints="0" victoryPointThreshold="3033"/>
<row solarSystemID="30002516" solarSystemName="Lulm" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="False" victoryPoints="0" victoryPointThreshold="2863"/>
<row solarSystemID="30002096" solarSystemName="Hofjaldgund" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="True" victoryPoints="500" victoryPointThreshold="3000"/>
<row solarSystemID="30002091" solarSystemName="Ontorn" occupyingFactionID="0" owningFactionID="500002" occupyingFactionName="" owningFactionName="Minmatar Republic" contested="True" victoryPoints="240" victoryPointThreshold="3060"/>
</rowset>
</result>
Name | Data type | Description |
---|---|---|
solarSystemID | int | The unique identification number of a solar system. You can look up the details of the solar system in the table mapSolarSystems of the SDE |
SolarSystemName | string | The name of a solar system. |
occupyingFactionID | int | The ID of the NPC Faction that has occupied this constellation, or 0 if the default(sovereign) faction occupies the system. |
occupyingFactionName | int | The name of the occupying NPC Faction. |
owningFactionID | int | The ID of the NPC Faction who owns the system, it may be occupied by another Faction. |
owningFactionName | string | The name of the NPC Faction who owns the system, it may be occupied by another Faction. |
contested | boolean | Whether system is being fought over. |
victoryPoints | int | Current number of victory points earned in the system by the aggressing faction. |
victoryPointThreshold | int | The amount of victory points required for the aggressing faction to take ownership of the system. |
Jumps¶
Provides number of jumps into per solar system, doesn’t include wormhole space.
- Description: Returns the number of jumps in solarsystems within the last hour. Only solar system where jumps have been made are listed, so assume zero in case the system is not listed.
- Path:
/map/Jumps.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="solarSystems" key="solarSystemID" columns="solarSystemID,shipJumps">
<row solarSystemID="30002410" shipJumps="1"/>
<row solarSystemID="30001343" shipJumps="1"/>
<row solarSystemID="30001675" shipJumps="32"/>
<row solarSystemID="30005304" shipJumps="357"/>
<row solarSystemID="30000656" shipJumps="45"/>
<row solarSystemID="30004832" shipJumps="2"/>
<row solarSystemID="30003498" shipJumps="60"/>
<row solarSystemID="30004732" shipJumps="20"/>
<row solarSystemID="30002293" shipJumps="1"/>
<row solarSystemID="30000155" shipJumps="295"/>
<row solarSystemID="30002811" shipJumps="46"/>
<row solarSystemID="30003329" shipJumps="36"/>
</rowset>
<dataTime>2015-11-25 01:10:18</dataTime>
</result>
Name | Data type | Description |
---|---|---|
solarSystemID | int | The unique identification number of a solar system. You can look up the details of the solar system in the table mapSolarSystems of the SDE |
shipJumps | int | The number of jumps into the system in the last hour. |
Kills¶
Provides number of ship, pod and NPC kills per solar system, doesn’t include wormhole space.
- Description: Returns the number of kills in solarsystems within the last hour. Only solar system where kills have been made are listed, so assume zero in case the system is not listed.
- Path:
/map/kills.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="solarSystems" key="solarSystemID" columns="solarSystemID,shipKills,factionKills,podKills">
<row solarSystemID="30034971" shipKills="4" factionKills="12" podKills="0"/>
<row solarSystemID="30003976" shipKills="0" factionKills="12" podKills="0"/>
<row solarSystemID="30004162" shipKills="0" factionKills="5" podKills="0"/>
<row solarSystemID="30004262" shipKills="0" factionKills="3" podKills="0"/>
<row solarSystemID="30003744" shipKills="0" factionKills="37" podKills="0"/>
<row solarSystemID="30000779" shipKills="0" factionKills="2" podKills="0"/>
<row solarSystemID="30003876" shipKills="1" factionKills="328" podKills="0"/>
<row solarSystemID="30002608" shipKills="0" factionKills="116" podKills="0"/>
<row solarSystemID="30011407" shipKills="9" factionKills="372" podKills="0"/>
<row solarSystemID="30003492" shipKills="0" factionKills="108" podKills="0"/>
<row solarSystemID="30003535" shipKills="0" factionKills="12" podKills="0"/>
<row solarSystemID="30001815" shipKills="0" factionKills="47" podKills="0"/>
<row solarSystemID="30004912" shipKills="0" factionKills="111" podKills="0"/>
<row solarSystemID="30003040" shipKills="0" factionKills="133" podKills="0"/>
<row solarSystemID="30045324" shipKills="0" factionKills="58" podKills="1"/>
<row solarSystemID="30004294" shipKills="0" factionKills="50" podKills="0"/>
<row solarSystemID="30005055" shipKills="0" factionKills="24" podKills="0"/>
<row solarSystemID="30002399" shipKills="1" factionKills="0" podKills="0"/>
<row solarSystemID="30004723" shipKills="0" factionKills="124" podKills="0"/>
<row solarSystemID="30003249" shipKills="0" factionKills="246" podKills="0"/>
</rowset>
<dataTime>2015-11-25 01:52:40</dataTime>
</result>
Name | Data type | Description |
---|---|---|
solarSystemID | int | The unique identification number of a solar system. You can look up the details of the solar system in the table mapSolarSystems of the SDE |
shipKills | int | Number of player ships killed in this system. |
factionKills | int | Number of NPC ships killed in this system. |
podKills | int | Number of pods killed in this system. |
Sovereignty¶
Provides Sovereignty / Ownership information for solar systems in New Eden excluding wormhole space.
- Path:
/map/Sovereignty.xml.aspx
- Access mask: none
- Cache timer: 1 hour
- Parameters: None, this function accepts no arguments.
<result>
<rowset name="solarSystems" key="solarSystemID" columns="solarSystemID,allianceID,factionID,solarSystemName,corporationID">
<row solarSystemID="30000001" allianceID="0" factionID="500007" solarSystemName="Tanoo" corporationID="0"/>
<row solarSystemID="30000002" allianceID="0" factionID="500007" solarSystemName="Lashesih" corporationID="0"/>
<row solarSystemID="30000003" allianceID="0" factionID="500007" solarSystemName="Akpivem" corporationID="0"/>
<row solarSystemID="30000004" allianceID="0" factionID="500007" solarSystemName="Jark" corporationID="0"/>
<row solarSystemID="30000673" allianceID="99003806" factionID="0" solarSystemName="RNM-Y6" corporationID="98138647"/>
<row solarSystemID="30000674" allianceID="99003806" factionID="0" solarSystemName="V-KDY2" corporationID="98138647"/>
<row solarSystemID="30000675" allianceID="99003806" factionID="0" solarSystemName="FYD-TO" corporationID="98138647"/>
<row solarSystemID="30000676" allianceID="99003806" factionID="0" solarSystemName="ER2O-Y" corporationID="98138647"/>
<row solarSystemID="30000677" allianceID="99003806" factionID="0" solarSystemName="J2-PZ6" corporationID="98138647"/>
<row solarSystemID="30000678" allianceID="99000814" factionID="0" solarSystemName="XV-MWG" corporationID="98045636"/>
</rowset>
<dataTime>2015-08-24 09:27:17</dataTime>
</result>
Name | Data type | Description |
---|---|---|
solarSystemID | int | The unique identification number of a solar system. You can look up the details of the solar system in the table mapSolarSystems of the SDE |
allianceID | int | The ID of the alliance that has sovereignty of this solar system, or 0 if nobody has sovereignty. The Alliance List provides a list of the alliances. |
corporationID | int | The ID of the corporation that owns the Territorial Claim Unit (TCU) if there is one in the system. |
factionID | int | The NPC Faction controlling the system. The SDE has a table with the faction names. |
solarSystemName | string | The name of the solar system. |
Server¶
Server Status¶
Provides status of the server up/down and the number of users logged onto the server.
- Path:
/server/ServerStatus.xml.aspx
- Access mask: none
- Cache timer: 3 minutes
- Parameters: None, this function accepts no arguments.
<result>
<serverOpen>True</serverOpen>
<onlinePlayers>16491</onlinePlayers>
</result>
Name | Data type | Description |
---|---|---|
serverOpen | boolean | Server status |
onlinePlayers | integer | How many players are currently signed into EVE.. |
Static Data Export¶
Introduction¶
The Static Data Export (SDE) is a CCP provided periodic snapshot of static data used in EVE Online. The SDE provides data in three formats:
- YAML is the preferred format for new data added to the SDE.
- SQLite is the packaging format for certain universe data.
- Microsoft SQLServer (MSSQL) dump format is the format for everything else.
Documentation for the export is provided in the YAML Files, SQLite Tables and MSSQL Tables sections, respectively.
Conversions¶
Originally, most of the SDE was provided in MSSQL format which was then converted by third party developers to various other database formats. Today, many third party developers continue to consume the SDE in database form only. Various third party tools have been written to convert the current SDE format to a pure database form, or other convenient forms. You can find a list of conversion tools in the Conversions section.
Conversions¶
Intoduction¶
Originally, the SDE was provided solely as an MS SQL server backup file. As the SDE is commonly used in environments where MS SQL is not available or would be overkill, a number of people maintain conversion routines and copies, to make it available in a more useful format.
As more formats were introduced, containing extra data, these routines were expanded to bring the data back into a single format.
As the various methods for conversion result in differing versions, with different layouts of data, conversions will be listed by the primary maintainer.
Desmont McCallock¶
Desmont provides a tool to run on Windows, to merge the other data back into the SQL Server SDE, and to convert into a variety of formats, either at full database, or individual tables.
- SQL Server
- MySQL
- Postgres
- MS Access
- SQLite
- CSV
This tool converts to a format close to the SDE as it was before CCP changed how it was produced -splitting it sqlserver, yaml and sqlite files- with blueprint information going into ramTypeRequirements. As such it should be more compatible with some older tools.
Steve Ronuken - Fuzzwork Enterprises¶
Steve provides conversions of the SDE for download, in the following formats:
- SQL Server
- MySQL (both full database and single table)
- Postgres (both public schema, and evetools schema)
- SQLite
- CSV/XLS (depending on row counts)
.bz2 files can be unzipped with 7zip, on Windows. Historical copies are kept available. When data is migrated into alternate formats, it’s generally copied back into the old table format, but not always. The industry data, for example, is in a number of new industryActivity tables. While allowing for greater flexibility, this can break some older tools.
Conversion is performed by:
- https://github.com/fuzzysteve/SDE-loaders to pull everything into SQL Server
- MySQL Migration Wizard in the Mysql Workbench to convert to MySQL
- pgloader to pull the mysql data into postgres
- mysql2sqlite.sh to pull the mysql data into sqlite
- DBIx::Dump to export the individual files.
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Tips¶
Included Files¶
Microsoft SQL Server Dump File¶
The SDE includes a Microsoft SQLServer dump file with several reference tables. Originally, almost all reference data was included in the SQLServer dump. The EVE Development Network documents much of the original contents of the dump file.
The current SQLServer dump contains the following tables:
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Agents Table (MSSQL)¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Research Agents Table (MSSQL)¶
Note
This article is a stub.
You are welcome to improve the docs by contributing to it.
Factions Table (MSSQL)¶
NPC Corporations Table (MSSQL)¶
Table of all NPC Corporations.
- Table Name:
crpNPCCorporations
- Description: NPC Corporations list.
Column | Type | Default | Xrefs | Description |
---|---|---|---|---|
corporationID
PK
|
int | Unique corporation ID. | ||
size | char(1) | Corporation size. One of 'H', 'L', 'M', 'S', or 'T' corresponding to 'Huge', 'Large', 'Medium', 'Small', and 'Tiny', respectively. | ||
extent | char(1) | Corporation extent. One of 'G', 'N', 'R', 'C', or 'L' corresponding to 'Global', 'National', 'Regional', 'Constellation', and 'Local', respectively. | ||
solarSystemID | int |
mapSolarSystems.solarSystemID |
Solar system ID where corporation headquarters is located. | |
investorID1 | int |
crpNPCCorporations.corporationID |
First investor corporation ID, if applicable. | |
investorShares1 | tinyint | Percent of shares held by first investor. | ||
investorID2 | int |
crpNPCCorporations.corporationID |
Second investor corporation ID, if applicable. | |
investorShares2 | tinyint | Percent of shares held by second investor. | ||
investorID3 | int |
crpNPCCorporations.corporationID |
Third investor corporation ID, if applicable. | |
investorShares3 | tinyint | Percent of shares held by third investor. | ||
investorID4 | int |
crpNPCCorporations.corporationID |
Fourth investor corporation ID, if applicable. | |
investorShares4 | tinyint | Percent of shares held by fourth investor. | ||
friendID | int |
crpNPCCorporations.corporationID |
Corporation ID of friendly corporation. | |
enemyID | int |
crpNPCCorporations.corporationID |
Corporation ID of enemy corporation. | |
publicShares | bigint | Percentage of shares available to the public. Currently not used. | ||
initialPrice | int | Initial offering prce of public shares. Currently not used. | ||
minSecurity | float | Unknown. | ||
scattered | bit | 1 if corporation's stations are scattered in Universe. 0 otherwise. | ||
fringe | tinyint | Number of fringe systems in which corporation's stations reside. | ||
corridor | tinyint | Number of corridor systems in which corporation's stations reside. | ||
hub | tinyint | Number of hub systems in which corporation's stations reside. | ||
border | tinyint | Number of border systems in which corporation's stations reside. | ||
factionID | int |
chrFactions.factionID |
Faction ID of the faction to which this corporation belongs. | |
sizeFactor | float | Numeric size of corporation. | ||
stationCount | smallint | Number of stations owned by corporation. | ||
stationSystemCount | smallint | Number of systems in which this corporation has a station. | ||
description | nvarchar(4000) | Corporation description. | ||
iconID | int | iconIDs file | Icon ID for this corporation. |
EVE Units Table (MSSQL)¶
In game units.
- Table Name:
eveUnits
- Description: EVE in game units.
Column | Type | Default | Xrefs | Description |
---|---|---|---|---|
unitID
PK
|
tinyint | Unit ID. | ||
unitName | varchar(100) | Unit name, usually describing measure (e.g. Length). | ||
displayName | varchar(50) | Displayed name of unit, usually an abbreviation (e.g. m). | ||
description | varchar(1000) | Unit description, usually the full unit name (e.g. Meter). |
Inventory Flags Table (MSSQL)¶
Table of ingame item location flags.
Inventory Items Table (MSSQL)¶
Names of all in-game items.
- Table Name:
invItems
- Description: Basic attributes of all static items.
Column | Type | Default | Xrefs | Description |
---|---|---|---|---|
itemID
PK
NN
|
bigint |
invNames.itemID invPositions.itemID invUniqueNames.itemID mapDenormalize.itemID |
In-game item ID. | |
typeID
NN
|
int |
crpNPCCorporationTrades.typeID dgmTypeAttributes.typeID dgmTypeEffects.typeID invTypeMaterials.typeID invTypeReactions.typeID typeIDs mapDenormalize.typeID |
Type of in-game item. | |
ownerID
NN
|
int | ramAssemblyLineStations.ownerID | Item owner ID. | |
locationID
NN
|
bigint |
agtAgents.locationID mapLandmarks.locationID mapLocationScenes.locationID mapLocationWormholeClasses.locationID |
Item location ID. | |
flagID
NN
|
smallint | invFlags.flagID | Item flags. | |
quantity
NN
|
int | Item quantity. |
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Inventory Meta Types Table (MSSQL)¶
Inventory Name Table (MSSQL)¶
Names of all in-game items.
- Table Name:
invNames
- Description: Names of all static items with names.
Column | Type | Default | Xrefs | Description |
---|---|---|---|---|
itemID
PK
NN
|
bigint |
invItems.itemID invPositions.itemID invUniqueNames.itemID mapDenormalize.itemID |
In-game item ID. | |
itemName
NN
|
nvarchar(200) | Name of in-game item. |
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Inventory Positions Table (MSSQL)¶
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Inventory Type Materials Table (MSSQL)¶
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Inventory Type Reactions Table (MSSQL)¶
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Inventory Unique Names Table (MSSQL)¶
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Industry Activities Table (MSSQL)¶
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Planet Schematics Table (MSSQL)¶
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Station Operations Table (MSSQL)¶
Stations Table (MSSQL)¶
Table of all stations.
- Table Name:
staStations
- Description: Stations list.
Column | Type | Default | Xrefs | Description |
---|---|---|---|---|
stationID
PK
|
int |
mapDenormalize.itemID |
Unique station ID. | |
security | smallint | Station security level. | ||
dockingCostPerVolume | float | Cost of docking per ship volume. Currently always zero. | ||
maxShipVolumeDockable | float | Maximum volume of ship that can dock here (cubic meters). | ||
officeRentalCost | int | Base office rental cost. | ||
operationID | tinyint |
staOperations.operationID |
Station operaton mode. | |
stationTypeID | int |
staStationTypes.stationTypeID |
Station type. | |
corporationID | int |
crpNPCCorporations.corporationID |
Corporation ID of owning corporation. | |
solarSystemID | int |
mapSolarSystems.solarSystemID |
Solar system ID of solar system where station is located. | |
constellationID | int |
mapConstellations.constellationID |
Constellation ID of constellation where station is located. | |
regionID | int |
mapRegions.regionID |
Region ID of region where station is located. | |
stationName | nvarchar(100) | Station name. | ||
x | float | X location of station in space. | ||
y | float | Y location of station in space. | ||
z | float | Z location of station in space. | ||
reprocessingEfficiency | float | Base station reprocessing efficiency (percentage). | ||
reprocessingStationsTake | float | Base station reprocessing tax (percentage). | ||
reprocessingHangarFlag | tinyint |
invFlags.flagID |
Inventory flag for location of reprocessing output? Currently always 4 (Hangar). |
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This article is a stub.
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Station Types Table (MSSQL)¶
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SQLite Database File¶
The SDE includes an SQLite database file which contains the following tables:
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This article is a stub.
You are welcome to improve the docs by contributing to it.
Constellations Table (SQLite)¶
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This article is a stub.
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Denormalize Table (SQLite)¶
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This article is a stub.
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Regions Table (SQLite)¶
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This article is a stub.
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Solar Systems Table (SQLite)¶
YAML Files¶
The SDE includes the following files (in file name order) exported in YAML format:
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Blueprints¶
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This article is a stub.
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Certificates¶
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This article is a stub.
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EVE Graphics¶
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This article is a stub.
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Groups¶
Groups referenced by Inventory Types
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EVE Icons¶
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This article is a stub.
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Ship Skins¶
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This article is a stub.
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Skin Licenses¶
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This article is a stub.
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Skin Materials¶
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Tournament Rules¶
Inventory Types File (YAML)¶
- File Name:
typeIDs.yaml
- Description: Inventory type information.
4:
groupID: 4
name:
de: Constellation
en: Constellation
fr: Constellation
ja: コンステレーション
ru: Constellation
zh: 星座
portionSize: 1
published: false
volume: 1.0
582:
capacity: 270.0
description:
de: Im Jahr YC114 hatte jedes der führenden Großreiche aufgrund des entsetzlichen
und nicht enden wollenden Kriegs auf allen Ebenen erkannt, dass ihre Schiffe
Unterstützung und Logistikfunktionalität benötigten. Andernfalls würde
der langwierige interstellare Krieg die Teilnehmer aufreiben. Im Staat
der Caldari führte dies zur Umgestaltung und dem Neueinsatz der Bantam.
Die Bantam, ein starkes und robustes Schiff, war ursprünglich eine äußerst
effiziente Bergbaufregatte. Nach ihrer Umgestaltung wurde die breite Struktur
der Bantam durch Logistiksysteme ersetzt, die einigen Platz im Innenraum
in Anspruch nahmen. Dies erlaubte ihr jedoch, sich auf die Schildunterstützung
verbündeter Schiffe zu konzentrieren.
en: "In YC114 each major empire faction, having been embroiled in a harrowing,
extensive, long-term war, recognized the growing need for support and
logistics functionality in their vessels during the kind of protracted
interstellar warfare that might otherwise prove exhausting for its participants.
In the Caldari State, this led to the redesign and redeployment of the
Bantam.\r\n\r\nThe Bantam, a strong and sturdy craft, was originally an
extremely effective mining frigate. After its redesign, the Bantam's large
structure had to give way for logistics systems that ate up some of its
interior room but allowed it to focus extensively on shield support for
fellow vessels."
fr: 'En 114 après CY, les grandes factions des empires ayant toutes été engagées
dans une guerre longue et pénible, reconnurent le besoin grandissant d''intégrer
des fonctionnalités de soutien et de logistique dans leurs vaisseaux afin
de pouvoir faire face à la durée extrême des guerres interstellaires et
à l''épuisement des participants. Au sein de l''État caldari, ce processus
conduisit à la refonte et au redéploiement du Bantam.
Le Bantam, vaisseau résistant et puissant, était à l''origine une frégate
d’extraction très efficace. Dans sa nouvelle version, la grande structure
du Bantam accueille désormais des systèmes logistiques qui ont grignoté
une partie de son espace intérieur mais lui permettent d''apporter une
grande assistance de bouclier pour les autres vaisseaux qu''il accompagne.'
ja: "YC114年、4大国を巻きこむ大規模戦争が勃発した。長く、凄惨で、広範にわたる戦いの中、各国では支援艦や補給艦の役割がしだいに重視されるようになった。そういった役割を果たす船がなければ戦力が疲弊してしまうのだ。これを受けて、カルダリ連合ではバンタムの設計を根本から見直し、再配備を行った。\n\t\t\nバンタムは馬力のある頑丈な艦船で、元々は採掘用フリゲートとしてその性能を高く評価されていた。設計見直しにより、大ぶりな船体に支援システムが詰めこまれ、多少手狭にはなったが、僚艦にシールドを補給する支援専門艦として生まれ変わった。"
ru: В 114-м году по юлайскому летоисчислению крупнейшие государства галактики,
увязшие в тяжёлой, затяжной войне без конца и края, были вынуждены обратить
внимание на растущую потребность военных флотов в ремонтных кораблях и
кораблях боевого обеспечения — она диктовалась самим характером продолжительных
боевых действий в межзвёздном масштабе, способных полностью измотать противоборствующие
стороны. В Государстве Калдари такой корабль был создан на основе фрегата
«Бэнтам» после существенной переработки конструкции. «Бэнтам» — крепкий
и прочный корабль. Он был чрезвычайно эффективен при добыче сырья. При
перестройке конструкции обширный корпус «Бэнтама» был модифицирован для
несения ремонтных систем. Это снизило полезный внутренний объем фрегата,
но позволило сконцентрировать его функциональность на дистанционной накачке
силовых полей дружественных кораблей.
zh: 'YC114年,每个主要帝国势力都已经深陷战争泥潭,他们深深意识到了对现有舰只增加后勤功能的重要性,否则唯一的结果便是弹尽力竭。加达里合众国决定对矮脚鸡级护卫舰进行重新设计,赋予它新的使命。
矮脚鸡级护卫舰船体坚固,采矿效率极高。重新设计后,它坚固的船体被后勤系统所取代,内部空间也有所减小,不过换来的是为友军舰船进行护盾传输的能力。'
factionID: 500001
graphicID: 38
groupID: 25
marketGroupID: 61
mass: 1480000.0
masteries:
0:
- 96
- 139
- 85
- 87
- 94
1:
- 96
- 139
- 85
- 87
- 94
2:
- 96
- 139
- 85
- 87
- 94
3:
- 96
- 139
- 85
- 87
- 94
4:
- 96
- 139
- 85
- 118
- 87
- 94
name:
de: Bantam
en: Bantam
fr: Bantam
ja: バンタム
ru: Bantam
zh: 矮脚鸡级
portionSize: 1
published: true
raceID: 1
radius: 27.0
soundID: 20070
traits:
-1:
1:
bonus: 500
bonusText:
de: Bonus auf die Transferreichweite von <a href=showinfo:3422>Schildfernboostern</a>
en: bonus to <a href=showinfo:3422>Remote Shield Booster</a> transfer
range
fr: de bonus à la portée de transfert des <a href=showinfo:3422>boosters
de bouclier à distance</a>
ja: <a href=showinfo:3422>リモートシールドブースター</a>の転送範囲が拡大
ru: увеличивается дальность действия <a href=showinfo:3422>установок
дистанционной накачки силовых полей</a>
zh: <a href="showinfo:3422">远程护盾回充增量器</a>作用距离加成
unitID: 105
3330:
1:
bonus: 10
bonusText:
de: Bonus auf die Leistung von <a href=showinfo:3422>Schildfernboostern</a>
en: bonus to <a href=showinfo:3422>Remote Shield Booster</a> amount
fr: de bonus au montant des <a href=showinfo:3422>boosters de
bouclier à distance</a>
ja: <a href=showinfo:3422>リモートシールドブースター</a>のブースト量が増加
ru: повышается производительность <a href=showinfo:3422>установок
дистанционной накачки силовых полей</a>
zh: <a href="showinfo:3422">远程护盾回充增量器</a>回充量加成
unitID: 105
2:
bonus: 10
bonusText:
de: Reduktion der Aktivierungskosten von <a href=showinfo:3422>Schildfernboostern</a>
en: reduction in <a href=showinfo:3422>Remote Shield Booster</a>
activation cost
fr: de réduction du coût d'activation des <a href=showinfo:3422>boosters
de bouclier à distance</a>
ja: <a href=showinfo:3422>リモートシールドブースター</a>の起動コストが軽減
ru: сокращается потребление энергии <a href=showinfo:3422>установками
дистанционной накачки силовых полей</a>
zh: <a href="showinfo:3422">远程护盾回充增量器</a>启动消耗降低
unitID: 105
volume: 20000.0
map | [int] | Map typeID to type information | |||||||
map | [string] | Map type field name to type information | |||||||
groupID | int | Type group ID | |||||||
mass | float | Type mass (kilograms) | |||||||
name | map | [string] | Map language code (two character) to type name in that language | ||||||
portionSize | int | Type batch size (e.g. production units per industry job run) | |||||||
published | boolean | True if type is published, false otherwise. | |||||||
basePrice | float | Seed price of item when first introduced. | |||||||
description | map | [string] | Map language code (two character) to type description in that language | ||||||
iconID | int | Type icon ID for UI | |||||||
marketGroupID | int | Type market group ID | |||||||
volume | float | Type volume (cubic meters) | |||||||
sofFactionName | string | Skin faction name. | |||||||
sofMaterialSetID [1] | int | Skin material set ID. | |||||||
capacity | float | Capacity (cubic meters) for a type with a hold or container (e.g. ship) | |||||||
factionID | long | Type faction ID | |||||||
graphicID | int | Type graphic ID for UI | |||||||
masteries | map | [int] | Map mastery level (0 through 4) to certificate ID list | ||||||
sequence | [int] | Sequence of Certificate IDs for corresponding mastery level | |||||||
raceID | int | Type race ID | |||||||
radius | float | Type radius (meters) | |||||||
soundID | int | Type sound ID for UI | |||||||
traits | map | [int] | Map type trait to trait bonus list. Key value of -1 corresponds to the default trait for the type. This is normally determined by the group ID. | ||||||
map | [int] | Enumeration of trait bonuses. | |||||||
map | [string] | Map trait bonus name to value. | |||||||
bonus | int | Trait bonus value | |||||||
bonusText | map | [string] | Map language code (two character) to bonus text in that language | ||||||
unitID [1] | int | Bonus modification unit |
Dogma¶
Introduction¶
In this document, I will (try to) explain how the Dogma system works for EVE Online for the purposes of fit calculations. I will be using fitting calculation engine EOS to reference things that are not published by CCP, namely operandID
s and their meaning, as well as the operators. These references can be found as constants in the EOS project: EVE and EOS constants. These constants may or may not be included in future documentation.
Additionally, I may refer to attributes in the form of attrID:attrName
for simplicity.
Finally, I have produced a simple GUI that may be helpful when learning about Dogma expressions. Screenshots will be used in this document to visually assist with understanding the expression tree. For releases of this program, please see exp-gui.
What is Dogma?¶
At its core, Dogma is the system for managing all the attributes and modifying effects for the various items in EVE. Before we explain how Dogma works, we need to first understand items and effects. Items are the building blocks of EVE - everything in the game is an item. The modules that you put on your ship, the charges you load into your guns, and your ship itself. Items can also be non-physical entities such as system-wide wormhole effects or the tactical destroyer mode. Everything in EVE that has some sort of attribute attached to it is an item, and these are defined in the invTypes
table.
But having a bunch of items with attributes is useless without a way for them to affect one another. That’s where effects come in. Effects are the building blocks of items and are what actually make an item do something. Suppose you fit a Webifier to your ship. When it’s active, it applies its decreaseTargetSpeed
effect to the currently locked target. When it’s overloaded, it applies its overloadSelfRangeBonus
effect to itself. Effects have a many-to-many relationship with items, where each effect may have be attached to many different items, and each item may have many different effects. Effects are defined in the dgmEffects
table, whereas the relationship with items is defined with the dgmTypeEffects
table.
Each effect (usually) has one or more modifiers which ultimately what is used in the calculations.
So now that we know what items and effects are, how do we apply one item’s effects to another item? We must create a modifier, of which each effect (usually) has one or more of, and to do this we need to know a few things (for simplicity, there are a couple points omitted):
- The source attribute
- The target (or location)
- The target attribute
- The operation / modifier
- The filter
For example, we have a Stasis Web II and are applying it to our target. The web module itself has an attribute that determines the penalty it deals, and this attribute is 20:speedFactor
with a value of -60.0
. This is our source attribute (the source attribute is always attached to the item that is calling the effect in question, in this case the Web II). The target attribute is 37:maxVelocity
with the target being CurrentTarget
(which is CCP’s definition of the currently locked and selected target). It is best to note here that if we are modifying an attribute that is not on the ship itself, but on another item, this would refer to where that item might be located (eg: current ship, current target, gang members, etc). The modifier is PostPercent
, which basically tells us to apply our source attribute as a percentage to the target attribute.
The last point, the filter, is not applicable to our specific example, but is used in a lot of other effects. This is used to limit the effect to specific item groups, based on the group of the item or the required skill of the item. For example, the durationBonusForGroupAfterburner
effect used to reduce duration of AB and MWDs (used with the Engine Thermal Shielding rigs). Instead of applying them to all our modules (which doesn’t make sense), we need to filter out modules that share the “Afterburner” group, which is all Afterburners and MWD’s.
We have an enemy Retribution currently locked and selected and it has with a max velocity of 348m/s. We convert our source attribute value, -60.0
, to a percentage modifier (defined with PostPercent = val / 100 + 1
)1 and we get 0.4
. This is then multiplied with the target attribute to get the final value of 348 * 0.4 = 139.2m/s
. And that’s how effects work.
So now you know what you should be looking for. How do you get it?
The Easy Way: modifierInfo
¶
Note: more documentation on the various operators and functions need to be written.
CCP has recently started to move in a new direction with their effects, storing the modifier data in the effects modifierInfo
field rather than in the expression tree. This is a YAML formatted field, and typically looks like this (from the shipModeMaxTargetRangePostDiv
effect):
- domain: shipID
func: ItemModifier
modifiedAttributeID: 76
modifyingAttributeID: 1991
operator: 5
From this you can easily see the attributes that are involved. The operator
used is 5, which is defined as PostDiv. func
determines the kind of modification we are performing - is it simply a direct modification from attribute to attribute (like ItemModifier
), or is there a filter that is being applied (like LocationGroupModifier
). In this case, no filter is being applied. The domain
tells us what our target is, in this case it’s our own ship. Please note that modifierInfo
is relatively new, and there isn’t yet a lot of variety. For example, to my knowledge, there aren’t any projected effect (effects that are projected to something other than your own ship or character) that utilize the modifierInfo
format, and thus this may change in the future.
The Legacy Way: dgmExpressions
¶
The way CCP originally defined effects was the use of expressions. Each effect contains two references to expressions: preExpression
and postExpression
. The preExpression
is used when an effect is applied (ie: a module is activated), whereas the postExpression
is (usually) its mirror and used when the effect is removed. Expressions are stored in the dgmExpressions
table and have a tree data structure, in which each expression can be made out of other expressions; traversing this tree and extracting the information needed to produce an actionable modifier is the ultimate goal.
Here is a typical entry in dgmExpressions.
"expressionGroupID": null,
"expressionAttributeID": null,
"description": null,
"expressionValue": null,
"arg1": 3487,
"arg2": 105,
"expressionName": "((CurrentTarget->maxVelocity).(PostPercent)).AddItemModifier (speedFactor)",
"operandID": 6,
"expressionID": 3489,
"expressionTypeID": null>
The important things to note here are arg1
, arg2
, and operandID
. The operandID
is the value that defines exactly what arg1
and arg2
is supposed to do. Usually, they are references to other expressions (like in this example), but they could also be used in comparison constructs (eg: operandID = 38
means that it uses the argument values in the following comparison: arg1 > arg2
) or splicing multiple expressions together to form multiple modifiers (operandID = 17
). The operandID
is also useful in determining if you have workable data. For example, operandID = 22
defines this expression as pointing to an attribute, and to find the attribute ID in the expressionAttributeID
field. As another example, operandID = 24
tells us that current expression defines the target which is found in the expressionValue
field.
Unfortunately, CCP does not publish the information on what operand does what, but you can get this data from the client cache. You can also reference player-made documentation such as the EOS EVE constants that I referred at the beginning of this document which may be more helpful/insightful.
So now that you know what the three main fields do, what about the other ones? All the expression*ID
fields have information that can be used in the final modifier, whether it be an attribute, target, or even a filter (for example, some effects are defined as being applied to only items under a certain group).
expressionName
is basically an overview of what you could expect to find when you traverse the expression tree. It’s a compilation of all the other expressions that are attached to the current one.
Traversing the Expression Tree: Stasis Webifier II¶
Let’s start back at our decreaseTargetSpeed
effect, which has a preExpression
of 3489
and a postExpression
of 3491
. As they are both practically the same, we’ll focus on the preExpression
for now. We will call this our root tree. Under the root tree of most expressions, the arguments will always reference other expressions - again, you will need to check the operandID
to determine this. If this is an actionable operand (one that begins to define a modifier rather than a logic construct), arg2
is always going be an expression that defines the source attribute, while arg1
will eventually define everything else.
We start by loading both arguments and look at the data we obtain:
We can see that root.arg2.operandID = 22
, which designates that this expression is defining an attribute. You can see the attribute ID is 20
and the name is speedFactor
. Again, arg2
of an actionable root tree always defines the source attribute, so already we have 1 piece of critical information.
arg1
is left to define everything else. root.arg1.operandID = 31
designates this expression as one that joins the operator and target definitions. Being a joiner expression, we can safely load more expressions into arg1
and arg2
, using their values as the expressionID
. Loading that data up shows:
In the above image, I collapsed root.arg2
and have expanded both arguments in root.arg1
. Be very careful - it’s easy to get lost in the tree. Looking at root.arg1.arg1.operandID = 21
, which defines the operator of the effect in the expressionValue
field; PostPercent
in this case. So now we have both the source attribute and the operator of the effect.
root.arg1.arg2.operandID = 12
, which defines the expression as joining the target and the target item - our last two data points needed for this effect. Again, load the next two expressions using the values in the arguments as the expressionID
Again, I’ve collapsed the arguments that have already been used, and expanded the two new ones. Immediately you can see that the tree ends here, as there are no more arguments.
root.arg1.arg2.arg1.operandID = 24
which defines the expression as carrying the target information in expressionValue
, in this case Target
. This is CCP’s definition of the currently locked and selected target. The only thing that is left is the target attribute that we are modifying...
root.arg1.arg2.arg2.operandID = 22
defines the expression as an attribute, the ID of which is in expressionAttributeID
, in this case 37:maxVelocity
. You may be wondering how we know this is the target attribute and not another attribute that might be used in the expression. The answer to this would be the parent expression, whose operand defines it as joining the target and target attribute.
And that’s it! We have traversed the preExpression
tree and compiled a list of the needed information:
- The source attribute:
20:speedFactor
- The target:
Target
- The target attribute:
37:maxVelocity
- The operation / modifier:
PostPercent
Traversing the Expression Tree: Shield Boost Amplifier II¶
This example will utilize the shieldBoostAmplifier
effect to demonstrate filters and hopefully clarify what we mean by “actionable” expression, as the previous example was a little vague.
From here we can see that root.operandID = 17
, which is defined as a splice. A splice basically chains multiple modifiers together; a way to express different modifiers with one effect. Consider a scenario when you want to attach more than one modifier to an effect. The Damage Control module comes to mind. It has 11 splice expressions, which total 12 modifiers (one modifier for each resist for each tank type). This is also not an “actionable” expression, as we are not yet collecting the data needed to create the modifier. As such, arg2
does not point to source attribute, but rather to an entirely new expression tree. The same goes for arg1
. While the use of the arguments is up to the operand being used, in this specific situation, both arg1
and arg2
should be treated as root expressions and evaluated as such. If we expand arg1
we see that the root.arg1.operandIS = 9
, which is defined as applying some attribute to an item by using a skill filter.
From here we take the same process as with the previous example. As such, I will only summarize: root.arg1.arg2
will define the source attribute. root.arg1.arg1
expands to define the operation (root.arg1.arg1.arg1
) and target (root.arg1.arg1.arg2
)
In the target expression, root.arg1.arg1.arg2.arg2
defines the target attribute, and root.arg1.arg1.arg2.arg1
defines the target itself. Here’s where we get some new information.
You can see that we have a new operand: root.arg1.arg1.arg2.arg1.operandID = 49
defines this expression as joining a target (arg1
) and skill requirement definitions (arg2
). These two definitions tell us to look at the modules of our own ship (target: CurrentShip
) and apply the effect to modules requiring the skill Capital Shield Operation
.
But, we all know that Shield Boost Amplifier II doesn’t just work on Capital Shield Boosters. This is why we have a splice: root.arg2
defines the same modifier with a different skill: Shield Operation, which would apply the effect to all other shield boosters in the game.
- Modifier 1
- The source attribute:
548:shieldBoostMultiplier
- The target:
Ship
- The target attribute:
68:shieldBonus
- The operation / modifier:
PostPercent
- Filter: Skill -
21802:Capital Shield Operation
- The source attribute:
- Modifier 2.
- The source attribute:
548:shieldBoostMultiplier
- The target:
Ship
- The target attribute:
68:shieldBonus
- The operation / modifier:
PostPercent
- Filter: Skill -
3416:Shield Operation
- The source attribute:
Using Modifier Data¶
One you extract the modifier information from the expression tree, you can use it in your dogma calculations. EOS, for example, only used the compiled modifier information in its calculations. Once it’s made its modifier database, it never touches the expression trees again. Ultimately it’s up to the developer of the application to decide what they wish to do with the information.
This was a simple example. There are more complicated effects than discussed here. It’s important to remember that the operandID
is the key to determining what exactly an expression is trying to portray.
Caveats¶
There are a few “gotchas” when it comes to expression tree building. There are a few group filters that seem to be misrepresented. Also, preExpressions
and postExpressions
do not always mirror each other, notably for stateful modules (modules that modify the state of your ship in game rather than an attribute, such as armor repairers which modify the amount of armor damage you have, not the amount of armor you have).
However, these examples should be enough to jump start your development, expansion to the articles are always welcomed.
Resources¶
- EOS - EVE constants Has a lot of information on
operandID
s as well as effect categories - EOS - EOS constants EOS-specific constants, however they provide a little more context for things like domains (the target of the effect).
- EOS - Cache Generator logic This is a great resource for figuring out how this information may be applied programatically. It’s complex, but fairly easy to follow.
- dgmOperands: JSON file that defines
dgmOperands
table from the EVE client cache.
Image Server¶
Introduction¶
You can use this service to obtain images related to entities in New Eden. At this time, it is possible to get alliance logos, corp logos, character portraits, faction logos, ship renders and inventory type icons in various resolutions.
Corporation logos, alliance logos, inventory type icons and ship renders are returned as transparency-enabled 32 bit PNGs. Character portraits are returned as JPEGs.
If a given image is not found in the database, the service responds with a 302 Moved HTTP response and redirects the HTTP client to a generic image. If you request an image in an invalid size, you get a plain 404.
You are welcome to point your clients and applications directly at the image server and use it as a CDN. You do not need to cache the images and serve them yourself.
The base URL for the image server is https://image.eveonline.com
Image Routes¶
Alliance Images¶
URL Pattern:
/Alliance/{allianceID}_{width}.png
Available Sizes: 32, 64, 128
Samples:
Corporation Images¶
URL Pattern:
/Corporation/{corpID}_{width}.png
Available Sizes: 32, 64, 128, 256
Samples:
Character Images¶
URL Pattern:
/Character/{characterID}_{width}.jpg
Available Sizes: 32, 64, 128, 256, 512, 1024
Samples:
Faction Images¶
URL Pattern:
/Alliance/{factionID}_{width}.png
Available Sizes: 32, 64, 128
Samples:
Inventory Types¶
URL Pattern:
/Type/{typeID}_{width}.png
Available Sizes: 32, 64
Samples:
Ship and Drone Renders¶
URL Pattern:
/Render/{typeID}_{width}.png
Available Sizes: 32, 64, 128, 256, 512
Samples:
Legacy Portraits¶
Legacy portraits are from before the change to the existing character creator that occurred on November 30th, 2010 with the release of the Incursion expansion. These renders let you see how characters that existed back then looked in the previous character creator.