The internal references of all the available scenes. Also controls the scene loading and the loading states, allowing async scene loadings that are not freezing the user's interface for better feedback.
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static void | LoadScene (string name) |
| Loads a given scene, with a loading screen from a given canvas if any given. Falls over the default scene loading method if no canvas was given. More...
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static string | MainMenu = "MainMenuScene" |
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static string | Office = "OfficeScene" |
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static string | VisualNovel = "VisualNovelScene" |
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The internal references of all the available scenes. Also controls the scene loading and the loading states, allowing async scene loadings that are not freezing the user's interface for better feedback.
static void Managers.InternalScenesManager.LoadScene |
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string |
name | ) |
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inlinestatic |
Loads a given scene, with a loading screen from a given canvas if any given. Falls over the default scene loading method if no canvas was given.
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The documentation for this class was generated from the following file:
- Assets/Scripts/Managers/InternalScenesManager.cs