This component manages the office scene. It:
Public Attributes | |
GameObject | ManagedContainerCanvas |
The canvas to control, from which we will toggle the visibility whenever the user requests it. More... | |
HoverableButton[] | ManagedButtons |
The list of buttons to listen to, that will trigger the interface toggle. More... | |
Canvas[] | CloseableCanvasToManage |
An array of closeable canvas that will get closed whenever the user asks to do so, thus, by clicking on "close" or the Cancel (escape) button. More... | |
Button[] | CloseCanvasButtons |
The button(s) that will be used to close canvas to which need to get proper events assigned to. More... | |
This component manages the office scene. It:
Canvas [] Office.Scripts.OfficeSceneEventManager.CloseableCanvasToManage |
An array of closeable canvas that will get closed whenever the user asks to do so, thus, by clicking on "close" or the Cancel (escape) button.
Button [] Office.Scripts.OfficeSceneEventManager.CloseCanvasButtons |
The button(s) that will be used to close canvas to which need to get proper events assigned to.
HoverableButton [] Office.Scripts.OfficeSceneEventManager.ManagedButtons |
The list of buttons to listen to, that will trigger the interface toggle.
GameObject Office.Scripts.OfficeSceneEventManager.ManagedContainerCanvas |
The canvas to control, from which we will toggle the visibility whenever the user requests it.