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Description

About the project ----------------- Multi-User-Dungeons (or MUDs) are online multiplayer games that are text driven, and combine role-playing, hack and slash and social chatting into a computer game that can be played through a special client, or a web browser. Typical MUDs are layed out in the style of a book, where the user is immersed in a world through text. The player can move from room to room, and read a description of the room, interact with the objects and characters within a room, and participate in events that take place. Players can interact with each other as they will occupy the same world together, and usually play the game in a role playing manor. The MUD Designer Engine is being developed with C# and .NET 4.5 portable class libraries. The engine runtime is being developed as a cross-platform framework, running on Windows (Vista, 7 and 8) desktop, Windows RT, Windows Phone, Linux distro's, OS X, iOS and Android. The engine will support Game Management, Networking, Scripting, Custom Commands, security and component based plug-in support. The engine is being developed side-by-side with a client-side game editor that will provide mud developers a visual way to create their muds.

Repository

https://github.com/MudDesigner/Docs.git

Project Slug

muddesigner

Last Built

6 years, 10 months ago passed

Maintainers

Home Page

http://github.com/muddesigner/home

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Short URLs

muddesigner.readthedocs.io
muddesigner.rtfd.io

Default Version

latest

'latest' Version

master