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class | BackgroundGameManager |
| This class manages the game's debug features. This game object never dies on load and ensure its uniqueness. More...
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class | ChoiceHistory |
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class | GameState |
| Manages the state of a game, containing all serializable data possible that needs get saved and restored. More...
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class | InternalScenesManager |
| The internal references of all the available scenes. Also controls the scene loading and the loading states, allowing async scene loadings that are not freezing the user's interface for better feedback. More...
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class | SaveGameManager |
| This class manages game saves and ensure its game object own uniqueness. More...
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class | YarnSceneManager |
| Manages a Visual Novel scene that is expecting to be given a yarn script to execute. More...
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