SPIMemory

Important

Documentation Status

Status of documentation

In progress (16.05.2018 @ 2045 hrs AEST)

Status of library code

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About SPIMemory

The SPIMemory library project aims to be a single unified Arduino library that allows for communication with a variety of data storage ICs that communicate via the SPI protocol.

Current status:

In its current form (as of v3.2.0), this library supports read/write/erase functions on a number of SPI Flash memory ICs through its SPIFlash class.

In the works:

Work on a new class SPIFRAM, is currently in progress and when released it will support read/write/erase functions on a number of SPI FRAM memory ICs.

Ideas for future development:

Support for SPI EEPROMs

Installation

Option 1

  • Open the Arduino IDE.
  • Go to Sketch > Include Library > Manage libraries.
  • Search for SPIMemory.
  • Install the latest version.

Option 2

  • Click here
  • Unzip the archive that downloads and rename resulting folder to ‘SPIMemory’
  • Move the folder to your libraries folder (~/sketches/libraries)

Compatibility

Arduino IDEs supported (actually tested with)

  • IDE v1.5.x
  • IDE v1.6.0-v1.6.5
  • IDE v1.6.9-v1.6.12
  • IDE v1.8.1-v1.8.5

Microcontrollers (Boards tested)

Completely supported
  • ATmega328P (Arduino Uno, Arduino Micro, Arduino Fio, Arduino Nano)
  • ATmega32u4 (Arduino Leonardo, Arduino Fio v3)
  • ATmega2560 (Arduino Mega)
  • ATSAMD21G18 ARM Cortex M0+ (Adafruit Feather M0, Adafruit Feather M0 Express)
  • AT91SAM3X8E ARM Cortex M3 (Arduino Due)
  • ATSAMD51J19 ARM Cortex M4 (Adafruit Metro M4)
  • STM32F091RCT6 (Nucleo-F091RC)
  • ESP8266 Boards (Adafruit ESP8266 Feather)
  • Simblee Boards (Sparkfun Simblee)
In BETA
  • ESP32 Boards (Adafruit ESP32 Feather) The library is known to work with the ESP32 core as of the current commit 25dff4f on 05.04.2018. [*] [†]

Flash memory chips

Completely supported (Actually tested with)
  • Winbond
    • W25Q16BV
    • W25Q64FV
    • W25Q80BV
    • W25Q256FV
  • Microchip
    • SST25VF064C
    • SST26VF064B
  • Cypress/Spansion
    • S25FL032P
    • S25FL116K
    • S25FL127S
  • ON Semiconductor
    • LE25U40CMC
  • AMIC
    • A25L512A0
  • Micron
    • M25P40
  • Adesto
    • AT25SF041
Should work with (Similar enough to the ones actually tested with)
  • Winbond (All SPI Flash chips)
  • Microchip (SST25 & SST26 series)
  • Cypress/Spansion (S25FL series)
  • Any flash memory that is compatible with the SFDP standard as defined in JESD216B

Footnotes

[*]ESP32 support will remain in beta till the ESP32 core can be installed via the Arduino boards manager.
[†]ESP32 boards usually have an SPI Flash already attached to their SS pin, so the user has to declare the ChipSelect pin being used when the constructor is declared - for example: SPIFlash flash(33);

About SPIFlash

The SPIFlash class of the SPIMemory library is for use with flash memory chips that communicate using the SPI protocol. In its current form it supports identifying the flash chip and its various features; automatic address allocation and management; writing and reading a number of different types of data, ranging from 8-bit to 32-bit (signed and unsigned) values, floats, Strings, arrays of bytes/chars and structs to and from various locations; sector, block and chip erase; and powering down for low power operation.

More information about the API and using it can be found here, or simply se the table of contents on the left.

API and Usage

Library structure

Constructor:

class SPIFlash
Library instantiation functions:
bool begin(uint32_t flashChipSize = 0)
void setClock(uint32_t clockSpeed)
Chip ID functions:
uint16_t getManID(void)
uint32_t getJEDECID(void)
uint64_t getUniqueID(void)
uint32_t getCapacity(void)
uint32_t getMaxPage(void)
Read functions:

Data type-independent

bool readAnything(uint32_t _addr, T &data, bool fastRead = false)

Data type-dependent

uint8_t readByte(uint32_t _addr, bool fastRead = false)
int8_t readChar(uint32_t _addr, bool fastRead = false)
int16_t readShort(uint32_t _addr, bool fastRead = false)
uint16_t readWord(uint32_t _addr, bool fastRead = false)
int32_t readLong(uint32_t _addr, bool fastRead = false)
uint32_t readULong(uint32_t _addr, bool fastRead = false)
float readFloat(uint32_t _addr, bool fastRead = false)
bool readStr(uint32_t _addr, String &data, bool fastRead = false)
bool readByteArray(uint32_t _addr, uint8_t *data_buffer, size_t bufferSize, bool fastRead = false)
bool readCharArray(uint32_t _addr, char *data_buffer, size_t buffer_size, bool fastRead = false)
class SPIFlash
SPIFlash::SPIFlash(uint8_t cs = CS, SPIClass *spiinterface = &SPI)

Constructor Mandatory

Note

A constructor is a special kind of class member function that is executed when an object of that class is instantiated. Constructors are typically used to initialize member variables/functions of the class to appropriate default values, or to allow the user to easily initialize those member variables/functions to whatever values are desired. [*]

Parameters Optional

uint8_t cs

Refer to Defining a custom Chip Select pin

SPIClass *spiinterface

Refer to Using a non-default SPI interface

What it does

Returns Nothing
  • The constructor must be called before void setup(). The constructor can be any word of your choice. For example, the library can called by the example code below where flash can be replaced by a constructor of the user’s choice.
  • The constructor is used to call a function from the SPIFlash library.

Example code:

#include <SPIMemory.h>

SPIFlash flash;   //This is the constructor. This example uses 'flash' as the constructor

  void setup() {
  ...
  }

  void loop() {
  flash.readByte(...);  //The constructor 'flash' is used to call the function 'readByte()' from the library
  ...
  }

Advanced Use

Defining a custom Chip Select pin

The library can also called by declaring the cs parameter in the constructor where cs is the uuser defined Chip Select pin for the flash module.

#include <SPIMemory.h>

SPIFlash flash(33);   // The library uses the `pin 33` as the Chip Select pin instead of the default

void setup() {
  ...
}

void loop {
  ...
}

Using a non-default SPI interface [†]
  • The library currently only supports using non-default SPI interfaces on the following architectures:
    • SAMD
    • STM32
  • The csPin MUST be declared if using a non-default SPI interface.
  • Only available if library > v3.0.0
#include <SPIMemory.h>

SPIFlash flash(33, &SPI1);  // The library now uses the 'SPI1' interface instead of the default 'SPI0'.
                            // It also uses pin 33 instead of the default Chip Select pin
void setup() {
  ...
}

void loop {
  ...
}

Footnotes

[*]learncpp.com.
[†]This is currently only supported on the SAMD and STM32 architectures.

Library Instantiation

These functions set up the library for use and should be called as required.


begin() Mandatory

bool begin(uint32_t flashChipSize = 0)
Parameters Optional
uint32_t flashChipSize

Refer to Using with non-supported flash memory

What it does
Returns boolean

The function returns TRUE if successfully executed and FALSE if otherwise.

  • Must be called at the start in void setup(). This function detects the type of chip being used and sets parameters accordingly.
  • This function is essential to the functioning of the library and must be called before any other calls are made to the library.
Example code
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();  // This function has to be called first - before any other functions
                  // from this library are called
  ...
}

void loop() {
  ...
}
Advanced use flashChipSize
Using with non-supported flash memory
  • An optional flashChipSize parameter can be declared as an argument with this function (if library version > v2.6.0)
  • In an instance where the library is being used with a flash memory chip that is not officially supported by the Library, declaring the chip storage size in bytes as the flashChipSize parameter can - in many instances - enable the library to work with the chip
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin(MB(32));  // This sets the flash chip size to 32 Megabytes
                        // - Refer to defines.h for the expansion of the MB(32) macro
  ...
}

void loop() {
  ...
}

setClock() Advanced use only: Use with care

void setClock(uint32_t clockSpeed)
Parameters Mandatory
uint32_t clockSpeed

A 32 bit unsigned integer that represents SPI Clock Speed in Hertz

What it does
Returns Nothing
  • This is an optional function and is used to set the SPI clock speed for all further comms using the library.
  • If required, this function must be called straight after begin().
  • This function takes a 32-bit value (in Hertz) as replacement for the default maximum clock speed (104MHz for Winbond NOR flash) thereby initiating future SPI transactions with the user-defined clock speed.
Example code
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  flash.setClock(20000000);     // this sets the clock spped to 20,000,000 Hz - i.e. 20MHz
  ...
}

void loop() {
  ...
}
Advanced use N/A

Chip ID

SFDP compatibility dependent

A number of functions are available to the library user to identify chip in use.

Note

The library is designed to identify the flash memory chip in use when the begin(); function is called (using the internal function _chipID();). This happens in two ways:

  • If the flash memory supports the SFDP standard, then, the SFDP tables are used to identify the chip. The information from the tables is usually enough to let the library execute all functions without impediment, so any Chip ID errors thrown (if any) can be and, are ignored.
  • If the flash memory does not support the SFDP standard, three situations can arise:
    • If the chip is officially supported by the library, its can be identified by internal methods.
    • If the chip is not officially supported, then the user has to declare the size as an argument when calling the begin(); function. This information is usually enough to let the library execute all functions without impediment, so any Chip ID errors thrown (if any) can be and, are ignored.
    • If the chip canot be ID’d and the user does not declare a size in begin();, the library throws an error - UNKNOWNCHIP as soon as the function begin(); is called. (Refer to Diagnostics & Error reporting)

getManID()

uint16_t getManID(void)
Parameters None
What it does
Returns uint16_t

Returns the Manufacturer ID as a 16 bit unsigned integer

Example code:
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  uint16_t manID = flash.getManID();      // Function is used to get the manufacturer ID and store it as
                                          // a 16 bit unsigned integer
  Serial.print(F("Chip Manufacturer ID: 0x"));
  Serial.println(manID, HEX);                  // The manufacturer ID is printed as a Hexadecimal number
  ...
}

void loop() {
  ...
}
Advanced use N/A

getJEDECID()

uint32_t getJEDECID(void)
Parameters None
What it does
Returns uint32_t

Returns the JEDEC ID as a 32 bit unsigned integer

Example code:
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  uint32_t JEDEC = flash.getJEDECID();      // Function is used to get the JEDEC ID and store it as
                                            // a 32 bit unsigned integer
  Serial.print(F("JEDEC ID: 0x"));
  Serial.println(JEDEC, HEX);                  // The JEDEC ID is printed as a Hexadecimal number
  ...
}

void loop() {
  ...
}
Advanced use N/A

getUniqueID() Memory IC dependent

uint64_t getUniqueID(void)
Parameters None
What it does
Returns uint64_t

Returns the flash memory chip’s unique ID as a 64 bit unsigned integer

Example code:
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  uint64_t uniqueID = flash.getUniqueID();      // Function is used to get the unique ID and store it as
                                                // a 64 bit unsigned integer
  Serial.print(F("Unique ID: 0x"));
  Serial.println(uniqueID, HEX);                  // The unique ID is printed as a Hexadecimal number
  ...
}

void loop() {
  ...
}
Related Errors None
Advanced use N/A

getCapacity()

uint32_t getCapacity(void)
Parameters None
What it does
Returns uint32_t

Returns the flash memory chip’s capacity as a 32 bit unsigned integer

Example code:
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  uint32_t cap = flash.getCapacity();      // Function is used to get the unique ID and store it as
                                                // a 32 bit unsigned integer
  Serial.print(F("Capacity: "));
  Serial.println(cap);               // The unique ID is printed as a decimal number - in bytes
  ...
}

void loop() {
  ...
}
Advanced use N/A

Note

The way this function executes depends on whether the flash memory chip complies with the SFDP standard.

  • The chip’s capacity is determined in one of three ways:
    • If the chip supports SFDP (immaterial of official support), then, the chip’s capacity is read from the SFDP tables.
    • If the chip is officially supported by the library, its capacity is already known.
    • If the chip is not officially supported, then the user has to declare the size as an argument when calling the begin() function.

getMaxPage()

uint32_t getMaxPage(void)
Parameters None
What it does
Returns uint32_t

Returns the number of physical pages in the flash memory as a 32 bit unsigned integer

Example code:
#include <SPIMemory.h>

SPIFlash flash;

void setup() {
  flash.begin();
  uint32_t maxPage = flash.getMaxPage();  // Function is used to get the number of pages and store it as
                                          // a 32 bit unsigned integer
  Serial.print(F("Maximum pages: "));
  Serial.println(maxPage);                  // The number of pages is printed
  ...
}

void loop() {
  ...
}
Related Errors None
Advanced use N/A

Note

The way this function executes depends on whether the flash memory chip complies with the SFDP standard.

  • If the chip supports SFDP, then, the chip’s capacity and page size (in bytes) are read from the SFDP tables.
  • If the chip does not support SFDP, then the chip’s capacity is determined in one of two ways (refer to the note in getCapacity()). The pagesize uses the default (and most common) value of 256 bytes per page.

Read functions

These functions enable the user to read data that is stored on the flash memory chip. The various functions listed return different data types and can be used as required.

There are two basic types of read functions - one that is independent of data type being read, the other is dependent on the data type. Please refer to the links below for further details.


Data type-independent read function

bool readAnything(uint32_t _addr, T &data, bool fastRead = false)
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be read from. Mandatory

T &data

Variable to save the data to. Mandatory

bool fastRead

Refer to Advanced use Optional

What it does

Reads any type of variable / struct (any sized value) (starting) from a specific address and saves it to the variable T& data provided as an argument.

Returns boolean

Returns TRUE if successful, FALSE if unsuccessful

Note

This function can be used to replace any of the other read functions (except readByteArray() and readCharArray()). However, if used for anything other than structs, this function runs slower than the data type-specific ones.

Example code:
#include <SPIMemory.h>

SPIFlash flash;

struct testStruct {
  uint8_t _byte = 8;
  uint16_t _int = 269;
  uint32_t _long = 99432;
  float _float = 3.14;
  String _str = "This is a test string";
  uint8_t _array[8] = {0,1,2,3,4,5,6,7};
} dataIn;
uint32_t _address;

void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  Serial.print(F("Address = "));
  Serial.println(_address);
  Serial.print(F("readAnything()"));
  if (!flash.readAnything(_address, dataIn)) { // Function is used to get the data from
                                             // address '_address' and save it to the struct 'test'
    Serial.println(F("Failed"));
  }
  else {
    Serial.println(F("Passed"));
  }
  ...
}

void loop() {
  ...
}

Data type-dependent read functions

These functions are designed to read a specific data type from the flash memory. There are two types of data type-dependent read functions as listed below

Single variable read functions

These functions are designed to read a single variable - of a specific data type - from the flash memory. Each supported type of variable has a function specific to it - as listed below:

uint8_t readByte(uint32_t _addr, bool fastRead = false)
  • Reads an unsigned 8 bit integer (a byte) from the address specified, and returns it.
int8_t readChar(uint32_t _addr, bool fastRead = false)
  • Reads a signed 8 bit integer (a char) from the address specified, and returns it.
int16_t readShort(uint32_t _addr, bool fastRead = false)
  • Reads a signed 16 bit integer (a short) from the address specified, and returns it.
uint16_t readWord(uint32_t _addr, bool fastRead = false)
  • Reads an unsigned 16 bit integer (a word) from the address specified, and returns it.
int32_t readLong(uint32_t _addr, bool fastRead = false)
  • Reads a signed 32 bit integer (a long) from the address specified, and returns it.
uint32_t readULong(uint32_t _addr, bool fastRead = false)
  • Reads an unsigned 32 bit integer (an unsigned long) from the address specified, and returns it.
float readFloat(uint32_t _addr, bool fastRead = false)
  • Reads a float from the address specified, and returns it.
bool readStr(uint32_t _addr, String &data, bool fastRead = false)
  • Reads a String from the address specified, and returns it.
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be read from. Mandatory

bool fastRead

Refer to Advanced use Optional

What they do

Return the value (of the datatype specified) that is stored at the address provided

Example code:
#include <SPIMemory.h>

SPIFlash flash;

uint8_t dataIn;     // This data type should be changed depending on the type of data
                      // being read from the flash memory
uint32_t _address;

void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  dataIn = flash.readByte(_address);    // This function should be changed depending on the type of data
                                        // being read from the flash memory
  Serial.print(F("Address = "));
  Serial.println(_address);
  Serial.print(F("Data read : 0x"));
  Serial.println(dataIn, HEX);
}

void loop() {
}
Array read functions
bool readByteArray(uint32_t _addr, uint8_t *data_buffer, size_t bufferSize, bool fastRead = false)
  • Reads an array of bytes from the address specified, and saves the values to the data_buffer array provided.
bool readCharArray(uint32_t _addr, char *data_buffer, size_t buffer_size, bool fastRead = false)
  • Reads an array of chars from the address specified, and saves the values to the data_buffer array provided.
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be read from. Mandatory

uint8_t *data_buffer

Pointer to data buffer to write the array to. Mandatory

size_t buffer_size

Size of the array to be read out from flash memory. Mandatory

bool fastRead

Refer to Advanced use Optional

What they do

Return the array of values of the datatype and size specified by the user, that is stored (starting) at the address provided

Returns boolean

Returns TRUE if data read successfully, else returns FALSE

Example code:
#include <SPIMemory.h>

SPIFlash flash;

#define _bufferSize 8

uint8_t dataIn[_bufferSize];
// This data type should be changed depending on the type of data being read from the flash memory
uint32_t _address;

void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  Serial.print(F("Address = "));
  Serial.println(_address);

  dataIn = flash.readByteArray(_address, dataIn, _bufferSize);
  // This function should be changed depending on the type of data being read from the flash memory

  Serial.print(F("Data read: "));
  for (uint8_t i = 0; i < _bufferSize; i++) {
    Serial.print(dataIn[i]);
    Serial.print(F(", "));
  }
  Serial.println();

}

void loop() {
}

Advanced use fastRead

  • All read commands take a last boolean argument fastRead. This argument defaults to FALSE, and does not need to be specified when calling a function.

For example:

...

//Calling
flash.readByte(addressToReadFrom);
//or
flash.readByte(addressToReadFrom, FALSE);
//yields the same results.

...
  • However, when this argument is set to TRUE, it carries out the Fast Read instruction so data can be read at up to the memory’s maximum frequency.
...

//Calling
flash.readByteArray(addressToReadFrom, bufferToReadTo, bufferSize, TRUE);
//instead of
flash.readByteArray(addressToReadFrom, bufferToReadTo, bufferSize);
// will result in faster read speeds for very large data arrays.

...

This is useful only when reading very large amounts of data from the flash memory. If used for small arrays or individual variables, it will slow down the read function.

Write functions

These functions enable the user to write data that is stored on the flash memory chip. The various functions listed write different data types and can be used as required.

There are two basic types of write functions - one that is independent of data type being write, the other is dependent on the data type. Please refer to the links below for further details.


Data type-independent write function

bool writeAnything(uint32_t _addr, const T &data, bool errorCheck = true)
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be written to. Mandatory

T &data

Variable to write. Mandatory

bool errorCheck

Refer to Advanced use Optional

What it does

Writes any type of variable / struct (any sized value) (starting) from a specific address (user provided)

Returns boolean

Returns TRUE if successful, FALSE if unsuccessful

Note

This function can be used to replace any of the other write functions (except writeByteArray() and writeCharArray()). However, if used for anything other than structs, this function runs slower than the data type-specific ones.

Example code:
#include <SPIMemory.h>

SPIFlash flash;

struct testStruct {
  uint8_t _byte = 8;
  uint16_t _int = 269;
  uint32_t _long = 99432;
  float _float = 3.14;
  String _str = "This is a test string";
  uint8_t _array[8] = {0,1,2,3,4,5,6,7};
} dataOut;
uint32_t _address;

void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  Serial.print(F("Address = "));
  Serial.println(_address);

  Serial.print(F("writeAnything()"));
  if (!flash.writeAnything(_address, dataOut)) { // Function is used to write the data to
                                                 // address '_address'
    Serial.println(F("Failed"));
  }
  else {
    Serial.println(F("Passed"));
  }
  ...
}

void loop() {
  ...
}

Data type-dependent write functions

These functions are designed to write a specific data type to the flash memory. There are two types of data type-dependent write functions as listed below

Single variable write functions

These functions are designed to write a single variable - of a specific data type - to the flash memory. Each supported data type has a function specific to it - as listed below:

bool writeByte(uint32_t _addr, uint8_t data, bool errorCheck = true)
  • Writes an unsigned 8 bit integer - a byte- to the address specified.
bool writeChar(uint32_t _addr, int8_t data, bool errorCheck = true)
  • Writes a signed 8 bit integer - a char- to the address specified.
bool writeShort(uint32_t _addr, int16_t data, bool errorCheck = true)
  • Writes a signed 16 bit integer - a short- to the address specified.
bool writeWord(uint32_t _addr, uint16_t data, bool errorCheck = true)
  • Writes an unsigned 16 bit integer - a word- to the address specified.
bool writeLong(uint32_t _addr, int32_t data, bool errorCheck = true)
  • Writes a signed 32 bit integer - a long- to the address specified.
bool writeULong(uint32_t _addr, uint32_t data, bool errorCheck = true)
  • Writes an unsigned 32 bit integer - an unsigned long- to the address specified.
bool writeFloat(uint32_t _addr, float data, bool errorCheck = true)
  • Writes a float to the address specified.
bool writeStr(uint32_t _addr, String &data, bool errorCheck = true)
  • Writes a String to the address specified.
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be written to. Mandatory

size_t data

Data variable to write to the flash memory. Mandatory

bool errorCheck

Refer to Advanced use Optional

What they do

Write the data (of the datatype and size specified by the user) to the address provided

Returns boolean

Returns TRUE if data written successfully, else returns FALSE

Example code:
#include <SPIMemory.h>

SPIFlash flash;

uint32_t _address;
// This data type should be changed depending on the type of data being write to the flash memory
String dataOut = "This is a test String!";


void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  Serial.print(F("Address = "));
  Serial.println(_address);

  Serial.print(F("Data write "));
  // This function should be changed depending on the type of data being written to the flash memory
  if (flash.writeStr(_address, dataOut)) {
    Serial.println(F("successful"));
  }
  else {
    Serial.println(F("failed"));
  }
}

void loop() {
}
Array write functions
bool writeByteArray(uint32_t _addr, uint8_t *data_buffer, size_t bufferSize, bool errorCheck = true)
  • Writes an array of bytes to the address specified.
bool writeCharArray(uint32_t _addr, char *data_buffer, size_t bufferSize, bool errorCheck = true)
  • Writes an array of chars to the address specified.
Parameters Mandatory & Optional
uint32_t _addr

Address in memory where the data is to be written to. Mandatory

uint8_t *data_buffer

Pointer to data buffer to write the array from. Mandatory

size_t bufferSize

Size of the array to be written out to flash memory. Mandatory

bool errorCheck

Refer to Advanced use Optional

What they do

Write the array of values of the datatype and size specified by the user, to the address provided

Returns boolean

Returns TRUE if data written successfully, else returns FALSE

Example code:
#include <SPIMemory.h>

SPIFlash flash;

#define _bufferSize 8

uint8_t dataOut[_bufferSize] = {0,1,2,3,4,5,6,7};
// This data type should be changed depending on the type of data being written to the flash memory
uint32_t _address;

void setup() {
  flash.begin();
  _address = flash.getAddress(sizeof(dataIn));
  Serial.print(F("Address = "));
  Serial.println(_address);

  Serial.print(F("Data write: "));
  if (flash.writeByteArray(_address, dataOut, _bufferSize) {
  // This function should be changed depending on the type of data being written to the flash memory
    Serial.println(F("Successful"));
  }
  else {
    Serial.println(F("Failed"));
  }

}

void loop() {
}

Advanced use errorCheck HIGHSPEED


errorCheck WARNING: Data corruption likely
  • All write functions have Error checking turned on by default - i.e. every byte written to the flash memory will be checked against the data provided by the user.
  • This is controlled by an optional boolean argument errorCheck. This argument defaults to TRUE, and does not need to be specified when calling a function.

For example:

...

//Calling
flash.writeByte(addressToWriteTo, byteOfData);
//or
flash.writeByte(addressToWriteTo, byteOfData, FALSE);
//yields the same results.

...
  • Users who require greater write speeds can disable this function by setting the errorCheck argument in any write function to NOERRCHK

For example:

...

//Calling
flash.writeByte(addressToWriteTo, byteOfData, NOERRCHK);
//instead of
flash.writeByte(addressToWriteTo, byteOfData);
// will result in faster write speeds at the risk of not catching any errors in the writing process.

...

This is useful only when the program calls for increased writing speed over data integrity. Data writes cannot be guaranteed free of errors if errorCheck is turned off


Highspeed mode WARNING: Data corruption likely

The library - by default - checks to see if the address being written to contains pre-existing data. If it finds pre-existing data, it throws the error PREVWRITTEN. This prevents the write function from running as fast as it theoretically could.

If the user requires the library to operate at the highest speed possible, they must be sure that the user code does the following before every data write:

  • Makes sure that the flash memory chip does not contain any data before using it.
  • Erases a sector before writing to it.
  • Keeps track of addressing and makes sure no two bytes of data are ever written to the same address.
  • Tracks previously written addresses in the user code and makes sure to erase them before writing new data at those addresses.

Then, if #define HIGHSPEED is uncommented in SPIFlash.h before the user code is compiled and uploaded, the write functions will run as fast as the flash memory hardware will permit them to.

Note

**WARNING**

Please note that using a combination of the methods listed in High speed mode and Error checking will result in the highest possible write speed from the library. However, this will result in the highest probability of write errors / data corruption as well.

**WARNING**

Contribute

Issue Tracker

Raise any feature requests or report any bugs at the link above. Please use the template that is presented when you raise an issue.

License

GNU GENERAL PUBLIC LICENSE

Version 3, 29 June 2007

Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.

Preamble

The GNU General Public License is a free, copyleft license for software and other kinds of works.

The licenses for most software and other practical works are designed to take away your freedom to share and change the works. By contrast, the GNU General Public License is intended to guarantee your freedom to share and change all versions of a program–to make sure it remains free software for all its users. We, the Free Software Foundation, use the GNU General Public License for most of our software; it applies also to any other work released this way by its authors. You can apply it to your programs, too.

When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make sure that you have the freedom to distribute copies of free software (and charge for them if you wish), that you receive source code or can get it if you want it, that you can change the software or use pieces of it in new free programs, and that you know you can do these things.

To protect your rights, we need to prevent others from denying you these rights or asking you to surrender the rights. Therefore, you have certain responsibilities if you distribute copies of the software, or if you modify it: responsibilities to respect the freedom of others.

For example, if you distribute copies of such a program, whether gratis or for a fee, you must pass on to the recipients the same freedoms that you received. You must make sure that they, too, receive or can get the source code. And you must show them these terms so they know their rights.

Developers that use the GNU GPL protect your rights with two steps: (1) assert copyright on the software, and (2) offer you this License giving you legal permission to copy, distribute and/or modify it.

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The precise terms and conditions for copying, distribution and modification follow.

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Nothing in this License shall be construed as excluding or limiting any implied license or other defenses to infringement that may otherwise be available to you under applicable patent law.

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If conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this License, they do not excuse you from the conditions of this License. If you cannot convey a covered work so as to satisfy simultaneously your obligations under this License and any other pertinent obligations, then as a consequence you may not convey it at all. For example, if you agree to terms that obligate you to collect a royalty for further conveying from those to whom you convey the Program, the only way you could satisfy both those terms and this License would be to refrain entirely from conveying the Program.

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Notwithstanding any other provision of this License, you have permission to link or combine any covered work with a work licensed under version 3 of the GNU Affero General Public License into a single combined work, and to convey the resulting work. The terms of this License will continue to apply to the part which is the covered work, but the special requirements of the GNU Affero General Public License, section 13, concerning interaction through a network will apply to the combination as such.

  1. Revised Versions of this License.

The Free Software Foundation may publish revised and/or new versions of the GNU General Public License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns.

Each version is given a distinguishing version number. If the Program specifies that a certain numbered version of the GNU General Public License “or any later version” applies to it, you have the option of following the terms and conditions either of that numbered version or of any later version published by the Free Software Foundation. If the Program does not specify a version number of the GNU General Public License, you may choose any version ever published by the Free Software Foundation.

If the Program specifies that a proxy can decide which future versions of the GNU General Public License can be used, that proxy’s public statement of acceptance of a version permanently authorizes you to choose that version for the Program.

Later license versions may give you additional or different permissions. However, no additional obligations are imposed on any author or copyright holder as a result of your choosing to follow a later version.

  1. Disclaimer of Warranty.

THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM “AS IS” WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

  1. Limitation of Liability.

IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

  1. Interpretation of Sections 15 and 16.

If the disclaimer of warranty and limitation of liability provided above cannot be given local legal effect according to their terms, reviewing courts shall apply local law that most closely approximates an absolute waiver of all civil liability in connection with the Program, unless a warranty or assumption of liability accompanies a copy of the Program in return for a fee.

END OF TERMS AND CONDITIONS

How to Apply These Terms to Your New Programs

If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is to make it free software which everyone can redistribute and change under these terms.

To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most effectively state the exclusion of warranty; and each file should have at least the “copyright” line and a pointer to where the full notice is found.

{one line to give the program’s name and a brief idea of what it does.} Copyright (C) {year} {name of author}

This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.

Also add information on how to contact you by electronic and paper mail.

If the program does terminal interaction, make it output a short notice like this when it starts in an interactive mode:

{project} Copyright (C) {year} {fullname} This program comes with ABSOLUTELY NO WARRANTY; for details type `show w’. This is free software, and you are welcome to redistribute it under certain conditions; type `show c’ for details.

The hypothetical commands `show w’ and `show c’ should show the appropriate parts of the General Public License. Of course, your program’s commands might be different; for a GUI interface, you would use an “about box”.

You should also get your employer (if you work as a programmer) or school, if any, to sign a “copyright disclaimer” for the program, if necessary. For more information on this, and how to apply and follow the GNU GPL, see <http://www.gnu.org/licenses/>.

The GNU General Public License does not permit incorporating your program into proprietary programs. If your program is a subroutine library, you may consider it more useful to permit linking proprietary applications with the library. If this is what you want to do, use the GNU Lesser General Public License instead of this License. But first, please read <http://www.gnu.org/philosophy/why-not-lgpl.html>.

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