Empirical
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A simple Othello game state handler limited to an 8x8 board. More...
#include <fstream>
#include <iostream>
#include <iomanip>
#include <unordered_map>
#include "../base/array.h"
#include "../base/assert.h"
#include "../base/vector.h"
#include "../tools/math.h"
#include "../tools/bitset_utils.h"
Go to the source code of this file.
Classes | |
class | emp::Othello8 |
Class for size-8 othello games. More... | |
struct | emp::Othello8::Index |
struct | emp::Othello8::Board |
Namespaces | |
emp | |
If we are in emscripten, make sure to include the header. | |
A simple Othello game state handler limited to an 8x8 board.
Add Hash for boards to be able to cachce moves.
Setup OPTIONAL caching of expensive board measures.