Classes
Managers Namespace Reference

Classes

class  BackgroundGameManager
 This class manages the game's debug features. This game object never dies on load and ensure its uniqueness. More...
 
class  ChoiceHistory
 
class  GameState
 Manages the state of a game, containing all serializable data possible that needs get saved and restored. More...
 
class  InternalScenesManager
 The internal references of all the available scenes. Also controls the scene loading and the loading states, allowing async scene loadings that are not freezing the user's interface for better feedback. More...
 
class  SaveGameManager
 This class manages game saves and ensure its game object own uniqueness. More...
 
class  YarnSceneManager
 Manages a Visual Novel scene that is expecting to be given a yarn script to execute. More...