The Save button component of the office scene. Manages the action of doing a quick save.
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override void | Start () |
| Called on the scene initialization. Registers a click event on the button that will save the game. More...
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override void | OnPointerEnter (PointerEventData eventData) |
| Fires the hover event whenever the mouse enters. More...
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UnityEvent | onHover [get, set] |
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The Save button component of the office scene. Manages the action of doing a quick save.
override void Office.Scripts.SaveButton.Start |
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inlineprotected |
Called on the scene initialization. Registers a click event on the button that will save the game.
The documentation for this class was generated from the following file:
- Assets/Office/Scripts/SaveButton.cs