The Load button component of the office scene. Manages the action of loading a quick save.
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override void | Start () |
| The load button of the 'Office' scene. Called when this component gets initialized, it instructs the base instance to call M:Office.Scripts.LoadButton.LoadSaveGameAndReload, which loads the latest save game and reload the scene (the office). More...
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override void | OnPointerEnter (PointerEventData eventData) |
| Fires the hover event whenever the mouse enters. More...
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UnityEvent | onHover [get, set] |
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The Load button component of the office scene. Manages the action of loading a quick save.
override void Office.Scripts.LoadButton.Start |
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inlineprotected |
The load button of the 'Office' scene. Called when this component gets initialized, it instructs the base instance to call M:Office.Scripts.LoadButton.LoadSaveGameAndReload, which loads the latest save game and reload the scene (the office).
The documentation for this class was generated from the following file:
- Assets/Office/Scripts/LoadButton.cs